/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_BASE_SOCKETFACTORY_H__ #define WEBRTC_BASE_SOCKETFACTORY_H__ #include "webrtc/base/socket.h" #include "webrtc/base/asyncsocket.h" namespace rtc { class SocketFactory { public: virtual ~SocketFactory() {} // Returns a new socket for blocking communication. The type can be // SOCK_DGRAM and SOCK_STREAM. // TODO: C++ inheritance rules mean that all users must have both // CreateSocket(int) and CreateSocket(int,int). Will remove CreateSocket(int) // (and CreateAsyncSocket(int) when all callers are changed. virtual Socket* CreateSocket(int type) = 0; virtual Socket* CreateSocket(int family, int type) = 0; // Returns a new socket for nonblocking communication. The type can be // SOCK_DGRAM and SOCK_STREAM. virtual AsyncSocket* CreateAsyncSocket(int type) = 0; virtual AsyncSocket* CreateAsyncSocket(int family, int type) = 0; }; } // namespace rtc #endif // WEBRTC_BASE_SOCKETFACTORY_H__