/* * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_AUDIO_STATE_H_ #define WEBRTC_AUDIO_STATE_H_ #include "webrtc/base/refcount.h" #include "webrtc/base/scoped_ref_ptr.h" namespace webrtc { class AudioDeviceModule; class VoiceEngine; // AudioState holds the state which must be shared between multiple instances of // webrtc::Call for audio processing purposes. class AudioState : public rtc::RefCountInterface { public: struct Config { // VoiceEngine used for audio streams and audio/video synchronization. // AudioState will tickle the VoE refcount to keep it alive for as long as // the AudioState itself. VoiceEngine* voice_engine = nullptr; // The AudioDeviceModule associated with the Calls. AudioDeviceModule* audio_device_module = nullptr; }; // TODO(solenberg): Replace scoped_refptr with shared_ptr once we can use it. static rtc::scoped_refptr Create( const AudioState::Config& config); virtual ~AudioState() {} }; } // namespace webrtc #endif // WEBRTC_AUDIO_STATE_H_