/* * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ // TODO(pbos): Move Config from common.h to here. #ifndef WEBRTC_CONFIG_H_ #define WEBRTC_CONFIG_H_ #include #include #include "webrtc/common_types.h" #include "webrtc/typedefs.h" namespace webrtc { // Settings for NACK, see RFC 4585 for details. struct NackConfig { NackConfig() : rtp_history_ms(0) {} // Send side: the time RTP packets are stored for retransmissions. // Receive side: the time the receiver is prepared to wait for // retransmissions. // Set to '0' to disable. int rtp_history_ms; }; // Settings for forward error correction, see RFC 5109 for details. Set the // payload types to '-1' to disable. struct FecConfig { FecConfig() : ulpfec_payload_type(-1), red_payload_type(-1), red_rtx_payload_type(-1) {} std::string ToString() const; // Payload type used for ULPFEC packets. int ulpfec_payload_type; // Payload type used for RED packets. int red_payload_type; // RTX payload type for RED payload. int red_rtx_payload_type; }; // RTP header extension, see RFC 5285. struct RtpExtension { RtpExtension(const std::string& name, int id) : name(name), id(id) {} std::string ToString() const; bool operator==(const RtpExtension& rhs) const { return name == rhs.name && id == rhs.id; } static bool IsSupportedForAudio(const std::string& name); static bool IsSupportedForVideo(const std::string& name); static const char* kTOffset; static const char* kAbsSendTime; static const char* kVideoRotation; static const char* kAudioLevel; static const char* kTransportSequenceNumber; std::string name; int id; }; struct VideoStream { VideoStream(); ~VideoStream(); std::string ToString() const; size_t width; size_t height; int max_framerate; int min_bitrate_bps; int target_bitrate_bps; int max_bitrate_bps; int max_qp; // Bitrate thresholds for enabling additional temporal layers. Since these are // thresholds in between layers, we have one additional layer. One threshold // gives two temporal layers, one below the threshold and one above, two give // three, and so on. // The VideoEncoder may redistribute bitrates over the temporal layers so a // bitrate threshold of 100k and an estimate of 105k does not imply that we // get 100k in one temporal layer and 5k in the other, just that the bitrate // in the first temporal layer should not exceed 100k. // TODO(pbos): Apart from a special case for two-layer screencast these // thresholds are not propagated to the VideoEncoder. To be implemented. std::vector temporal_layer_thresholds_bps; }; struct VideoEncoderConfig { enum class ContentType { kRealtimeVideo, kScreen, }; VideoEncoderConfig(); ~VideoEncoderConfig(); std::string ToString() const; std::vector streams; std::vector spatial_layers; ContentType content_type; void* encoder_specific_settings; // Padding will be used up to this bitrate regardless of the bitrate produced // by the encoder. Padding above what's actually produced by the encoder helps // maintaining a higher bitrate estimate. Padding will however not be sent // unless the estimated bandwidth indicates that the link can handle it. int min_transmit_bitrate_bps; }; // Controls the capacity of the packet buffer in NetEq. The capacity is the // maximum number of packets that the buffer can contain. If the limit is // exceeded, the buffer will be flushed. The capacity does not affect the actual // audio delay in the general case, since this is governed by the target buffer // level (calculated from the jitter profile). It is only in the rare case of // severe network freezes that a higher capacity will lead to a (transient) // increase in audio delay. struct NetEqCapacityConfig { NetEqCapacityConfig() : enabled(false), capacity(0) {} explicit NetEqCapacityConfig(int value) : enabled(true), capacity(value) {} bool enabled; int capacity; }; struct NetEqFastAccelerate { NetEqFastAccelerate() : enabled(false) {} explicit NetEqFastAccelerate(bool value) : enabled(value) {} bool enabled; }; struct VoicePacing { VoicePacing() : enabled(false) {} explicit VoicePacing(bool value) : enabled(value) {} bool enabled; }; } // namespace webrtc #endif // WEBRTC_CONFIG_H_