/* * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_VIDEO_ENGINE_STREAM_SYNCHRONIZATION_H_ #define WEBRTC_VIDEO_ENGINE_STREAM_SYNCHRONIZATION_H_ #include #include "webrtc/system_wrappers/include/rtp_to_ntp.h" #include "webrtc/typedefs.h" namespace webrtc { struct ViESyncDelay; class StreamSynchronization { public: struct Measurements { Measurements() : rtcp(), latest_receive_time_ms(0), latest_timestamp(0) {} RtcpList rtcp; int64_t latest_receive_time_ms; uint32_t latest_timestamp; }; StreamSynchronization(uint32_t video_primary_ssrc, int audio_channel_id); ~StreamSynchronization(); bool ComputeDelays(int relative_delay_ms, int current_audio_delay_ms, int* extra_audio_delay_ms, int* total_video_delay_target_ms); // On success |relative_delay| contains the number of milliseconds later video // is rendered relative audio. If audio is played back later than video a // |relative_delay| will be negative. static bool ComputeRelativeDelay(const Measurements& audio_measurement, const Measurements& video_measurement, int* relative_delay_ms); // Set target buffering delay - All audio and video will be delayed by at // least target_delay_ms. void SetTargetBufferingDelay(int target_delay_ms); private: ViESyncDelay* channel_delay_; const uint32_t video_primary_ssrc_; const int audio_channel_id_; int base_target_delay_ms_; int avg_diff_ms_; }; } // namespace webrtc #endif // WEBRTC_VIDEO_ENGINE_STREAM_SYNCHRONIZATION_H_