/* * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_VIDEO_SEND_STREAM_H_ #define WEBRTC_VIDEO_SEND_STREAM_H_ #include #include #include "webrtc/common_types.h" #include "webrtc/config.h" #include "webrtc/frame_callback.h" #include "webrtc/video_renderer.h" namespace webrtc { class VideoEncoder; // Class to deliver captured frame to the video send stream. class VideoSendStreamInput { public: // These methods do not lock internally and must be called sequentially. // If your application switches input sources synchronization must be done // externally to make sure that any old frames are not delivered concurrently. virtual void PutFrame(const I420VideoFrame& video_frame) = 0; virtual void SwapFrame(I420VideoFrame* video_frame) = 0; protected: virtual ~VideoSendStreamInput() {} }; class VideoSendStream { public: struct Stats { Stats() : input_frame_rate(0), encode_frame_rate(0), avg_delay_ms(0), max_delay_ms(0) {} int input_frame_rate; int encode_frame_rate; int avg_delay_ms; int max_delay_ms; std::string c_name; std::map substreams; bool operator==(const Stats& other) const { if (input_frame_rate != other.input_frame_rate || encode_frame_rate != other.encode_frame_rate || avg_delay_ms != other.avg_delay_ms || max_delay_ms != other.max_delay_ms || c_name != other.c_name || substreams.size() != other.substreams.size()) { return false; } return std::equal( substreams.begin(), substreams.end(), other.substreams.begin()); } }; struct Config { Config() : pre_encode_callback(NULL), post_encode_callback(NULL), local_renderer(NULL), render_delay_ms(0), encoder(NULL), internal_source(false), target_delay_ms(0), pacing(false), suspend_below_min_bitrate(false) {} VideoCodec codec; static const size_t kDefaultMaxPacketSize = 1500 - 40; // TCP over IPv4. struct Rtp { Rtp() : max_packet_size(kDefaultMaxPacketSize) {} std::vector ssrcs; // Max RTP packet size delivered to send transport from VideoEngine. size_t max_packet_size; // RTP header extensions to use for this send stream. std::vector extensions; // See NackConfig for description. NackConfig nack; // See FecConfig for description. FecConfig fec; // See RtxConfig for description. RtxConfig rtx; // RTCP CNAME, see RFC 3550. std::string c_name; } rtp; // Called for each I420 frame before encoding the frame. Can be used for // effects, snapshots etc. 'NULL' disables the callback. I420FrameCallback* pre_encode_callback; // Called for each encoded frame, e.g. used for file storage. 'NULL' // disables the callback. EncodedFrameObserver* post_encode_callback; // Renderer for local preview. The local renderer will be called even if // sending hasn't started. 'NULL' disables local rendering. VideoRenderer* local_renderer; // Expected delay needed by the renderer, i.e. the frame will be delivered // this many milliseconds, if possible, earlier than expected render time. // Only valid if |renderer| is set. int render_delay_ms; // TODO(mflodman) Move VideoEncoder to common_types.h and redefine. // External encoding. 'encoder' is the external encoder instance and // 'internal_source' is set to true if the encoder also captures the video // frames. VideoEncoder* encoder; bool internal_source; // Target delay in milliseconds. A positive value indicates this stream is // used for streaming instead of a real-time call. int target_delay_ms; // True if network a send-side packet buffer should be used to pace out // packets onto the network. bool pacing; // True if the stream should be suspended when the available bitrate fall // below the minimum configured bitrate. If this variable is false, the // stream may send at a rate higher than the estimated available bitrate. // Enabling suspend_below_min_bitrate will also enable pacing and padding, // otherwise, the video will be unable to recover from suspension. bool suspend_below_min_bitrate; }; // Gets interface used to insert captured frames. Valid as long as the // VideoSendStream is valid. virtual VideoSendStreamInput* Input() = 0; virtual void StartSending() = 0; virtual void StopSending() = 0; virtual bool SetCodec(const VideoCodec& codec) = 0; virtual VideoCodec GetCodec() = 0; virtual Stats GetStats() const = 0; protected: virtual ~VideoSendStream() {} }; } // namespace webrtc #endif // WEBRTC_VIDEO_SEND_STREAM_H_