/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_BASE_SOCKETADDRESS_H_ #define WEBRTC_BASE_SOCKETADDRESS_H_ #include #include #include #include "webrtc/base/basictypes.h" #include "webrtc/base/ipaddress.h" #undef SetPort struct sockaddr_in; struct sockaddr_storage; namespace rtc { // Records an IP address and port. class SocketAddress { public: // Creates a nil address. SocketAddress(); // Creates the address with the given host and port. Host may be a // literal IP string or a hostname to be resolved later. SocketAddress(const std::string& hostname, int port); // Creates the address with the given IP and port. // IP is given as an integer in host byte order. V4 only, to be deprecated. SocketAddress(uint32_t ip_as_host_order_integer, int port); // Creates the address with the given IP and port. SocketAddress(const IPAddress& ip, int port); // Creates a copy of the given address. SocketAddress(const SocketAddress& addr); // Resets to the nil address. void Clear(); // Determines if this is a nil address (empty hostname, any IP, null port) bool IsNil() const; // Returns true if ip and port are set. bool IsComplete() const; // Replaces our address with the given one. SocketAddress& operator=(const SocketAddress& addr); // Changes the IP of this address to the given one, and clears the hostname // IP is given as an integer in host byte order. V4 only, to be deprecated.. void SetIP(uint32_t ip_as_host_order_integer); // Changes the IP of this address to the given one, and clears the hostname. void SetIP(const IPAddress& ip); // Changes the hostname of this address to the given one. // Does not resolve the address; use Resolve to do so. void SetIP(const std::string& hostname); // Sets the IP address while retaining the hostname. Useful for bypassing // DNS for a pre-resolved IP. // IP is given as an integer in host byte order. V4 only, to be deprecated. void SetResolvedIP(uint32_t ip_as_host_order_integer); // Sets the IP address while retaining the hostname. Useful for bypassing // DNS for a pre-resolved IP. void SetResolvedIP(const IPAddress& ip); // Changes the port of this address to the given one. void SetPort(int port); // Returns the hostname. const std::string& hostname() const { return hostname_; } // Returns the IP address as a host byte order integer. // Returns 0 for non-v4 addresses. uint32_t ip() const; const IPAddress& ipaddr() const; int family() const {return ip_.family(); } // Returns the port part of this address. uint16_t port() const; // Returns the scope ID associated with this address. Scope IDs are a // necessary addition to IPv6 link-local addresses, with different network // interfaces having different scope-ids for their link-local addresses. // IPv4 address do not have scope_ids and sockaddr_in structures do not have // a field for them. int scope_id() const {return scope_id_; } void SetScopeID(int id) { scope_id_ = id; } // Returns the 'host' portion of the address (hostname or IP) in a form // suitable for use in a URI. If both IP and hostname are present, hostname // is preferred. IPv6 addresses are enclosed in square brackets ('[' and ']'). std::string HostAsURIString() const; // Same as HostAsURIString but anonymizes IP addresses by hiding the last // part. std::string HostAsSensitiveURIString() const; // Returns the port as a string. std::string PortAsString() const; // Returns hostname:port or [hostname]:port. std::string ToString() const; // Same as ToString but anonymizes it by hiding the last part. std::string ToSensitiveString() const; // Parses hostname:port and [hostname]:port. bool FromString(const std::string& str); friend std::ostream& operator<<(std::ostream& os, const SocketAddress& addr); // Determines whether this represents a missing / any IP address. // That is, 0.0.0.0 or ::. // Hostname and/or port may be set. bool IsAnyIP() const; // Determines whether the IP address refers to a loopback address. // For v4 addresses this means the address is in the range 127.0.0.0/8. // For v6 addresses this means the address is ::1. bool IsLoopbackIP() const; // Determines whether the IP address is in one of the private ranges: // For v4: 127.0.0.0/8 10.0.0.0/8 192.168.0.0/16 172.16.0.0/12. // For v6: FE80::/16 and ::1. bool IsPrivateIP() const; // Determines whether the hostname has been resolved to an IP. bool IsUnresolvedIP() const; // Determines whether this address is identical to the given one. bool operator ==(const SocketAddress& addr) const; inline bool operator !=(const SocketAddress& addr) const { return !this->operator ==(addr); } // Compares based on IP and then port. bool operator <(const SocketAddress& addr) const; // Determines whether this address has the same IP as the one given. bool EqualIPs(const SocketAddress& addr) const; // Determines whether this address has the same port as the one given. bool EqualPorts(const SocketAddress& addr) const; // Hashes this address into a small number. size_t Hash() const; // Write this address to a sockaddr_in. // If IPv6, will zero out the sockaddr_in and sets family to AF_UNSPEC. void ToSockAddr(sockaddr_in* saddr) const; // Read this address from a sockaddr_in. bool FromSockAddr(const sockaddr_in& saddr); // Read and write the address to/from a sockaddr_storage. // Dual stack version always sets family to AF_INET6, and maps v4 addresses. // The other version doesn't map, and outputs an AF_INET address for // v4 or mapped addresses, and AF_INET6 addresses for others. // Returns the size of the sockaddr_in or sockaddr_in6 structure that is // written to the sockaddr_storage, or zero on failure. size_t ToDualStackSockAddrStorage(sockaddr_storage* saddr) const; size_t ToSockAddrStorage(sockaddr_storage* saddr) const; private: std::string hostname_; IPAddress ip_; uint16_t port_; int scope_id_; bool literal_; // Indicates that 'hostname_' contains a literal IP string. }; bool SocketAddressFromSockAddrStorage(const sockaddr_storage& saddr, SocketAddress* out); SocketAddress EmptySocketAddressWithFamily(int family); } // namespace rtc #endif // WEBRTC_BASE_SOCKETADDRESS_H_