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+/*
+ * Copyright 2012 The WebRTC Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef WEBRTC_P2P_BASE_TURNSERVER_H_
+#define WEBRTC_P2P_BASE_TURNSERVER_H_
+
+#include <list>
+#include <map>
+#include <set>
+#include <string>
+
+#include "webrtc/p2p/base/portinterface.h"
+#include "webrtc/base/asyncpacketsocket.h"
+#include "webrtc/base/messagequeue.h"
+#include "webrtc/base/sigslot.h"
+#include "webrtc/base/socketaddress.h"
+
+namespace rtc {
+class ByteBuffer;
+class PacketSocketFactory;
+class Thread;
+}
+
+namespace cricket {
+
+class StunMessage;
+class TurnMessage;
+class TurnServer;
+
+// The default server port for TURN, as specified in RFC5766.
+const int TURN_SERVER_PORT = 3478;
+
+// Encapsulates the client's connection to the server.
+class TurnServerConnection {
+ public:
+ TurnServerConnection() : proto_(PROTO_UDP), socket_(NULL) {}
+ TurnServerConnection(const rtc::SocketAddress& src,
+ ProtocolType proto,
+ rtc::AsyncPacketSocket* socket);
+ const rtc::SocketAddress& src() const { return src_; }
+ rtc::AsyncPacketSocket* socket() { return socket_; }
+ bool operator==(const TurnServerConnection& t) const;
+ bool operator<(const TurnServerConnection& t) const;
+ std::string ToString() const;
+
+ private:
+ rtc::SocketAddress src_;
+ rtc::SocketAddress dst_;
+ cricket::ProtocolType proto_;
+ rtc::AsyncPacketSocket* socket_;
+};
+
+// Encapsulates a TURN allocation.
+// The object is created when an allocation request is received, and then
+// handles TURN messages (via HandleTurnMessage) and channel data messages
+// (via HandleChannelData) for this allocation when received by the server.
+// The object self-deletes and informs the server if its lifetime timer expires.
+class TurnServerAllocation : public rtc::MessageHandler,
+ public sigslot::has_slots<> {
+ public:
+ TurnServerAllocation(TurnServer* server_,
+ rtc::Thread* thread,
+ const TurnServerConnection& conn,
+ rtc::AsyncPacketSocket* server_socket,
+ const std::string& key);
+ virtual ~TurnServerAllocation();
+
+ TurnServerConnection* conn() { return &conn_; }
+ const std::string& key() const { return key_; }
+ const std::string& transaction_id() const { return transaction_id_; }
+ const std::string& username() const { return username_; }
+ const std::string& origin() const { return origin_; }
+ const std::string& last_nonce() const { return last_nonce_; }
+ void set_last_nonce(const std::string& nonce) { last_nonce_ = nonce; }
+
+ std::string ToString() const;
+
+ void HandleTurnMessage(const TurnMessage* msg);
+ void HandleChannelData(const char* data, size_t size);
+
+ sigslot::signal1<TurnServerAllocation*> SignalDestroyed;
+
+ private:
+ class Channel;
+ class Permission;
+ typedef std::list<Permission*> PermissionList;
+ typedef std::list<Channel*> ChannelList;
+
+ void HandleAllocateRequest(const TurnMessage* msg);
+ void HandleRefreshRequest(const TurnMessage* msg);
+ void HandleSendIndication(const TurnMessage* msg);
+ void HandleCreatePermissionRequest(const TurnMessage* msg);
+ void HandleChannelBindRequest(const TurnMessage* msg);
+
+ void OnExternalPacket(rtc::AsyncPacketSocket* socket,
+ const char* data, size_t size,
+ const rtc::SocketAddress& addr,
+ const rtc::PacketTime& packet_time);
+
+ static int ComputeLifetime(const TurnMessage* msg);
+ bool HasPermission(const rtc::IPAddress& addr);
+ void AddPermission(const rtc::IPAddress& addr);
+ Permission* FindPermission(const rtc::IPAddress& addr) const;
+ Channel* FindChannel(int channel_id) const;
+ Channel* FindChannel(const rtc::SocketAddress& addr) const;
+
+ void SendResponse(TurnMessage* msg);
+ void SendBadRequestResponse(const TurnMessage* req);
+ void SendErrorResponse(const TurnMessage* req, int code,
+ const std::string& reason);
+ void SendExternal(const void* data, size_t size,
+ const rtc::SocketAddress& peer);
+
+ void OnPermissionDestroyed(Permission* perm);
+ void OnChannelDestroyed(Channel* channel);
+ virtual void OnMessage(rtc::Message* msg);
+
+ TurnServer* server_;
+ rtc::Thread* thread_;
+ TurnServerConnection conn_;
+ rtc::scoped_ptr<rtc::AsyncPacketSocket> external_socket_;
+ std::string key_;
+ std::string transaction_id_;
+ std::string username_;
+ std::string origin_;
+ std::string last_nonce_;
+ PermissionList perms_;
+ ChannelList channels_;
+};
+
+// An interface through which the MD5 credential hash can be retrieved.
+class TurnAuthInterface {
+ public:
+ // Gets HA1 for the specified user and realm.
+ // HA1 = MD5(A1) = MD5(username:realm:password).
+ // Return true if the given username and realm are valid, or false if not.
+ virtual bool GetKey(const std::string& username, const std::string& realm,
+ std::string* key) = 0;
+};
+
+// An interface enables Turn Server to control redirection behavior.
+class TurnRedirectInterface {
+ public:
+ virtual bool ShouldRedirect(const rtc::SocketAddress& address,
+ rtc::SocketAddress* out) = 0;
+ virtual ~TurnRedirectInterface() {}
+};
+
+// The core TURN server class. Give it a socket to listen on via
+// AddInternalServerSocket, and a factory to create external sockets via
+// SetExternalSocketFactory, and it's ready to go.
+// Not yet wired up: TCP support.
+class TurnServer : public sigslot::has_slots<> {
+ public:
+ typedef std::map<TurnServerConnection, TurnServerAllocation*> AllocationMap;
+
+ explicit TurnServer(rtc::Thread* thread);
+ ~TurnServer();
+
+ // Gets/sets the realm value to use for the server.
+ const std::string& realm() const { return realm_; }
+ void set_realm(const std::string& realm) { realm_ = realm; }
+
+ // Gets/sets the value for the SOFTWARE attribute for TURN messages.
+ const std::string& software() const { return software_; }
+ void set_software(const std::string& software) { software_ = software; }
+
+ const AllocationMap& allocations() const { return allocations_; }
+
+ // Sets the authentication callback; does not take ownership.
+ void set_auth_hook(TurnAuthInterface* auth_hook) { auth_hook_ = auth_hook; }
+
+ void set_redirect_hook(TurnRedirectInterface* redirect_hook) {
+ redirect_hook_ = redirect_hook;
+ }
+
+ void set_enable_otu_nonce(bool enable) { enable_otu_nonce_ = enable; }
+
+ // Starts listening for packets from internal clients.
+ void AddInternalSocket(rtc::AsyncPacketSocket* socket,
+ ProtocolType proto);
+ // Starts listening for the connections on this socket. When someone tries
+ // to connect, the connection will be accepted and a new internal socket
+ // will be added.
+ void AddInternalServerSocket(rtc::AsyncSocket* socket,
+ ProtocolType proto);
+ // Specifies the factory to use for creating external sockets.
+ void SetExternalSocketFactory(rtc::PacketSocketFactory* factory,
+ const rtc::SocketAddress& address);
+
+ private:
+ void OnInternalPacket(rtc::AsyncPacketSocket* socket, const char* data,
+ size_t size, const rtc::SocketAddress& address,
+ const rtc::PacketTime& packet_time);
+
+ void OnNewInternalConnection(rtc::AsyncSocket* socket);
+
+ // Accept connections on this server socket.
+ void AcceptConnection(rtc::AsyncSocket* server_socket);
+ void OnInternalSocketClose(rtc::AsyncPacketSocket* socket, int err);
+
+ void HandleStunMessage(
+ TurnServerConnection* conn, const char* data, size_t size);
+ void HandleBindingRequest(TurnServerConnection* conn, const StunMessage* msg);
+ void HandleAllocateRequest(TurnServerConnection* conn, const TurnMessage* msg,
+ const std::string& key);
+
+ bool GetKey(const StunMessage* msg, std::string* key);
+ bool CheckAuthorization(TurnServerConnection* conn, const StunMessage* msg,
+ const char* data, size_t size,
+ const std::string& key);
+ std::string GenerateNonce() const;
+ bool ValidateNonce(const std::string& nonce) const;
+
+ TurnServerAllocation* FindAllocation(TurnServerConnection* conn);
+ TurnServerAllocation* CreateAllocation(
+ TurnServerConnection* conn, int proto, const std::string& key);
+
+ void SendErrorResponse(TurnServerConnection* conn, const StunMessage* req,
+ int code, const std::string& reason);
+
+ void SendErrorResponseWithRealmAndNonce(TurnServerConnection* conn,
+ const StunMessage* req,
+ int code,
+ const std::string& reason);
+
+ void SendErrorResponseWithAlternateServer(TurnServerConnection* conn,
+ const StunMessage* req,
+ const rtc::SocketAddress& addr);
+
+ void SendStun(TurnServerConnection* conn, StunMessage* msg);
+ void Send(TurnServerConnection* conn, const rtc::ByteBuffer& buf);
+
+ void OnAllocationDestroyed(TurnServerAllocation* allocation);
+ void DestroyInternalSocket(rtc::AsyncPacketSocket* socket);
+
+ typedef std::map<rtc::AsyncPacketSocket*,
+ ProtocolType> InternalSocketMap;
+ typedef std::map<rtc::AsyncSocket*,
+ ProtocolType> ServerSocketMap;
+
+ rtc::Thread* thread_;
+ std::string nonce_key_;
+ std::string realm_;
+ std::string software_;
+ TurnAuthInterface* auth_hook_;
+ TurnRedirectInterface* redirect_hook_;
+ // otu - one-time-use. Server will respond with 438 if it's
+ // sees the same nonce in next transaction.
+ bool enable_otu_nonce_;
+
+ InternalSocketMap server_sockets_;
+ ServerSocketMap server_listen_sockets_;
+ rtc::scoped_ptr<rtc::PacketSocketFactory>
+ external_socket_factory_;
+ rtc::SocketAddress external_addr_;
+
+ AllocationMap allocations_;
+
+ friend class TurnServerAllocation;
+};
+
+} // namespace cricket
+
+#endif // WEBRTC_P2P_BASE_TURNSERVER_H_