/* * Copyright 2005 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_BASE_SOCKETSTREAM_H_ #define WEBRTC_BASE_SOCKETSTREAM_H_ #include "webrtc/base/asyncsocket.h" #include "webrtc/base/common.h" #include "webrtc/base/stream.h" namespace rtc { /////////////////////////////////////////////////////////////////////////////// class SocketStream : public StreamInterface, public sigslot::has_slots<> { public: explicit SocketStream(AsyncSocket* socket); virtual ~SocketStream(); void Attach(AsyncSocket* socket); AsyncSocket* Detach(); AsyncSocket* GetSocket() { return socket_; } virtual StreamState GetState() const; virtual StreamResult Read(void* buffer, size_t buffer_len, size_t* read, int* error); virtual StreamResult Write(const void* data, size_t data_len, size_t* written, int* error); virtual void Close(); private: void OnConnectEvent(AsyncSocket* socket); void OnReadEvent(AsyncSocket* socket); void OnWriteEvent(AsyncSocket* socket); void OnCloseEvent(AsyncSocket* socket, int err); AsyncSocket* socket_; DISALLOW_EVIL_CONSTRUCTORS(SocketStream); }; /////////////////////////////////////////////////////////////////////////////// } // namespace rtc #endif // WEBRTC_BASE_SOCKETSTREAM_H_