/* * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_STREAM_H_ #define WEBRTC_STREAM_H_ #include "webrtc/common_types.h" namespace webrtc { enum NetworkState { kNetworkUp, kNetworkDown, }; // Common base class for streams. class Stream { public: // Starts stream activity. // When a stream is active, it can receive, process and deliver packets. virtual void Start() = 0; // Stops stream activity. // When a stream is stopped, it can't receive, process or deliver packets. virtual void Stop() = 0; // Called to notify that network state has changed, so that the stream can // respond, e.g. by pausing or resuming activity. virtual void SignalNetworkState(NetworkState state) = 0; // Called when a RTCP packet is received. virtual bool DeliverRtcp(const uint8_t* packet, size_t length) = 0; protected: virtual ~Stream() {} }; // Common base class for receive streams. class ReceiveStream : public Stream { public: // Called when a RTP packet is received. virtual bool DeliverRtp(const uint8_t* packet, size_t length, const PacketTime& packet_time) = 0; }; // Common base class for send streams. // A tag class that denotes send stream type. class SendStream : public Stream {}; } // namespace webrtc #endif // WEBRTC_STREAM_H_