/* * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef API_AUDIO_CODECS_AUDIO_DECODER_FACTORY_H_ #define API_AUDIO_CODECS_AUDIO_DECODER_FACTORY_H_ #include #include #include "absl/types/optional.h" #include "api/audio_codecs/audio_codec_pair_id.h" #include "api/audio_codecs/audio_decoder.h" #include "api/audio_codecs/audio_format.h" #include "rtc_base/ref_count.h" namespace webrtc { // A factory that creates AudioDecoders. class AudioDecoderFactory : public rtc::RefCountInterface { public: virtual std::vector GetSupportedDecoders() = 0; virtual bool IsSupportedDecoder(const SdpAudioFormat& format) = 0; // Create a new decoder instance. The `codec_pair_id` argument is used to link // encoders and decoders that talk to the same remote entity: if a // AudioEncoderFactory::MakeAudioEncoder() and a // AudioDecoderFactory::MakeAudioDecoder() call receive non-null IDs that // compare equal, the factory implementations may assume that the encoder and // decoder form a pair. (The intended use case for this is to set up // communication between the AudioEncoder and AudioDecoder instances, which is // needed for some codecs with built-in bandwidth adaptation.) // // Note: Implementations need to be robust against combinations other than // one encoder, one decoder getting the same ID; such decoders must still // work. virtual std::unique_ptr MakeAudioDecoder( const SdpAudioFormat& format, absl::optional codec_pair_id) = 0; }; } // namespace webrtc #endif // API_AUDIO_CODECS_AUDIO_DECODER_FACTORY_H_