/* * Copyright 2015 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef RTC_BASE_NETWORK_MONITOR_H_ #define RTC_BASE_NETWORK_MONITOR_H_ #include "rtc_base/network_constants.h" #include "rtc_base/third_party/sigslot/sigslot.h" #include "rtc_base/thread.h" namespace rtc { class IPAddress; enum class NetworkBindingResult { SUCCESS = 0, // No error FAILURE = -1, // Generic error NOT_IMPLEMENTED = -2, ADDRESS_NOT_FOUND = -3, NETWORK_CHANGED = -4 }; class NetworkBinderInterface { public: // Binds a socket to the network that is attached to |address| so that all // packets on the socket |socket_fd| will be sent via that network. // This is needed because some operating systems (like Android) require a // special bind call to put packets on a non-default network interface. virtual NetworkBindingResult BindSocketToNetwork( int socket_fd, const IPAddress& address) = 0; virtual ~NetworkBinderInterface() {} }; /* * Receives network-change events via |OnNetworksChanged| and signals the * networks changed event. * * Threading consideration: * It is expected that all upstream operations (from native to Java) are * performed from the worker thread. This includes creating, starting and * stopping the monitor. This avoids the potential race condition when creating * the singleton Java NetworkMonitor class. Downstream operations can be from * any thread, but this class will forward all the downstream operations onto * the worker thread. * * Memory consideration: * NetworkMonitor is owned by the caller (NetworkManager). The global network * monitor factory is owned by the factory itself but needs to be released from * the factory creator. */ // Generic network monitor interface. It starts and stops monitoring network // changes, and fires the SignalNetworksChanged event when networks change. class NetworkMonitorInterface { public: NetworkMonitorInterface(); virtual ~NetworkMonitorInterface(); sigslot::signal0<> SignalNetworksChanged; virtual void Start() = 0; virtual void Stop() = 0; // Implementations should call this method on the base when networks change, // and the base will fire SignalNetworksChanged on the right thread. virtual void OnNetworksChanged() = 0; virtual AdapterType GetAdapterType(const std::string& interface_name) = 0; virtual AdapterType GetVpnUnderlyingAdapterType( const std::string& interface_name) = 0; }; class NetworkMonitorBase : public NetworkMonitorInterface, public MessageHandler, public sigslot::has_slots<> { public: NetworkMonitorBase(); ~NetworkMonitorBase() override; void OnNetworksChanged() override; void OnMessage(Message* msg) override; AdapterType GetVpnUnderlyingAdapterType( const std::string& interface_name) override; protected: Thread* worker_thread() { return worker_thread_; } private: Thread* worker_thread_; }; /* * NetworkMonitorFactory creates NetworkMonitors. */ class NetworkMonitorFactory { public: // This is not thread-safe; it should be called once (or once per audio/video // call) during the call initialization. static void SetFactory(NetworkMonitorFactory* factory); static void ReleaseFactory(NetworkMonitorFactory* factory); static NetworkMonitorFactory* GetFactory(); virtual NetworkMonitorInterface* CreateNetworkMonitor() = 0; virtual ~NetworkMonitorFactory(); protected: NetworkMonitorFactory(); }; } // namespace rtc #endif // RTC_BASE_NETWORK_MONITOR_H_