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Diffstat (limited to 'webrtc/p2p/base/relayport.h')
-rw-r--r-- | webrtc/p2p/base/relayport.h | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/webrtc/p2p/base/relayport.h b/webrtc/p2p/base/relayport.h new file mode 100644 index 0000000000..8452b5b430 --- /dev/null +++ b/webrtc/p2p/base/relayport.h @@ -0,0 +1,108 @@ +/* + * Copyright 2004 The WebRTC Project Authors. All rights reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ + +#ifndef WEBRTC_P2P_BASE_RELAYPORT_H_ +#define WEBRTC_P2P_BASE_RELAYPORT_H_ + +#include <deque> +#include <string> +#include <utility> +#include <vector> + +#include "webrtc/p2p/base/port.h" +#include "webrtc/p2p/base/stunrequest.h" + +namespace cricket { + +class RelayEntry; +class RelayConnection; + +// Communicates using an allocated port on the relay server. For each +// remote candidate that we try to send data to a RelayEntry instance +// is created. The RelayEntry will try to reach the remote destination +// by connecting to all available server addresses in a pre defined +// order with a small delay in between. When a connection is +// successful all other connection attemts are aborted. +class RelayPort : public Port { + public: + typedef std::pair<rtc::Socket::Option, int> OptionValue; + + // RelayPort doesn't yet do anything fancy in the ctor. + static RelayPort* Create(rtc::Thread* thread, + rtc::PacketSocketFactory* factory, + rtc::Network* network, + const rtc::IPAddress& ip, + uint16_t min_port, + uint16_t max_port, + const std::string& username, + const std::string& password) { + return new RelayPort(thread, factory, network, ip, min_port, max_port, + username, password); + } + virtual ~RelayPort(); + + void AddServerAddress(const ProtocolAddress& addr); + void AddExternalAddress(const ProtocolAddress& addr); + + const std::vector<OptionValue>& options() const { return options_; } + bool HasMagicCookie(const char* data, size_t size); + + virtual void PrepareAddress(); + virtual Connection* CreateConnection(const Candidate& address, + CandidateOrigin origin); + virtual int SetOption(rtc::Socket::Option opt, int value); + virtual int GetOption(rtc::Socket::Option opt, int* value); + virtual int GetError(); + + const ProtocolAddress * ServerAddress(size_t index) const; + bool IsReady() { return ready_; } + + // Used for testing. + sigslot::signal1<const ProtocolAddress*> SignalConnectFailure; + sigslot::signal1<const ProtocolAddress*> SignalSoftTimeout; + + protected: + RelayPort(rtc::Thread* thread, + rtc::PacketSocketFactory* factory, + rtc::Network*, + const rtc::IPAddress& ip, + uint16_t min_port, + uint16_t max_port, + const std::string& username, + const std::string& password); + bool Init(); + + void SetReady(); + + virtual int SendTo(const void* data, size_t size, + const rtc::SocketAddress& addr, + const rtc::PacketOptions& options, + bool payload); + + // Dispatches the given packet to the port or connection as appropriate. + void OnReadPacket(const char* data, size_t size, + const rtc::SocketAddress& remote_addr, + ProtocolType proto, + const rtc::PacketTime& packet_time); + + private: + friend class RelayEntry; + + std::deque<ProtocolAddress> server_addr_; + std::vector<ProtocolAddress> external_addr_; + bool ready_; + std::vector<RelayEntry*> entries_; + std::vector<OptionValue> options_; + int error_; +}; + +} // namespace cricket + +#endif // WEBRTC_P2P_BASE_RELAYPORT_H_ |