/* * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef SDK_ANDROID_SRC_JNI_AUDIO_DEVICE_OPENSLES_COMMON_H_ #define SDK_ANDROID_SRC_JNI_AUDIO_DEVICE_OPENSLES_COMMON_H_ #include #include #include "api/ref_counted_base.h" #include "api/sequence_checker.h" #include "rtc_base/checks.h" #include "rtc_base/logging.h" namespace webrtc { namespace jni { // Returns a string representation given an integer SL_RESULT_XXX code. // The mapping can be found in . const char* GetSLErrorString(size_t code); // Configures an SL_DATAFORMAT_PCM structure based on native audio parameters. SLDataFormat_PCM CreatePCMConfiguration(size_t channels, int sample_rate, size_t bits_per_sample); // Helper class for using SLObjectItf interfaces. template class ScopedSLObject { public: ScopedSLObject() : obj_(nullptr) {} ~ScopedSLObject() { Reset(); } SLType* Receive() { RTC_DCHECK(!obj_); return &obj_; } SLDerefType operator->() { return *obj_; } SLType Get() const { return obj_; } void Reset() { if (obj_) { (*obj_)->Destroy(obj_); obj_ = nullptr; } } private: SLType obj_; }; typedef ScopedSLObject ScopedSLObjectItf; // Creates and realizes the main (global) Open SL engine object and returns // a reference to it. The engine object is only created at the first call // since OpenSL ES for Android only supports a single engine per application. // Subsequent calls returns the already created engine. // Note: This class must be used single threaded and this is enforced by a // thread checker. class OpenSLEngineManager : public rtc::RefCountedNonVirtual { public: OpenSLEngineManager(); ~OpenSLEngineManager() = default; SLObjectItf GetOpenSLEngine(); private: SequenceChecker thread_checker_; // This object is the global entry point of the OpenSL ES API. // After creating the engine object, the application can obtain this object‘s // SLEngineItf interface. This interface contains creation methods for all // the other object types in the API. None of these interface are realized // by this class. It only provides access to the global engine object. ScopedSLObjectItf engine_object_; }; } // namespace jni } // namespace webrtc #endif // SDK_ANDROID_SRC_JNI_AUDIO_DEVICE_OPENSLES_COMMON_H_