/* * Copyright 2010 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "webrtc/base/asyncsocket.h" namespace rtc { AsyncSocket::AsyncSocket() { } AsyncSocket::~AsyncSocket() { } AsyncSocketAdapter::AsyncSocketAdapter(AsyncSocket* socket) : socket_(NULL) { Attach(socket); } AsyncSocketAdapter::~AsyncSocketAdapter() { delete socket_; } void AsyncSocketAdapter::Attach(AsyncSocket* socket) { ASSERT(!socket_); socket_ = socket; if (socket_) { socket_->SignalConnectEvent.connect(this, &AsyncSocketAdapter::OnConnectEvent); socket_->SignalReadEvent.connect(this, &AsyncSocketAdapter::OnReadEvent); socket_->SignalWriteEvent.connect(this, &AsyncSocketAdapter::OnWriteEvent); socket_->SignalCloseEvent.connect(this, &AsyncSocketAdapter::OnCloseEvent); } } } // namespace rtc