/* * Copyright 2008 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "webrtc/base/nethelpers.h" #if defined(WEBRTC_WIN) #include #include #include "webrtc/base/win32.h" #endif #include "webrtc/base/byteorder.h" #include "webrtc/base/logging.h" #include "webrtc/base/signalthread.h" namespace rtc { int ResolveHostname(const std::string& hostname, int family, std::vector* addresses) { #ifdef __native_client__ ASSERT(false); LOG(LS_WARNING) << "ResolveHostname() is not implemented for NaCl"; return -1; #else // __native_client__ if (!addresses) { return -1; } addresses->clear(); struct addrinfo* result = NULL; struct addrinfo hints = {0}; // TODO(djw): For now this is IPv4 only so existing users remain unaffected. hints.ai_family = AF_INET; hints.ai_flags = AI_ADDRCONFIG; int ret = getaddrinfo(hostname.c_str(), NULL, &hints, &result); if (ret != 0) { return ret; } struct addrinfo* cursor = result; for (; cursor; cursor = cursor->ai_next) { if (family == AF_UNSPEC || cursor->ai_family == family) { IPAddress ip; if (IPFromAddrInfo(cursor, &ip)) { addresses->push_back(ip); } } } freeaddrinfo(result); return 0; #endif // !__native_client__ } // AsyncResolver AsyncResolver::AsyncResolver() : error_(-1) { } AsyncResolver::~AsyncResolver() = default; void AsyncResolver::Start(const SocketAddress& addr) { addr_ = addr; // SignalThred Start will kickoff the resolve process. SignalThread::Start(); } bool AsyncResolver::GetResolvedAddress(int family, SocketAddress* addr) const { if (error_ != 0 || addresses_.empty()) return false; *addr = addr_; for (size_t i = 0; i < addresses_.size(); ++i) { if (family == addresses_[i].family()) { addr->SetResolvedIP(addresses_[i]); return true; } } return false; } int AsyncResolver::GetError() const { return error_; } void AsyncResolver::Destroy(bool wait) { SignalThread::Destroy(wait); } void AsyncResolver::DoWork() { error_ = ResolveHostname(addr_.hostname().c_str(), addr_.family(), &addresses_); } void AsyncResolver::OnWorkDone() { SignalDone(this); } const char* inet_ntop(int af, const void *src, char* dst, socklen_t size) { #if defined(WEBRTC_WIN) return win32_inet_ntop(af, src, dst, size); #else return ::inet_ntop(af, src, dst, size); #endif } int inet_pton(int af, const char* src, void *dst) { #if defined(WEBRTC_WIN) return win32_inet_pton(af, src, dst); #else return ::inet_pton(af, src, dst); #endif } bool HasIPv6Enabled() { #if !defined(WEBRTC_WIN) // We only need to check this for Windows XP (so far). return true; #else if (IsWindowsVistaOrLater()) { return true; } if (!IsWindowsXpOrLater()) { return false; } DWORD protbuff_size = 4096; scoped_ptr protocols; LPWSAPROTOCOL_INFOW protocol_infos = NULL; int requested_protocols[2] = {AF_INET6, 0}; int err = 0; int ret = 0; // Check for protocols in a do-while loop until we provide a buffer large // enough. (WSCEnumProtocols sets protbuff_size to its desired value). // It is extremely unlikely that this will loop more than once. do { protocols.reset(new char[protbuff_size]); protocol_infos = reinterpret_cast(protocols.get()); ret = WSCEnumProtocols(requested_protocols, protocol_infos, &protbuff_size, &err); } while (ret == SOCKET_ERROR && err == WSAENOBUFS); if (ret == SOCKET_ERROR) { return false; } // Even if ret is positive, check specifically for IPv6. // Non-IPv6 enabled WinXP will still return a RAW protocol. for (int i = 0; i < ret; ++i) { if (protocol_infos[i].iAddressFamily == AF_INET6) { return true; } } return false; #endif } } // namespace rtc