/* * Copyright 2012 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef PC_DATACHANNEL_H_ #define PC_DATACHANNEL_H_ #include #include #include #include "api/datachannelinterface.h" #include "api/proxy.h" #include "media/base/mediachannel.h" #include "pc/channel.h" #include "rtc_base/messagehandler.h" #include "rtc_base/scoped_ref_ptr.h" #include "rtc_base/sigslot.h" namespace webrtc { class DataChannel; class DataChannelProviderInterface { public: // Sends the data to the transport. virtual bool SendData(const cricket::SendDataParams& params, const rtc::CopyOnWriteBuffer& payload, cricket::SendDataResult* result) = 0; // Connects to the transport signals. virtual bool ConnectDataChannel(DataChannel* data_channel) = 0; // Disconnects from the transport signals. virtual void DisconnectDataChannel(DataChannel* data_channel) = 0; // Adds the data channel SID to the transport for SCTP. virtual void AddSctpDataStream(int sid) = 0; // Removes the data channel SID from the transport for SCTP. virtual void RemoveSctpDataStream(int sid) = 0; // Returns true if the transport channel is ready to send data. virtual bool ReadyToSendData() const = 0; protected: virtual ~DataChannelProviderInterface() {} }; struct InternalDataChannelInit : public DataChannelInit { enum OpenHandshakeRole { kOpener, kAcker, kNone }; // The default role is kOpener because the default |negotiated| is false. InternalDataChannelInit() : open_handshake_role(kOpener) {} explicit InternalDataChannelInit(const DataChannelInit& base) : DataChannelInit(base), open_handshake_role(kOpener) { // If the channel is externally negotiated, do not send the OPEN message. if (base.negotiated) { open_handshake_role = kNone; } } OpenHandshakeRole open_handshake_role; }; // Helper class to allocate unique IDs for SCTP DataChannels class SctpSidAllocator { public: // Gets the first unused odd/even id based on the DTLS role. If |role| is // SSL_CLIENT, the allocated id starts from 0 and takes even numbers; // otherwise, the id starts from 1 and takes odd numbers. // Returns false if no id can be allocated. bool AllocateSid(rtc::SSLRole role, int* sid); // Attempts to reserve a specific sid. Returns false if it's unavailable. bool ReserveSid(int sid); // Indicates that |sid| isn't in use any more, and is thus available again. void ReleaseSid(int sid); private: // Checks if |sid| is available to be assigned to a new SCTP data channel. bool IsSidAvailable(int sid) const; std::set used_sids_; }; // DataChannel is a an implementation of the DataChannelInterface based on // libjingle's data engine. It provides an implementation of unreliable or // reliabledata channels. Currently this class is specifically designed to use // both RtpDataEngine and SctpDataEngine. // DataChannel states: // kConnecting: The channel has been created the transport might not yet be // ready. // kOpen: The channel have a local SSRC set by a call to UpdateSendSsrc // and a remote SSRC set by call to UpdateReceiveSsrc and the transport // has been writable once. // kClosing: DataChannelInterface::Close has been called or UpdateReceiveSsrc // has been called with SSRC==0 // kClosed: Both UpdateReceiveSsrc and UpdateSendSsrc has been called with // SSRC==0. class DataChannel : public DataChannelInterface, public sigslot::has_slots<>, public rtc::MessageHandler { public: static rtc::scoped_refptr Create( DataChannelProviderInterface* provider, cricket::DataChannelType dct, const std::string& label, const InternalDataChannelInit& config); virtual void RegisterObserver(DataChannelObserver* observer); virtual void UnregisterObserver(); virtual std::string label() const { return label_; } virtual bool reliable() const; virtual bool ordered() const { return config_.ordered; } virtual uint16_t maxRetransmitTime() const { return config_.maxRetransmitTime; } virtual uint16_t maxRetransmits() const { return config_.maxRetransmits; } virtual std::string protocol() const { return config_.protocol; } virtual bool negotiated() const { return config_.negotiated; } virtual int id() const { return config_.id; } virtual uint64_t buffered_amount() const; virtual void Close(); virtual DataState state() const { return state_; } virtual uint32_t messages_sent() const { return messages_sent_; } virtual uint64_t bytes_sent() const { return bytes_sent_; } virtual uint32_t messages_received() const { return messages_received_; } virtual uint64_t bytes_received() const { return bytes_received_; } virtual bool Send(const DataBuffer& buffer); // rtc::MessageHandler override. virtual void OnMessage(rtc::Message* msg); // Called when the channel's ready to use. That can happen when the // underlying DataMediaChannel becomes ready, or when this channel is a new // stream on an existing DataMediaChannel, and we've finished negotiation. void OnChannelReady(bool writable); // Slots for provider to connect signals to. void OnDataReceived(const cricket::ReceiveDataParams& params, const rtc::CopyOnWriteBuffer& payload); void OnStreamClosedRemotely(int sid); // The remote peer request that this channel should be closed. void RemotePeerRequestClose(); // The following methods are for SCTP only. // Sets the SCTP sid and adds to transport layer if not set yet. Should only // be called once. void SetSctpSid(int sid); // Called when the transport channel is created. // Only needs to be called for SCTP data channels. void OnTransportChannelCreated(); // Called when the transport channel is destroyed. // This method makes sure the DataChannel is disconnected and changes state // to kClosed. void OnTransportChannelDestroyed(); // The following methods are for RTP only. // Set the SSRC this channel should use to send data on the // underlying data engine. |send_ssrc| == 0 means that the channel is no // longer part of the session negotiation. void SetSendSsrc(uint32_t send_ssrc); // Set the SSRC this channel should use to receive data from the // underlying data engine. void SetReceiveSsrc(uint32_t receive_ssrc); cricket::DataChannelType data_channel_type() const { return data_channel_type_; } // Emitted when state transitions to kOpen. sigslot::signal1 SignalOpened; // Emitted when state transitions to kClosed. // In the case of SCTP channels, this signal can be used to tell when the // channel's sid is free. sigslot::signal1 SignalClosed; protected: DataChannel(DataChannelProviderInterface* client, cricket::DataChannelType dct, const std::string& label); virtual ~DataChannel(); private: // A packet queue which tracks the total queued bytes. Queued packets are // owned by this class. class PacketQueue { public: PacketQueue(); ~PacketQueue(); size_t byte_count() const { return byte_count_; } bool Empty() const; DataBuffer* Front(); void Pop(); void Push(DataBuffer* packet); void Clear(); void Swap(PacketQueue* other); private: std::deque packets_; size_t byte_count_; }; // The OPEN(_ACK) signaling state. enum HandshakeState { kHandshakeInit, kHandshakeShouldSendOpen, kHandshakeShouldSendAck, kHandshakeWaitingForAck, kHandshakeReady }; bool Init(const InternalDataChannelInit& config); void DoClose(); void UpdateState(); void SetState(DataState state); void DisconnectFromProvider(); void DeliverQueuedReceivedData(); void SendQueuedDataMessages(); bool SendDataMessage(const DataBuffer& buffer, bool queue_if_blocked); bool QueueSendDataMessage(const DataBuffer& buffer); void SendQueuedControlMessages(); void QueueControlMessage(const rtc::CopyOnWriteBuffer& buffer); bool SendControlMessage(const rtc::CopyOnWriteBuffer& buffer); std::string label_; InternalDataChannelInit config_; DataChannelObserver* observer_; DataState state_; uint32_t messages_sent_; uint64_t bytes_sent_; uint32_t messages_received_; uint64_t bytes_received_; cricket::DataChannelType data_channel_type_; DataChannelProviderInterface* provider_; HandshakeState handshake_state_; bool connected_to_provider_; bool send_ssrc_set_; bool receive_ssrc_set_; bool writable_; uint32_t send_ssrc_; uint32_t receive_ssrc_; // Control messages that always have to get sent out before any queued // data. PacketQueue queued_control_data_; PacketQueue queued_received_data_; PacketQueue queued_send_data_; }; // Define proxy for DataChannelInterface. BEGIN_SIGNALING_PROXY_MAP(DataChannel) PROXY_SIGNALING_THREAD_DESTRUCTOR() PROXY_METHOD1(void, RegisterObserver, DataChannelObserver*) PROXY_METHOD0(void, UnregisterObserver) PROXY_CONSTMETHOD0(std::string, label) PROXY_CONSTMETHOD0(bool, reliable) PROXY_CONSTMETHOD0(bool, ordered) PROXY_CONSTMETHOD0(uint16_t, maxRetransmitTime) PROXY_CONSTMETHOD0(uint16_t, maxRetransmits) PROXY_CONSTMETHOD0(std::string, protocol) PROXY_CONSTMETHOD0(bool, negotiated) PROXY_CONSTMETHOD0(int, id) PROXY_CONSTMETHOD0(DataState, state) PROXY_CONSTMETHOD0(uint32_t, messages_sent) PROXY_CONSTMETHOD0(uint64_t, bytes_sent) PROXY_CONSTMETHOD0(uint32_t, messages_received) PROXY_CONSTMETHOD0(uint64_t, bytes_received) PROXY_CONSTMETHOD0(uint64_t, buffered_amount) PROXY_METHOD0(void, Close) PROXY_METHOD1(bool, Send, const DataBuffer&) END_PROXY_MAP() } // namespace webrtc #endif // PC_DATACHANNEL_H_