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+/*
+ * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef WEBRTC_MODULES_VIDEO_RENDER_IOS_VIDEO_RENDER_IOS_GLES20_H_
+#define WEBRTC_MODULES_VIDEO_RENDER_IOS_VIDEO_RENDER_IOS_GLES20_H_
+
+#include <list>
+#include <map>
+
+#include "webrtc/base/scoped_ptr.h"
+#include "webrtc/modules/video_render/ios/video_render_ios_channel.h"
+#include "webrtc/modules/video_render/ios/video_render_ios_view.h"
+#include "webrtc/system_wrappers/include/thread_wrapper.h"
+
+namespace webrtc {
+
+class CriticalSectionWrapper;
+class EventTimerWrapper;
+
+class VideoRenderIosGles20 {
+ public:
+ VideoRenderIosGles20(VideoRenderIosView* view,
+ bool full_screen,
+ int render_id);
+ virtual ~VideoRenderIosGles20();
+
+ int Init();
+ VideoRenderIosChannel* CreateEaglChannel(int channel,
+ int z_order,
+ float left,
+ float top,
+ float right,
+ float bottom);
+ int DeleteEaglChannel(int channel);
+ bool HasChannel(int channel);
+ bool ScreenUpdateProcess();
+ int GetWindowRect(Rect& rect); // NOLINT
+
+ int GetScreenResolution(uint& screen_width, uint& screen_height); // NOLINT
+ int SetStreamCropping(const uint stream_id,
+ const float left,
+ const float top,
+ const float right,
+ const float bottom);
+
+ int ChangeWindow(void* new_window);
+ int StartRender();
+ int StopRender();
+
+ protected:
+ static bool ScreenUpdateThreadProc(void* obj);
+
+ private:
+ bool RenderOffScreenBuffers();
+ int SwapAndDisplayBuffers();
+
+ private:
+ rtc::scoped_ptr<CriticalSectionWrapper> gles_crit_sec_;
+ EventTimerWrapper* screen_update_event_;
+ rtc::scoped_ptr<ThreadWrapper> screen_update_thread_;
+
+ VideoRenderIosView* view_;
+ Rect window_rect_;
+ int window_width_;
+ int window_height_;
+ bool is_full_screen_;
+ GLint backing_width_;
+ GLint backing_height_;
+ GLuint view_renderbuffer_;
+ GLuint view_framebuffer_;
+ GLuint depth_renderbuffer_;
+ std::map<int, VideoRenderIosChannel*> agl_channels_;
+ std::multimap<int, int> z_order_to_channel_;
+ EAGLContext* gles_context_;
+ bool is_rendering_;
+};
+} // namespace webrtc
+
+#endif // WEBRTC_MODULES_VIDEO_RENDER_IOS_VIDEO_RENDER_IOS_GLES20_H_