/* * Copyright 2012 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_BASE_NULLSOCKETSERVER_H_ #define WEBRTC_BASE_NULLSOCKETSERVER_H_ #include "webrtc/base/event.h" #include "webrtc/base/physicalsocketserver.h" namespace rtc { // NullSocketServer class NullSocketServer : public rtc::SocketServer { public: NullSocketServer() : event_(false, false) {} virtual bool Wait(int cms, bool process_io) { event_.Wait(cms); return true; } virtual void WakeUp() { event_.Set(); } virtual rtc::Socket* CreateSocket(int type) { ASSERT(false); return NULL; } virtual rtc::Socket* CreateSocket(int family, int type) { ASSERT(false); return NULL; } virtual rtc::AsyncSocket* CreateAsyncSocket(int type) { ASSERT(false); return NULL; } virtual rtc::AsyncSocket* CreateAsyncSocket(int family, int type) { ASSERT(false); return NULL; } private: rtc::Event event_; }; } // namespace rtc #endif // WEBRTC_BASE_NULLSOCKETSERVER_H_