aboutsummaryrefslogtreecommitdiff
path: root/p2p/base/fake_port_allocator.h
blob: efe9a53a16bff870862e7922a72d17bd072e1306 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
/*
 *  Copyright 2010 The WebRTC Project Authors. All rights reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */

#ifndef P2P_BASE_FAKE_PORT_ALLOCATOR_H_
#define P2P_BASE_FAKE_PORT_ALLOCATOR_H_

#include <memory>
#include <string>
#include <vector>

#include "p2p/base/basic_packet_socket_factory.h"
#include "p2p/base/port_allocator.h"
#include "p2p/base/udp_port.h"
#include "rtc_base/net_helpers.h"
#include "rtc_base/thread.h"

namespace rtc {
class SocketFactory;
}

namespace cricket {

class TestUDPPort : public UDPPort {
 public:
  static TestUDPPort* Create(rtc::Thread* thread,
                             rtc::PacketSocketFactory* factory,
                             rtc::Network* network,
                             uint16_t min_port,
                             uint16_t max_port,
                             const std::string& username,
                             const std::string& password,
                             const std::string& origin,
                             bool emit_localhost_for_anyaddress) {
    TestUDPPort* port =
        new TestUDPPort(thread, factory, network, min_port, max_port, username,
                        password, origin, emit_localhost_for_anyaddress);
    if (!port->Init()) {
      delete port;
      port = nullptr;
    }
    return port;
  }

 protected:
  TestUDPPort(rtc::Thread* thread,
              rtc::PacketSocketFactory* factory,
              rtc::Network* network,
              uint16_t min_port,
              uint16_t max_port,
              const std::string& username,
              const std::string& password,
              const std::string& origin,
              bool emit_localhost_for_anyaddress)
      : UDPPort(thread,
                factory,
                network,
                min_port,
                max_port,
                username,
                password,
                origin,
                emit_localhost_for_anyaddress) {}
};

// A FakePortAllocatorSession can be used with either a real or fake socket
// factory. It gathers a single loopback port, using IPv6 if available and
// not disabled.
class FakePortAllocatorSession : public PortAllocatorSession {
 public:
  FakePortAllocatorSession(PortAllocator* allocator,
                           rtc::Thread* network_thread,
                           rtc::PacketSocketFactory* factory,
                           const std::string& content_name,
                           int component,
                           const std::string& ice_ufrag,
                           const std::string& ice_pwd)
      : PortAllocatorSession(content_name,
                             component,
                             ice_ufrag,
                             ice_pwd,
                             allocator->flags()),
        network_thread_(network_thread),
        factory_(factory),
        ipv4_network_("network",
                      "unittest",
                      rtc::IPAddress(INADDR_LOOPBACK),
                      32),
        ipv6_network_("network",
                      "unittest",
                      rtc::IPAddress(in6addr_loopback),
                      64),
        port_(),
        port_config_count_(0),
        stun_servers_(allocator->stun_servers()),
        turn_servers_(allocator->turn_servers()) {
    ipv4_network_.AddIP(rtc::IPAddress(INADDR_LOOPBACK));
    ipv6_network_.AddIP(rtc::IPAddress(in6addr_loopback));
  }

  void SetCandidateFilter(uint32_t filter) override {
    candidate_filter_ = filter;
  }

  void StartGettingPorts() override {
    if (!port_) {
      rtc::Network& network =
          (rtc::HasIPv6Enabled() && (flags() & PORTALLOCATOR_ENABLE_IPV6))
              ? ipv6_network_
              : ipv4_network_;
      port_.reset(TestUDPPort::Create(network_thread_, factory_, &network, 0, 0,
                                      username(), password(), std::string(),
                                      false));
      RTC_DCHECK(port_);
      port_->SubscribePortDestroyed(
          [this](PortInterface* port) { OnPortDestroyed(port); });
      AddPort(port_.get());
    }
    ++port_config_count_;
    running_ = true;
  }

  void StopGettingPorts() override { running_ = false; }
  bool IsGettingPorts() override { return running_; }
  void ClearGettingPorts() override { is_cleared = true; }
  bool IsCleared() const override { return is_cleared; }

  void RegatherOnFailedNetworks() override {
    SignalIceRegathering(this, IceRegatheringReason::NETWORK_FAILURE);
  }

  std::vector<PortInterface*> ReadyPorts() const override {
    return ready_ports_;
  }
  std::vector<Candidate> ReadyCandidates() const override {
    return candidates_;
  }
  void PruneAllPorts() override { port_->Prune(); }
  bool CandidatesAllocationDone() const override { return allocation_done_; }

  int port_config_count() { return port_config_count_; }

  const ServerAddresses& stun_servers() const { return stun_servers_; }

  const std::vector<RelayServerConfig>& turn_servers() const {
    return turn_servers_;
  }

  uint32_t candidate_filter() const { return candidate_filter_; }

  int transport_info_update_count() const {
    return transport_info_update_count_;
  }

 protected:
  void UpdateIceParametersInternal() override {
    // Since this class is a fake and this method only is overridden for tests,
    // we don't need to actually update the transport info.
    ++transport_info_update_count_;
  }

 private:
  void AddPort(cricket::Port* port) {
    port->set_component(component());
    port->set_generation(generation());
    port->SignalPortComplete.connect(this,
                                     &FakePortAllocatorSession::OnPortComplete);
    port->PrepareAddress();
    ready_ports_.push_back(port);
    SignalPortReady(this, port);
    port->KeepAliveUntilPruned();
  }
  void OnPortComplete(cricket::Port* port) {
    const std::vector<Candidate>& candidates = port->Candidates();
    candidates_.insert(candidates_.end(), candidates.begin(), candidates.end());
    SignalCandidatesReady(this, candidates);

    allocation_done_ = true;
    SignalCandidatesAllocationDone(this);
  }
  void OnPortDestroyed(cricket::PortInterface* port) {
    // Don't want to double-delete port if it deletes itself.
    port_.release();
  }

  rtc::Thread* network_thread_;
  rtc::PacketSocketFactory* factory_;
  rtc::Network ipv4_network_;
  rtc::Network ipv6_network_;
  std::unique_ptr<cricket::Port> port_;
  int port_config_count_;
  std::vector<Candidate> candidates_;
  std::vector<PortInterface*> ready_ports_;
  bool allocation_done_ = false;
  bool is_cleared = false;
  ServerAddresses stun_servers_;
  std::vector<RelayServerConfig> turn_servers_;
  uint32_t candidate_filter_ = CF_ALL;
  int transport_info_update_count_ = 0;
  bool running_ = false;
};

class FakePortAllocator : public cricket::PortAllocator {
 public:
  FakePortAllocator(rtc::Thread* network_thread,
                    rtc::PacketSocketFactory* factory)
      : network_thread_(network_thread), factory_(factory) {
    if (factory_ == NULL) {
      owned_factory_.reset(new rtc::BasicPacketSocketFactory(network_thread_));
      factory_ = owned_factory_.get();
    }

    if (network_thread_ == nullptr) {
      network_thread_ = rtc::Thread::Current();
      Initialize();
      return;
    }
    network_thread_->Invoke<void>(RTC_FROM_HERE, [this] { Initialize(); });
  }

  void SetNetworkIgnoreMask(int network_ignore_mask) override {}

  cricket::PortAllocatorSession* CreateSessionInternal(
      const std::string& content_name,
      int component,
      const std::string& ice_ufrag,
      const std::string& ice_pwd) override {
    return new FakePortAllocatorSession(this, network_thread_, factory_,
                                        content_name, component, ice_ufrag,
                                        ice_pwd);
  }

  bool initialized() const { return initialized_; }

  // For testing: Manipulate MdnsObfuscationEnabled()
  bool MdnsObfuscationEnabled() const override {
    return mdns_obfuscation_enabled_;
  }
  void SetMdnsObfuscationEnabledForTesting(bool enabled) {
    mdns_obfuscation_enabled_ = enabled;
  }

 private:
  rtc::Thread* network_thread_;
  rtc::PacketSocketFactory* factory_;
  std::unique_ptr<rtc::BasicPacketSocketFactory> owned_factory_;
  bool mdns_obfuscation_enabled_ = false;
};

}  // namespace cricket

#endif  // P2P_BASE_FAKE_PORT_ALLOCATOR_H_