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+/*
+ * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef WEBRTC_VIDEO_OVERUSE_FRAME_DETECTOR_H_
+#define WEBRTC_VIDEO_OVERUSE_FRAME_DETECTOR_H_
+
+#include "webrtc/base/constructormagic.h"
+#include "webrtc/base/criticalsection.h"
+#include "webrtc/base/scoped_ptr.h"
+#include "webrtc/base/exp_filter.h"
+#include "webrtc/base/thread_annotations.h"
+#include "webrtc/base/thread_checker.h"
+#include "webrtc/modules/include/module.h"
+
+namespace webrtc {
+
+class Clock;
+
+// CpuOveruseObserver is called when a system overuse is detected and
+// VideoEngine cannot keep up the encoding frequency.
+class CpuOveruseObserver {
+ public:
+ // Called as soon as an overuse is detected.
+ virtual void OveruseDetected() = 0;
+ // Called periodically when the system is not overused any longer.
+ virtual void NormalUsage() = 0;
+
+ protected:
+ virtual ~CpuOveruseObserver() {}
+};
+
+struct CpuOveruseOptions {
+ CpuOveruseOptions()
+ : low_encode_usage_threshold_percent(55),
+ high_encode_usage_threshold_percent(85),
+ frame_timeout_interval_ms(1500),
+ min_frame_samples(120),
+ min_process_count(3),
+ high_threshold_consecutive_count(2) {}
+
+ int low_encode_usage_threshold_percent; // Threshold for triggering underuse.
+ int high_encode_usage_threshold_percent; // Threshold for triggering overuse.
+ // General settings.
+ int frame_timeout_interval_ms; // The maximum allowed interval between two
+ // frames before resetting estimations.
+ int min_frame_samples; // The minimum number of frames required.
+ int min_process_count; // The number of initial process times required before
+ // triggering an overuse/underuse.
+ int high_threshold_consecutive_count; // The number of consecutive checks
+ // above the high threshold before
+ // triggering an overuse.
+};
+
+struct CpuOveruseMetrics {
+ CpuOveruseMetrics() : encode_usage_percent(-1) {}
+
+ int encode_usage_percent; // Average encode time divided by the average time
+ // difference between incoming captured frames.
+};
+
+class CpuOveruseMetricsObserver {
+ public:
+ virtual ~CpuOveruseMetricsObserver() {}
+ virtual void CpuOveruseMetricsUpdated(const CpuOveruseMetrics& metrics) = 0;
+};
+
+
+// Use to detect system overuse based on the send-side processing time of
+// incoming frames.
+class OveruseFrameDetector : public Module {
+ public:
+ OveruseFrameDetector(Clock* clock,
+ const CpuOveruseOptions& options,
+ CpuOveruseObserver* overuse_observer,
+ CpuOveruseMetricsObserver* metrics_observer);
+ ~OveruseFrameDetector();
+
+ // Called for each captured frame.
+ void FrameCaptured(int width, int height, int64_t capture_time_ms);
+
+ // Called for each sent frame.
+ void FrameSent(int64_t capture_time_ms);
+
+ // Only public for testing.
+ int LastProcessingTimeMs() const;
+ int FramesInQueue() const;
+
+ // Implements Module.
+ int64_t TimeUntilNextProcess() override;
+ int32_t Process() override;
+
+ private:
+ class SendProcessingUsage;
+ class FrameQueue;
+
+ void UpdateCpuOveruseMetrics() EXCLUSIVE_LOCKS_REQUIRED(crit_);
+
+ // TODO(asapersson): This method is only used on one thread, so it shouldn't
+ // need a guard.
+ void AddProcessingTime(int elapsed_ms) EXCLUSIVE_LOCKS_REQUIRED(crit_);
+
+ // Only called on the processing thread.
+ bool IsOverusing(const CpuOveruseMetrics& metrics);
+ bool IsUnderusing(const CpuOveruseMetrics& metrics, int64_t time_now);
+
+ bool FrameTimeoutDetected(int64_t now) const EXCLUSIVE_LOCKS_REQUIRED(crit_);
+ bool FrameSizeChanged(int num_pixels) const EXCLUSIVE_LOCKS_REQUIRED(crit_);
+
+ void ResetAll(int num_pixels) EXCLUSIVE_LOCKS_REQUIRED(crit_);
+
+ // Protecting all members except const and those that are only accessed on the
+ // processing thread.
+ // TODO(asapersson): See if we can reduce locking. As is, video frame
+ // processing contends with reading stats and the processing thread.
+ mutable rtc::CriticalSection crit_;
+
+ const CpuOveruseOptions options_;
+
+ // Observer getting overuse reports.
+ CpuOveruseObserver* const observer_;
+
+ // Stats metrics.
+ CpuOveruseMetricsObserver* const metrics_observer_;
+ CpuOveruseMetrics metrics_ GUARDED_BY(crit_);
+
+ Clock* const clock_;
+ int64_t num_process_times_ GUARDED_BY(crit_);
+
+ int64_t last_capture_time_ GUARDED_BY(crit_);
+
+ // Number of pixels of last captured frame.
+ int num_pixels_ GUARDED_BY(crit_);
+
+ // These seven members are only accessed on the processing thread.
+ int64_t next_process_time_;
+ int64_t last_overuse_time_;
+ int checks_above_threshold_;
+ int num_overuse_detections_;
+ int64_t last_rampup_time_;
+ bool in_quick_rampup_;
+ int current_rampup_delay_ms_;
+
+ int64_t last_sample_time_ms_; // Only accessed by one thread.
+
+ // TODO(asapersson): Can these be regular members (avoid separate heap
+ // allocs)?
+ const rtc::scoped_ptr<SendProcessingUsage> usage_ GUARDED_BY(crit_);
+ const rtc::scoped_ptr<FrameQueue> frame_queue_ GUARDED_BY(crit_);
+
+ rtc::ThreadChecker processing_thread_;
+
+ RTC_DISALLOW_COPY_AND_ASSIGN(OveruseFrameDetector);
+};
+
+} // namespace webrtc
+
+#endif // WEBRTC_VIDEO_OVERUSE_FRAME_DETECTOR_H_