/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_BASE_ASYNCHTTPREQUEST_H_ #define WEBRTC_BASE_ASYNCHTTPREQUEST_H_ #include #include "webrtc/base/event.h" #include "webrtc/base/httpclient.h" #include "webrtc/base/signalthread.h" #include "webrtc/base/socketpool.h" #include "webrtc/base/sslsocketfactory.h" namespace rtc { class FirewallManager; /////////////////////////////////////////////////////////////////////////////// // AsyncHttpRequest // Performs an HTTP request on a background thread. Notifies on the foreground // thread once the request is done (successfully or unsuccessfully). /////////////////////////////////////////////////////////////////////////////// class AsyncHttpRequest : public SignalThread { public: explicit AsyncHttpRequest(const std::string &user_agent); ~AsyncHttpRequest(); // If start_delay is less than or equal to zero, this starts immediately. // Start_delay defaults to zero. int start_delay() const { return start_delay_; } void set_start_delay(int delay) { start_delay_ = delay; } const ProxyInfo& proxy() const { return proxy_; } void set_proxy(const ProxyInfo& proxy) { proxy_ = proxy; } void set_firewall(FirewallManager * firewall) { firewall_ = firewall; } // The DNS name of the host to connect to. const std::string& host() { return host_; } void set_host(const std::string& host) { host_ = host; } // The port to connect to on the target host. int port() { return port_; } void set_port(int port) { port_ = port; } // Whether the request should use SSL. bool secure() { return secure_; } void set_secure(bool secure) { secure_ = secure; } // Time to wait on the download, in ms. int timeout() { return timeout_; } void set_timeout(int timeout) { timeout_ = timeout; } // Fail redirects to allow analysis of redirect urls, etc. bool fail_redirect() const { return fail_redirect_; } void set_fail_redirect(bool redirect) { fail_redirect_ = redirect; } // Returns the redirect when redirection occurs const std::string& response_redirect() { return response_redirect_; } HttpRequestData& request() { return client_.request(); } HttpResponseData& response() { return client_.response(); } HttpErrorType error() { return error_; } protected: void set_error(HttpErrorType error) { error_ = error; } virtual void OnWorkStart(); virtual void OnWorkStop(); void OnComplete(HttpClient* client, HttpErrorType error); virtual void OnMessage(Message* message); virtual void DoWork(); private: void LaunchRequest(); int start_delay_; ProxyInfo proxy_; FirewallManager* firewall_; std::string host_; int port_; bool secure_; int timeout_; bool fail_redirect_; SslSocketFactory factory_; ReuseSocketPool pool_; HttpClient client_; HttpErrorType error_; std::string response_redirect_; }; } // namespace rtc #endif // WEBRTC_BASE_ASYNCHTTPREQUEST_H_