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+//
+// Copyright 2019 The Abseil Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#ifndef ABSL_FLAGS_INTERNAL_COMMANDLINEFLAG_H_
+#define ABSL_FLAGS_INTERNAL_COMMANDLINEFLAG_H_
+
+#include <stddef.h>
+#include <stdint.h>
+
+#include <memory>
+#include <string>
+#include <typeinfo>
+
+#include "absl/base/config.h"
+#include "absl/base/macros.h"
+#include "absl/flags/config.h"
+#include "absl/flags/marshalling.h"
+#include "absl/strings/string_view.h"
+#include "absl/types/optional.h"
+
+namespace absl {
+ABSL_NAMESPACE_BEGIN
+namespace flags_internal {
+
+// An alias for flag static type id. Values of type identify the flag value type
+// simialarly to typeid(T), but without relying on RTTI being available. In most
+// cases this id is enough to uniquely identify the flag's value type. In a few
+// cases we'll have to resort to using actual RTTI implementation if it is
+// available.
+using FlagStaticTypeId = void* (*)();
+
+// Address of this function template is used in current implementation as a flag
+// static type id.
+template <typename T>
+void* FlagStaticTypeIdGen() {
+#if defined(ABSL_FLAGS_INTERNAL_HAS_RTTI)
+ return const_cast<std::type_info*>(&typeid(T));
+#else
+ return nullptr;
+#endif
+}
+
+// Options that control SetCommandLineOptionWithMode.
+enum FlagSettingMode {
+ // update the flag's value unconditionally (can call this multiple times).
+ SET_FLAGS_VALUE,
+ // update the flag's value, but *only if* it has not yet been updated
+ // with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef".
+ SET_FLAG_IF_DEFAULT,
+ // set the flag's default value to this. If the flag has not been updated
+ // yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef")
+ // change the flag's current value to the new default value as well.
+ SET_FLAGS_DEFAULT
+};
+
+// Options that control SetFromString: Source of a value.
+enum ValueSource {
+ // Flag is being set by value specified on a command line.
+ kCommandLine,
+ // Flag is being set by value specified in the code.
+ kProgrammaticChange,
+};
+
+// Handle to FlagState objects. Specific flag state objects will restore state
+// of a flag produced this flag state from method CommandLineFlag::SaveState().
+class FlagStateInterface {
+ public:
+ virtual ~FlagStateInterface() {}
+
+ // Restores the flag originated this object to the saved state.
+ virtual void Restore() const = 0;
+};
+
+// Holds all information for a flag.
+class CommandLineFlag {
+ public:
+ constexpr CommandLineFlag() = default;
+
+ // Not copyable/assignable.
+ CommandLineFlag(const CommandLineFlag&) = delete;
+ CommandLineFlag& operator=(const CommandLineFlag&) = delete;
+
+ // Non-polymorphic access methods.
+
+ // Return true iff flag has type T.
+ template <typename T>
+ inline bool IsOfType() const {
+ return TypeId() == &flags_internal::FlagStaticTypeIdGen<T>;
+ }
+
+ // Attempts to retrieve the flag value. Returns value on success,
+ // absl::nullopt otherwise.
+ template <typename T>
+ absl::optional<T> Get() const {
+ if (IsRetired() || !IsOfType<T>()) {
+ return absl::nullopt;
+ }
+
+ // Implementation notes:
+ //
+ // We are wrapping a union around the value of `T` to serve three purposes:
+ //
+ // 1. `U.value` has correct size and alignment for a value of type `T`
+ // 2. The `U.value` constructor is not invoked since U's constructor does
+ // not do it explicitly.
+ // 3. The `U.value` destructor is invoked since U's destructor does it
+ // explicitly. This makes `U` a kind of RAII wrapper around non default
+ // constructible value of T, which is destructed when we leave the
+ // scope. We do need to destroy U.value, which is constructed by
+ // CommandLineFlag::Read even though we left it in a moved-from state
+ // after std::move.
+ //
+ // All of this serves to avoid requiring `T` being default constructible.
+ union U {
+ T value;
+ U() {}
+ ~U() { value.~T(); }
+ };
+ U u;
+
+ Read(&u.value);
+ return std::move(u.value);
+ }
+
+ // Polymorphic access methods
+
+ // Returns name of this flag.
+ virtual absl::string_view Name() const = 0;
+ // Returns name of the file where this flag is defined.
+ virtual std::string Filename() const = 0;
+ // Returns name of the flag's value type for some built-in types or empty
+ // std::string.
+ virtual absl::string_view Typename() const = 0;
+ // Returns help message associated with this flag.
+ virtual std::string Help() const = 0;
+ // Returns true iff this object corresponds to retired flag.
+ virtual bool IsRetired() const { return false; }
+ // Returns true iff this is a handle to an Abseil Flag.
+ virtual bool IsAbseilFlag() const { return true; }
+ // Returns id of the flag's value type.
+ virtual FlagStaticTypeId TypeId() const = 0;
+ virtual bool IsModified() const = 0;
+ virtual bool IsSpecifiedOnCommandLine() const = 0;
+ virtual std::string DefaultValue() const = 0;
+ virtual std::string CurrentValue() const = 0;
+
+ // Interfaces to operate on validators.
+ virtual bool ValidateInputValue(absl::string_view value) const = 0;
+
+ // Interface to save flag to some persistent state. Returns current flag state
+ // or nullptr if flag does not support saving and restoring a state.
+ virtual std::unique_ptr<FlagStateInterface> SaveState() = 0;
+
+ // Sets the value of the flag based on specified std::string `value`. If the flag
+ // was successfully set to new value, it returns true. Otherwise, sets `error`
+ // to indicate the error, leaves the flag unchanged, and returns false. There
+ // are three ways to set the flag's value:
+ // * Update the current flag value
+ // * Update the flag's default value
+ // * Update the current flag value if it was never set before
+ // The mode is selected based on `set_mode` parameter.
+ virtual bool SetFromString(absl::string_view value,
+ flags_internal::FlagSettingMode set_mode,
+ flags_internal::ValueSource source,
+ std::string* error) = 0;
+
+ // Checks that flags default value can be converted to std::string and back to the
+ // flag's value type.
+ virtual void CheckDefaultValueParsingRoundtrip() const = 0;
+
+ protected:
+ ~CommandLineFlag() = default;
+
+ private:
+ // Copy-construct a new value of the flag's type in a memory referenced by
+ // the dst based on the current flag's value.
+ virtual void Read(void* dst) const = 0;
+};
+
+// This macro is the "source of truth" for the list of supported flag built-in
+// types.
+#define ABSL_FLAGS_INTERNAL_BUILTIN_TYPES(A) \
+ A(bool) \
+ A(short) \
+ A(unsigned short) \
+ A(int) \
+ A(unsigned int) \
+ A(long) \
+ A(unsigned long) \
+ A(long long) \
+ A(unsigned long long) \
+ A(double) \
+ A(float) \
+ A(std::string) \
+ A(std::vector<std::string>)
+
+} // namespace flags_internal
+ABSL_NAMESPACE_END
+} // namespace absl
+
+#endif // ABSL_FLAGS_INTERNAL_COMMANDLINEFLAG_H_