/* * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_IMPL_H #define WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_IMPL_H #if defined(WEBRTC_INCLUDE_INTERNAL_AUDIO_DEVICE) #include "webrtc/base/checks.h" #include "webrtc/base/scoped_ptr.h" #include "webrtc/modules/audio_device/audio_device_buffer.h" #include "webrtc/modules/audio_device/include/audio_device.h" namespace webrtc { class AudioDeviceGeneric; class AudioManager; class CriticalSectionWrapper; class AudioDeviceModuleImpl : public AudioDeviceModule { public: enum PlatformType { kPlatformNotSupported = 0, kPlatformWin32 = 1, kPlatformWinCe = 2, kPlatformLinux = 3, kPlatformMac = 4, kPlatformAndroid = 5, kPlatformIOS = 6 }; int32_t CheckPlatform(); int32_t CreatePlatformSpecificObjects(); int32_t AttachAudioBuffer(); AudioDeviceModuleImpl(const int32_t id, const AudioLayer audioLayer); virtual ~AudioDeviceModuleImpl(); int64_t TimeUntilNextProcess() override; int32_t Process() override; // Factory methods (resource allocation/deallocation) static AudioDeviceModule* Create( const int32_t id, const AudioLayer audioLayer = kPlatformDefaultAudio); // Retrieve the currently utilized audio layer int32_t ActiveAudioLayer(AudioLayer* audioLayer) const override; // Error handling ErrorCode LastError() const override; int32_t RegisterEventObserver(AudioDeviceObserver* eventCallback) override; // Full-duplex transportation of PCM audio int32_t RegisterAudioCallback(AudioTransport* audioCallback) override; // Main initializaton and termination int32_t Init() override; int32_t Terminate() override; bool Initialized() const override; // Device enumeration int16_t PlayoutDevices() override; int16_t RecordingDevices() override; int32_t PlayoutDeviceName(uint16_t index, char name[kAdmMaxDeviceNameSize], char guid[kAdmMaxGuidSize]) override; int32_t RecordingDeviceName(uint16_t index, char name[kAdmMaxDeviceNameSize], char guid[kAdmMaxGuidSize]) override; // Device selection int32_t SetPlayoutDevice(uint16_t index) override; int32_t SetPlayoutDevice(WindowsDeviceType device) override; int32_t SetRecordingDevice(uint16_t index) override; int32_t SetRecordingDevice(WindowsDeviceType device) override; // Audio transport initialization int32_t PlayoutIsAvailable(bool* available) override; int32_t InitPlayout() override; bool PlayoutIsInitialized() const override; int32_t RecordingIsAvailable(bool* available) override; int32_t InitRecording() override; bool RecordingIsInitialized() const override; // Audio transport control int32_t StartPlayout() override; int32_t StopPlayout() override; bool Playing() const override; int32_t StartRecording() override; int32_t StopRecording() override; bool Recording() const override; // Microphone Automatic Gain Control (AGC) int32_t SetAGC(bool enable) override; bool AGC() const override; // Volume control based on the Windows Wave API (Windows only) int32_t SetWaveOutVolume(uint16_t volumeLeft, uint16_t volumeRight) override; int32_t WaveOutVolume(uint16_t* volumeLeft, uint16_t* volumeRight) const override; // Audio mixer initialization int32_t InitSpeaker() override; bool SpeakerIsInitialized() const override; int32_t InitMicrophone() override; bool MicrophoneIsInitialized() const override; // Speaker volume controls int32_t SpeakerVolumeIsAvailable(bool* available) override; int32_t SetSpeakerVolume(uint32_t volume) override; int32_t SpeakerVolume(uint32_t* volume) const override; int32_t MaxSpeakerVolume(uint32_t* maxVolume) const override; int32_t MinSpeakerVolume(uint32_t* minVolume) const override; int32_t SpeakerVolumeStepSize(uint16_t* stepSize) const override; // Microphone volume controls int32_t MicrophoneVolumeIsAvailable(bool* available) override; int32_t SetMicrophoneVolume(uint32_t volume) override; int32_t MicrophoneVolume(uint32_t* volume) const override; int32_t MaxMicrophoneVolume(uint32_t* maxVolume) const override; int32_t MinMicrophoneVolume(uint32_t* minVolume) const override; int32_t MicrophoneVolumeStepSize(uint16_t* stepSize) const override; // Speaker mute control int32_t SpeakerMuteIsAvailable(bool* available) override; int32_t SetSpeakerMute(bool enable) override; int32_t SpeakerMute(bool* enabled) const override; // Microphone mute control int32_t MicrophoneMuteIsAvailable(bool* available) override; int32_t SetMicrophoneMute(bool enable) override; int32_t MicrophoneMute(bool* enabled) const override; // Microphone boost control int32_t MicrophoneBoostIsAvailable(bool* available) override; int32_t SetMicrophoneBoost(bool enable) override; int32_t MicrophoneBoost(bool* enabled) const override; // Stereo support int32_t StereoPlayoutIsAvailable(bool* available) const override; int32_t SetStereoPlayout(bool enable) override; int32_t StereoPlayout(bool* enabled) const override; int32_t StereoRecordingIsAvailable(bool* available) const override; int32_t SetStereoRecording(bool enable) override; int32_t StereoRecording(bool* enabled) const override; int32_t SetRecordingChannel(const ChannelType channel) override; int32_t RecordingChannel(ChannelType* channel) const override; // Delay information and control int32_t SetPlayoutBuffer(const BufferType type, uint16_t sizeMS = 0) override; int32_t PlayoutBuffer(BufferType* type, uint16_t* sizeMS) const override; int32_t PlayoutDelay(uint16_t* delayMS) const override; int32_t RecordingDelay(uint16_t* delayMS) const override; // CPU load int32_t CPULoad(uint16_t* load) const override; // Recording of raw PCM data int32_t StartRawOutputFileRecording( const char pcmFileNameUTF8[kAdmMaxFileNameSize]) override; int32_t StopRawOutputFileRecording() override; int32_t StartRawInputFileRecording( const char pcmFileNameUTF8[kAdmMaxFileNameSize]) override; int32_t StopRawInputFileRecording() override; // Native sample rate controls (samples/sec) int32_t SetRecordingSampleRate(const uint32_t samplesPerSec) override; int32_t RecordingSampleRate(uint32_t* samplesPerSec) const override; int32_t SetPlayoutSampleRate(const uint32_t samplesPerSec) override; int32_t PlayoutSampleRate(uint32_t* samplesPerSec) const override; // Mobile device specific functions int32_t ResetAudioDevice() override; int32_t SetLoudspeakerStatus(bool enable) override; int32_t GetLoudspeakerStatus(bool* enabled) const override; bool BuiltInAECIsEnabled() const override; bool BuiltInAECIsAvailable() const override; int32_t EnableBuiltInAEC(bool enable) override; bool BuiltInAGCIsAvailable() const override; int32_t EnableBuiltInAGC(bool enable) override; bool BuiltInNSIsAvailable() const override; int32_t EnableBuiltInNS(bool enable) override; int GetPlayoutAudioParameters(AudioParameters* params) const override; int GetRecordAudioParameters(AudioParameters* params) const override; int32_t Id() { return _id; } #if defined(WEBRTC_ANDROID) // Only use this acccessor for test purposes on Android. AudioManager* GetAndroidAudioManagerForTest() { return _audioManagerAndroid.get(); } #endif AudioDeviceBuffer* GetAudioDeviceBuffer() { return &_audioDeviceBuffer; } private: PlatformType Platform() const; AudioLayer PlatformAudioLayer() const; CriticalSectionWrapper& _critSect; CriticalSectionWrapper& _critSectEventCb; CriticalSectionWrapper& _critSectAudioCb; AudioDeviceObserver* _ptrCbAudioDeviceObserver; AudioDeviceGeneric* _ptrAudioDevice; AudioDeviceBuffer _audioDeviceBuffer; #if defined(WEBRTC_ANDROID) rtc::scoped_ptr _audioManagerAndroid; #endif int32_t _id; AudioLayer _platformAudioLayer; int64_t _lastProcessTime; PlatformType _platformType; bool _initialized; mutable ErrorCode _lastError; }; } // namespace webrtc #endif // defined(WEBRTC_INCLUDE_INTERNAL_AUDIO_DEVICE) #endif // WEBRTC_MODULES_INTERFACE_AUDIO_DEVICE_IMPL_H_