/* * Copyright (c) 2021 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef NET_DCSCTP_TX_RETRANSMISSION_TIMEOUT_H_ #define NET_DCSCTP_TX_RETRANSMISSION_TIMEOUT_H_ #include #include #include "net/dcsctp/public/dcsctp_options.h" namespace dcsctp { // Manages updating of the Retransmission Timeout (RTO) SCTP variable, which is // used directly as the base timeout for T3-RTX and for other timers, such as // delayed ack. // // When a round-trip-time (RTT) is calculated (outside this class), `Observe` // is called, which calculates the retransmission timeout (RTO) value. The RTO // value will become larger if the RTT is high and/or the RTT values are varying // a lot, which is an indicator of a bad connection. class RetransmissionTimeout { public: explicit RetransmissionTimeout(const DcSctpOptions& options); // To be called when a RTT has been measured, to update the RTO value. void ObserveRTT(DurationMs measured_rtt); // Returns the Retransmission Timeout (RTO) value, in milliseconds. DurationMs rto() const { return DurationMs(rto_); } // Returns the smoothed RTT value, in milliseconds. DurationMs srtt() const { return DurationMs(srtt_); } private: // Note that all intermediate state calculation is done in the floating point // domain, to maintain precision. const double min_rto_; const double max_rto_; const double max_rtt_; // If this is the first measurement bool first_measurement_ = true; // Smoothed Round-Trip Time double srtt_ = 0.0; // Round-Trip Time Variation double rttvar_ = 0.0; // Retransmission Timeout double rto_; }; } // namespace dcsctp #endif // NET_DCSCTP_TX_RETRANSMISSION_TIMEOUT_H_