/* * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_COMMON_AUDIO_SPARSE_FIR_FILTER_H_ #define WEBRTC_COMMON_AUDIO_SPARSE_FIR_FILTER_H_ #include #include #include "webrtc/base/constructormagic.h" namespace webrtc { // A Finite Impulse Response filter implementation which takes advantage of a // sparse structure with uniformly distributed non-zero coefficients. class SparseFIRFilter final { public: // |num_nonzero_coeffs| is the number of non-zero coefficients, // |nonzero_coeffs|. They are assumed to be uniformly distributed every // |sparsity| samples and with an initial |offset|. The rest of the filter // coefficients will be assumed zeros. For example, with sparsity = 3, and // offset = 1 the filter coefficients will be: // B = [0 coeffs[0] 0 0 coeffs[1] 0 0 coeffs[2] ... ] // All initial state values will be zeros. SparseFIRFilter(const float* nonzero_coeffs, size_t num_nonzero_coeffs, size_t sparsity, size_t offset); // Filters the |in| data supplied. // |out| must be previously allocated and it must be at least of |length|. void Filter(const float* in, size_t length, float* out); private: const size_t sparsity_; const size_t offset_; const std::vector nonzero_coeffs_; std::vector state_; RTC_DISALLOW_COPY_AND_ASSIGN(SparseFIRFilter); }; } // namespace webrtc #endif // WEBRTC_COMMON_AUDIO_SPARSE_FIR_FILTER_H_