/* * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_TEST_CHANNEL_TRANSPORT_UDP_SOCKET_MANAGER_WRAPPER_H_ #define WEBRTC_TEST_CHANNEL_TRANSPORT_UDP_SOCKET_MANAGER_WRAPPER_H_ #include "webrtc/system_wrappers/include/static_instance.h" #include "webrtc/typedefs.h" namespace webrtc { namespace test { class UdpSocketWrapper; class UdpSocketManager { public: static UdpSocketManager* Create(const int32_t id, uint8_t& numOfWorkThreads); static void Return(); // Initializes the socket manager. Returns true if the manager wasn't // already initialized. virtual bool Init(int32_t id, uint8_t& numOfWorkThreads) = 0; // Start listening to sockets that have been registered via the // AddSocket(..) API. virtual bool Start() = 0; // Stop listening to sockets. virtual bool Stop() = 0; virtual uint8_t WorkThreads() const; // Register a socket with the socket manager. virtual bool AddSocket(UdpSocketWrapper* s) = 0; // Unregister a socket from the manager. virtual bool RemoveSocket(UdpSocketWrapper* s) = 0; protected: UdpSocketManager(); virtual ~UdpSocketManager() {} uint8_t _numOfWorkThreads; // Factory method. static UdpSocketManager* CreateInstance(); private: // Friend function to allow the UDP destructor to be accessed from the // instance template. friend UdpSocketManager* webrtc::GetStaticInstance( CountOperation count_operation); static UdpSocketManager* StaticInstance( CountOperation count_operation, const int32_t id, uint8_t& numOfWorkThreads); }; } // namespace test } // namespace webrtc #endif // WEBRTC_TEST_CHANNEL_TRANSPORT_UDP_SOCKET_MANAGER_WRAPPER_H_