aboutsummaryrefslogtreecommitdiff
path: root/webrtc/base/physicalsocketserver.cc
blob: 3e454527ca80f3e86282d129cdb403fc5b5c5370 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
/*
 *  Copyright 2004 The WebRTC Project Authors. All rights reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */

#if defined(_MSC_VER) && _MSC_VER < 1300
#pragma warning(disable:4786)
#endif

#include <assert.h>

#ifdef MEMORY_SANITIZER
#include <sanitizer/msan_interface.h>
#endif

#if defined(WEBRTC_POSIX)
#include <string.h>
#include <errno.h>
#include <fcntl.h>
#include <sys/time.h>
#include <sys/select.h>
#include <unistd.h>
#include <signal.h>
#endif

#if defined(WEBRTC_WIN)
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#undef SetPort
#endif

#include <algorithm>
#include <map>

#include "webrtc/base/arraysize.h"
#include "webrtc/base/basictypes.h"
#include "webrtc/base/byteorder.h"
#include "webrtc/base/common.h"
#include "webrtc/base/logging.h"
#include "webrtc/base/physicalsocketserver.h"
#include "webrtc/base/timeutils.h"
#include "webrtc/base/winping.h"
#include "webrtc/base/win32socketinit.h"

// stm: this will tell us if we are on OSX
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif

#if defined(WEBRTC_POSIX)
#include <netinet/tcp.h>  // for TCP_NODELAY
#define IP_MTU 14 // Until this is integrated from linux/in.h to netinet/in.h
typedef void* SockOptArg;
#endif  // WEBRTC_POSIX

#if defined(WEBRTC_WIN)
typedef char* SockOptArg;
#endif

namespace rtc {

#if defined(WEBRTC_WIN)
// Standard MTUs, from RFC 1191
const uint16_t PACKET_MAXIMUMS[] = {
    65535,  // Theoretical maximum, Hyperchannel
    32000,  // Nothing
    17914,  // 16Mb IBM Token Ring
    8166,   // IEEE 802.4
    // 4464,   // IEEE 802.5 (4Mb max)
    4352,   // FDDI
    // 2048,   // Wideband Network
    2002,   // IEEE 802.5 (4Mb recommended)
    // 1536,   // Expermental Ethernet Networks
    // 1500,   // Ethernet, Point-to-Point (default)
    1492,   // IEEE 802.3
    1006,   // SLIP, ARPANET
    // 576,    // X.25 Networks
    // 544,    // DEC IP Portal
    // 512,    // NETBIOS
    508,    // IEEE 802/Source-Rt Bridge, ARCNET
    296,    // Point-to-Point (low delay)
    68,     // Official minimum
    0,      // End of list marker
};

static const int IP_HEADER_SIZE = 20u;
static const int IPV6_HEADER_SIZE = 40u;
static const int ICMP_HEADER_SIZE = 8u;
static const int ICMP_PING_TIMEOUT_MILLIS = 10000u;
#endif

PhysicalSocket::PhysicalSocket(PhysicalSocketServer* ss, SOCKET s)
  : ss_(ss), s_(s), enabled_events_(0), error_(0),
    state_((s == INVALID_SOCKET) ? CS_CLOSED : CS_CONNECTED),
    resolver_(nullptr) {
#if defined(WEBRTC_WIN)
  // EnsureWinsockInit() ensures that winsock is initialized. The default
  // version of this function doesn't do anything because winsock is
  // initialized by constructor of a static object. If neccessary libjingle
  // users can link it with a different version of this function by replacing
  // win32socketinit.cc. See win32socketinit.cc for more details.
  EnsureWinsockInit();
#endif
  if (s_ != INVALID_SOCKET) {
    enabled_events_ = DE_READ | DE_WRITE;

    int type = SOCK_STREAM;
    socklen_t len = sizeof(type);
    VERIFY(0 == getsockopt(s_, SOL_SOCKET, SO_TYPE, (SockOptArg)&type, &len));
    udp_ = (SOCK_DGRAM == type);
  }
}

PhysicalSocket::~PhysicalSocket() {
  Close();
}

bool PhysicalSocket::Create(int family, int type) {
  Close();
  s_ = ::socket(family, type, 0);
  udp_ = (SOCK_DGRAM == type);
  UpdateLastError();
  if (udp_)
    enabled_events_ = DE_READ | DE_WRITE;
  return s_ != INVALID_SOCKET;
}

SocketAddress PhysicalSocket::GetLocalAddress() const {
  sockaddr_storage addr_storage = {0};
  socklen_t addrlen = sizeof(addr_storage);
  sockaddr* addr = reinterpret_cast<sockaddr*>(&addr_storage);
  int result = ::getsockname(s_, addr, &addrlen);
  SocketAddress address;
  if (result >= 0) {
    SocketAddressFromSockAddrStorage(addr_storage, &address);
  } else {
    LOG(LS_WARNING) << "GetLocalAddress: unable to get local addr, socket="
                    << s_;
  }
  return address;
}

SocketAddress PhysicalSocket::GetRemoteAddress() const {
  sockaddr_storage addr_storage = {0};
  socklen_t addrlen = sizeof(addr_storage);
  sockaddr* addr = reinterpret_cast<sockaddr*>(&addr_storage);
  int result = ::getpeername(s_, addr, &addrlen);
  SocketAddress address;
  if (result >= 0) {
    SocketAddressFromSockAddrStorage(addr_storage, &address);
  } else {
    LOG(LS_WARNING) << "GetRemoteAddress: unable to get remote addr, socket="
                    << s_;
  }
  return address;
}

int PhysicalSocket::Bind(const SocketAddress& bind_addr) {
  sockaddr_storage addr_storage;
  size_t len = bind_addr.ToSockAddrStorage(&addr_storage);
  sockaddr* addr = reinterpret_cast<sockaddr*>(&addr_storage);
  int err = ::bind(s_, addr, static_cast<int>(len));
  UpdateLastError();
#if !defined(NDEBUG)
  if (0 == err) {
    dbg_addr_ = "Bound @ ";
    dbg_addr_.append(GetLocalAddress().ToString());
  }
#endif
  return err;
}

int PhysicalSocket::Connect(const SocketAddress& addr) {
  // TODO(pthatcher): Implicit creation is required to reconnect...
  // ...but should we make it more explicit?
  if (state_ != CS_CLOSED) {
    SetError(EALREADY);
    return SOCKET_ERROR;
  }
  if (addr.IsUnresolvedIP()) {
    LOG(LS_VERBOSE) << "Resolving addr in PhysicalSocket::Connect";
    resolver_ = new AsyncResolver();
    resolver_->SignalDone.connect(this, &PhysicalSocket::OnResolveResult);
    resolver_->Start(addr);
    state_ = CS_CONNECTING;
    return 0;
  }

  return DoConnect(addr);
}

int PhysicalSocket::DoConnect(const SocketAddress& connect_addr) {
  if ((s_ == INVALID_SOCKET) &&
      !Create(connect_addr.family(), SOCK_STREAM)) {
    return SOCKET_ERROR;
  }
  sockaddr_storage addr_storage;
  size_t len = connect_addr.ToSockAddrStorage(&addr_storage);
  sockaddr* addr = reinterpret_cast<sockaddr*>(&addr_storage);
  int err = ::connect(s_, addr, static_cast<int>(len));
  UpdateLastError();
  if (err == 0) {
    state_ = CS_CONNECTED;
  } else if (IsBlockingError(GetError())) {
    state_ = CS_CONNECTING;
    enabled_events_ |= DE_CONNECT;
  } else {
    return SOCKET_ERROR;
  }

  enabled_events_ |= DE_READ | DE_WRITE;
  return 0;
}

int PhysicalSocket::GetError() const {
  CritScope cs(&crit_);
  return error_;
}

void PhysicalSocket::SetError(int error) {
  CritScope cs(&crit_);
  error_ = error;
}

AsyncSocket::ConnState PhysicalSocket::GetState() const {
  return state_;
}

int PhysicalSocket::GetOption(Option opt, int* value) {
  int slevel;
  int sopt;
  if (TranslateOption(opt, &slevel, &sopt) == -1)
    return -1;
  socklen_t optlen = sizeof(*value);
  int ret = ::getsockopt(s_, slevel, sopt, (SockOptArg)value, &optlen);
  if (ret != -1 && opt == OPT_DONTFRAGMENT) {
#if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID)
    *value = (*value != IP_PMTUDISC_DONT) ? 1 : 0;
#endif
  }
  return ret;
}

int PhysicalSocket::SetOption(Option opt, int value) {
  int slevel;
  int sopt;
  if (TranslateOption(opt, &slevel, &sopt) == -1)
    return -1;
  if (opt == OPT_DONTFRAGMENT) {
#if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID)
    value = (value) ? IP_PMTUDISC_DO : IP_PMTUDISC_DONT;
#endif
  }
  return ::setsockopt(s_, slevel, sopt, (SockOptArg)&value, sizeof(value));
}

int PhysicalSocket::Send(const void* pv, size_t cb) {
  int sent = ::send(s_, reinterpret_cast<const char *>(pv), (int)cb,
#if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID)
      // Suppress SIGPIPE. Without this, attempting to send on a socket whose
      // other end is closed will result in a SIGPIPE signal being raised to
      // our process, which by default will terminate the process, which we
      // don't want. By specifying this flag, we'll just get the error EPIPE
      // instead and can handle the error gracefully.
      MSG_NOSIGNAL
#else
      0
#endif
      );
  UpdateLastError();
  MaybeRemapSendError();
  // We have seen minidumps where this may be false.
  ASSERT(sent <= static_cast<int>(cb));
  if ((sent < 0) && IsBlockingError(GetError())) {
    enabled_events_ |= DE_WRITE;
  }
  return sent;
}

int PhysicalSocket::SendTo(const void* buffer,
                           size_t length,
                           const SocketAddress& addr) {
  sockaddr_storage saddr;
  size_t len = addr.ToSockAddrStorage(&saddr);
  int sent = ::sendto(
      s_, static_cast<const char *>(buffer), static_cast<int>(length),
#if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID)
      // Suppress SIGPIPE. See above for explanation.
      MSG_NOSIGNAL,
#else
      0,
#endif
      reinterpret_cast<sockaddr*>(&saddr), static_cast<int>(len));
  UpdateLastError();
  MaybeRemapSendError();
  // We have seen minidumps where this may be false.
  ASSERT(sent <= static_cast<int>(length));
  if ((sent < 0) && IsBlockingError(GetError())) {
    enabled_events_ |= DE_WRITE;
  }
  return sent;
}

int PhysicalSocket::Recv(void* buffer, size_t length) {
  int received = ::recv(s_, static_cast<char*>(buffer),
                        static_cast<int>(length), 0);
  if ((received == 0) && (length != 0)) {
    // Note: on graceful shutdown, recv can return 0.  In this case, we
    // pretend it is blocking, and then signal close, so that simplifying
    // assumptions can be made about Recv.
    LOG(LS_WARNING) << "EOF from socket; deferring close event";
    // Must turn this back on so that the select() loop will notice the close
    // event.
    enabled_events_ |= DE_READ;
    SetError(EWOULDBLOCK);
    return SOCKET_ERROR;
  }
  UpdateLastError();
  int error = GetError();
  bool success = (received >= 0) || IsBlockingError(error);
  if (udp_ || success) {
    enabled_events_ |= DE_READ;
  }
  if (!success) {
    LOG_F(LS_VERBOSE) << "Error = " << error;
  }
  return received;
}

int PhysicalSocket::RecvFrom(void* buffer,
                             size_t length,
                             SocketAddress* out_addr) {
  sockaddr_storage addr_storage;
  socklen_t addr_len = sizeof(addr_storage);
  sockaddr* addr = reinterpret_cast<sockaddr*>(&addr_storage);
  int received = ::recvfrom(s_, static_cast<char*>(buffer),
                            static_cast<int>(length), 0, addr, &addr_len);
  UpdateLastError();
  if ((received >= 0) && (out_addr != nullptr))
    SocketAddressFromSockAddrStorage(addr_storage, out_addr);
  int error = GetError();
  bool success = (received >= 0) || IsBlockingError(error);
  if (udp_ || success) {
    enabled_events_ |= DE_READ;
  }
  if (!success) {
    LOG_F(LS_VERBOSE) << "Error = " << error;
  }
  return received;
}

int PhysicalSocket::Listen(int backlog) {
  int err = ::listen(s_, backlog);
  UpdateLastError();
  if (err == 0) {
    state_ = CS_CONNECTING;
    enabled_events_ |= DE_ACCEPT;
#if !defined(NDEBUG)
    dbg_addr_ = "Listening @ ";
    dbg_addr_.append(GetLocalAddress().ToString());
#endif
  }
  return err;
}

AsyncSocket* PhysicalSocket::Accept(SocketAddress* out_addr) {
  // Always re-subscribe DE_ACCEPT to make sure new incoming connections will
  // trigger an event even if DoAccept returns an error here.
  enabled_events_ |= DE_ACCEPT;
  sockaddr_storage addr_storage;
  socklen_t addr_len = sizeof(addr_storage);
  sockaddr* addr = reinterpret_cast<sockaddr*>(&addr_storage);
  SOCKET s = DoAccept(s_, addr, &addr_len);
  UpdateLastError();
  if (s == INVALID_SOCKET)
    return nullptr;
  if (out_addr != nullptr)
    SocketAddressFromSockAddrStorage(addr_storage, out_addr);
  return ss_->WrapSocket(s);
}

int PhysicalSocket::Close() {
  if (s_ == INVALID_SOCKET)
    return 0;
  int err = ::closesocket(s_);
  UpdateLastError();
  s_ = INVALID_SOCKET;
  state_ = CS_CLOSED;
  enabled_events_ = 0;
  if (resolver_) {
    resolver_->Destroy(false);
    resolver_ = nullptr;
  }
  return err;
}

int PhysicalSocket::EstimateMTU(uint16_t* mtu) {
  SocketAddress addr = GetRemoteAddress();
  if (addr.IsAnyIP()) {
    SetError(ENOTCONN);
    return -1;
  }

#if defined(WEBRTC_WIN)
  // Gets the interface MTU (TTL=1) for the interface used to reach |addr|.
  WinPing ping;
  if (!ping.IsValid()) {
    SetError(EINVAL);  // can't think of a better error ID
    return -1;
  }
  int header_size = ICMP_HEADER_SIZE;
  if (addr.family() == AF_INET6) {
    header_size += IPV6_HEADER_SIZE;
  } else if (addr.family() == AF_INET) {
    header_size += IP_HEADER_SIZE;
  }

  for (int level = 0; PACKET_MAXIMUMS[level + 1] > 0; ++level) {
    int32_t size = PACKET_MAXIMUMS[level] - header_size;
    WinPing::PingResult result = ping.Ping(addr.ipaddr(), size,
                                           ICMP_PING_TIMEOUT_MILLIS,
                                           1, false);
    if (result == WinPing::PING_FAIL) {
      SetError(EINVAL);  // can't think of a better error ID
      return -1;
    } else if (result != WinPing::PING_TOO_LARGE) {
      *mtu = PACKET_MAXIMUMS[level];
      return 0;
    }
  }

  ASSERT(false);
  return -1;
#elif defined(WEBRTC_MAC)
  // No simple way to do this on Mac OS X.
  // SIOCGIFMTU would work if we knew which interface would be used, but
  // figuring that out is pretty complicated. For now we'll return an error
  // and let the caller pick a default MTU.
  SetError(EINVAL);
  return -1;
#elif defined(WEBRTC_LINUX)
  // Gets the path MTU.
  int value;
  socklen_t vlen = sizeof(value);
  int err = getsockopt(s_, IPPROTO_IP, IP_MTU, &value, &vlen);
  if (err < 0) {
    UpdateLastError();
    return err;
  }

  ASSERT((0 <= value) && (value <= 65536));
  *mtu = value;
  return 0;
#elif defined(__native_client__)
  // Most socket operations, including this, will fail in NaCl's sandbox.
  error_ = EACCES;
  return -1;
#endif
}


SOCKET PhysicalSocket::DoAccept(SOCKET socket,
                                sockaddr* addr,
                                socklen_t* addrlen) {
  return ::accept(socket, addr, addrlen);
}

void PhysicalSocket::OnResolveResult(AsyncResolverInterface* resolver) {
  if (resolver != resolver_) {
    return;
  }

  int error = resolver_->GetError();
  if (error == 0) {
    error = DoConnect(resolver_->address());
  } else {
    Close();
  }

  if (error) {
    SetError(error);
    SignalCloseEvent(this, error);
  }
}

void PhysicalSocket::UpdateLastError() {
  SetError(LAST_SYSTEM_ERROR);
}

void PhysicalSocket::MaybeRemapSendError() {
#if defined(WEBRTC_MAC)
  // https://developer.apple.com/library/mac/documentation/Darwin/
  // Reference/ManPages/man2/sendto.2.html
  // ENOBUFS - The output queue for a network interface is full.
  // This generally indicates that the interface has stopped sending,
  // but may be caused by transient congestion.
  if (GetError() == ENOBUFS) {
    SetError(EWOULDBLOCK);
  }
#endif
}

int PhysicalSocket::TranslateOption(Option opt, int* slevel, int* sopt) {
  switch (opt) {
    case OPT_DONTFRAGMENT:
#if defined(WEBRTC_WIN)
      *slevel = IPPROTO_IP;
      *sopt = IP_DONTFRAGMENT;
      break;
#elif defined(WEBRTC_MAC) || defined(BSD) || defined(__native_client__)
      LOG(LS_WARNING) << "Socket::OPT_DONTFRAGMENT not supported.";
      return -1;
#elif defined(WEBRTC_POSIX)
      *slevel = IPPROTO_IP;
      *sopt = IP_MTU_DISCOVER;
      break;
#endif
    case OPT_RCVBUF:
      *slevel = SOL_SOCKET;
      *sopt = SO_RCVBUF;
      break;
    case OPT_SNDBUF:
      *slevel = SOL_SOCKET;
      *sopt = SO_SNDBUF;
      break;
    case OPT_NODELAY:
      *slevel = IPPROTO_TCP;
      *sopt = TCP_NODELAY;
      break;
    case OPT_DSCP:
      LOG(LS_WARNING) << "Socket::OPT_DSCP not supported.";
      return -1;
    case OPT_RTP_SENDTIME_EXTN_ID:
      return -1;  // No logging is necessary as this not a OS socket option.
    default:
      ASSERT(false);
      return -1;
  }
  return 0;
}

SocketDispatcher::SocketDispatcher(PhysicalSocketServer *ss)
#if defined(WEBRTC_WIN)
  : PhysicalSocket(ss), id_(0), signal_close_(false)
#else
  : PhysicalSocket(ss)
#endif
{
}

SocketDispatcher::SocketDispatcher(SOCKET s, PhysicalSocketServer *ss)
#if defined(WEBRTC_WIN)
  : PhysicalSocket(ss, s), id_(0), signal_close_(false)
#else
  : PhysicalSocket(ss, s)
#endif
{
}

SocketDispatcher::~SocketDispatcher() {
  Close();
}

bool SocketDispatcher::Initialize() {
  ASSERT(s_ != INVALID_SOCKET);
  // Must be a non-blocking
#if defined(WEBRTC_WIN)
  u_long argp = 1;
  ioctlsocket(s_, FIONBIO, &argp);
#elif defined(WEBRTC_POSIX)
  fcntl(s_, F_SETFL, fcntl(s_, F_GETFL, 0) | O_NONBLOCK);
#endif
  ss_->Add(this);
  return true;
}

bool SocketDispatcher::Create(int type) {
  return Create(AF_INET, type);
}

bool SocketDispatcher::Create(int family, int type) {
  // Change the socket to be non-blocking.
  if (!PhysicalSocket::Create(family, type))
    return false;

  if (!Initialize())
    return false;

#if defined(WEBRTC_WIN)
  do { id_ = ++next_id_; } while (id_ == 0);
#endif
  return true;
}

#if defined(WEBRTC_WIN)

WSAEVENT SocketDispatcher::GetWSAEvent() {
  return WSA_INVALID_EVENT;
}

SOCKET SocketDispatcher::GetSocket() {
  return s_;
}

bool SocketDispatcher::CheckSignalClose() {
  if (!signal_close_)
    return false;

  char ch;
  if (recv(s_, &ch, 1, MSG_PEEK) > 0)
    return false;

  state_ = CS_CLOSED;
  signal_close_ = false;
  SignalCloseEvent(this, signal_err_);
  return true;
}

int SocketDispatcher::next_id_ = 0;

#elif defined(WEBRTC_POSIX)

int SocketDispatcher::GetDescriptor() {
  return s_;
}

bool SocketDispatcher::IsDescriptorClosed() {
  // We don't have a reliable way of distinguishing end-of-stream
  // from readability.  So test on each readable call.  Is this
  // inefficient?  Probably.
  char ch;
  ssize_t res = ::recv(s_, &ch, 1, MSG_PEEK);
  if (res > 0) {
    // Data available, so not closed.
    return false;
  } else if (res == 0) {
    // EOF, so closed.
    return true;
  } else {  // error
    switch (errno) {
      // Returned if we've already closed s_.
      case EBADF:
      // Returned during ungraceful peer shutdown.
      case ECONNRESET:
        return true;
      default:
        // Assume that all other errors are just blocking errors, meaning the
        // connection is still good but we just can't read from it right now.
        // This should only happen when connecting (and at most once), because
        // in all other cases this function is only called if the file
        // descriptor is already known to be in the readable state. However,
        // it's not necessary a problem if we spuriously interpret a
        // "connection lost"-type error as a blocking error, because typically
        // the next recv() will get EOF, so we'll still eventually notice that
        // the socket is closed.
        LOG_ERR(LS_WARNING) << "Assuming benign blocking error";
        return false;
    }
  }
}

#endif // WEBRTC_POSIX

uint32_t SocketDispatcher::GetRequestedEvents() {
  return enabled_events_;
}

void SocketDispatcher::OnPreEvent(uint32_t ff) {
  if ((ff & DE_CONNECT) != 0)
    state_ = CS_CONNECTED;

#if defined(WEBRTC_WIN)
  // We set CS_CLOSED from CheckSignalClose.
#elif defined(WEBRTC_POSIX)
  if ((ff & DE_CLOSE) != 0)
    state_ = CS_CLOSED;
#endif
}

#if defined(WEBRTC_WIN)

void SocketDispatcher::OnEvent(uint32_t ff, int err) {
  int cache_id = id_;
  // Make sure we deliver connect/accept first. Otherwise, consumers may see
  // something like a READ followed by a CONNECT, which would be odd.
  if (((ff & DE_CONNECT) != 0) && (id_ == cache_id)) {
    if (ff != DE_CONNECT)
      LOG(LS_VERBOSE) << "Signalled with DE_CONNECT: " << ff;
    enabled_events_ &= ~DE_CONNECT;
#if !defined(NDEBUG)
    dbg_addr_ = "Connected @ ";
    dbg_addr_.append(GetRemoteAddress().ToString());
#endif
    SignalConnectEvent(this);
  }
  if (((ff & DE_ACCEPT) != 0) && (id_ == cache_id)) {
    enabled_events_ &= ~DE_ACCEPT;
    SignalReadEvent(this);
  }
  if ((ff & DE_READ) != 0) {
    enabled_events_ &= ~DE_READ;
    SignalReadEvent(this);
  }
  if (((ff & DE_WRITE) != 0) && (id_ == cache_id)) {
    enabled_events_ &= ~DE_WRITE;
    SignalWriteEvent(this);
  }
  if (((ff & DE_CLOSE) != 0) && (id_ == cache_id)) {
    signal_close_ = true;
    signal_err_ = err;
  }
}

#elif defined(WEBRTC_POSIX)

void SocketDispatcher::OnEvent(uint32_t ff, int err) {
  // Make sure we deliver connect/accept first. Otherwise, consumers may see
  // something like a READ followed by a CONNECT, which would be odd.
  if ((ff & DE_CONNECT) != 0) {
    enabled_events_ &= ~DE_CONNECT;
    SignalConnectEvent(this);
  }
  if ((ff & DE_ACCEPT) != 0) {
    enabled_events_ &= ~DE_ACCEPT;
    SignalReadEvent(this);
  }
  if ((ff & DE_READ) != 0) {
    enabled_events_ &= ~DE_READ;
    SignalReadEvent(this);
  }
  if ((ff & DE_WRITE) != 0) {
    enabled_events_ &= ~DE_WRITE;
    SignalWriteEvent(this);
  }
  if ((ff & DE_CLOSE) != 0) {
    // The socket is now dead to us, so stop checking it.
    enabled_events_ = 0;
    SignalCloseEvent(this, err);
  }
}

#endif // WEBRTC_POSIX

int SocketDispatcher::Close() {
  if (s_ == INVALID_SOCKET)
    return 0;

#if defined(WEBRTC_WIN)
  id_ = 0;
  signal_close_ = false;
#endif
  ss_->Remove(this);
  return PhysicalSocket::Close();
}

#if defined(WEBRTC_POSIX)
class EventDispatcher : public Dispatcher {
 public:
  EventDispatcher(PhysicalSocketServer* ss) : ss_(ss), fSignaled_(false) {
    if (pipe(afd_) < 0)
      LOG(LERROR) << "pipe failed";
    ss_->Add(this);
  }

  ~EventDispatcher() override {
    ss_->Remove(this);
    close(afd_[0]);
    close(afd_[1]);
  }

  virtual void Signal() {
    CritScope cs(&crit_);
    if (!fSignaled_) {
      const uint8_t b[1] = {0};
      if (VERIFY(1 == write(afd_[1], b, sizeof(b)))) {
        fSignaled_ = true;
      }
    }
  }

  uint32_t GetRequestedEvents() override { return DE_READ; }

  void OnPreEvent(uint32_t ff) override {
    // It is not possible to perfectly emulate an auto-resetting event with
    // pipes.  This simulates it by resetting before the event is handled.

    CritScope cs(&crit_);
    if (fSignaled_) {
      uint8_t b[4];  // Allow for reading more than 1 byte, but expect 1.
      VERIFY(1 == read(afd_[0], b, sizeof(b)));
      fSignaled_ = false;
    }
  }

  void OnEvent(uint32_t ff, int err) override { ASSERT(false); }

  int GetDescriptor() override { return afd_[0]; }

  bool IsDescriptorClosed() override { return false; }

 private:
  PhysicalSocketServer *ss_;
  int afd_[2];
  bool fSignaled_;
  CriticalSection crit_;
};

// These two classes use the self-pipe trick to deliver POSIX signals to our
// select loop. This is the only safe, reliable, cross-platform way to do
// non-trivial things with a POSIX signal in an event-driven program (until
// proper pselect() implementations become ubiquitous).

class PosixSignalHandler {
 public:
  // POSIX only specifies 32 signals, but in principle the system might have
  // more and the programmer might choose to use them, so we size our array
  // for 128.
  static const int kNumPosixSignals = 128;

  // There is just a single global instance. (Signal handlers do not get any
  // sort of user-defined void * parameter, so they can't access anything that
  // isn't global.)
  static PosixSignalHandler* Instance() {
    RTC_DEFINE_STATIC_LOCAL(PosixSignalHandler, instance, ());
    return &instance;
  }

  // Returns true if the given signal number is set.
  bool IsSignalSet(int signum) const {
    ASSERT(signum < static_cast<int>(arraysize(received_signal_)));
    if (signum < static_cast<int>(arraysize(received_signal_))) {
      return received_signal_[signum];
    } else {
      return false;
    }
  }

  // Clears the given signal number.
  void ClearSignal(int signum) {
    ASSERT(signum < static_cast<int>(arraysize(received_signal_)));
    if (signum < static_cast<int>(arraysize(received_signal_))) {
      received_signal_[signum] = false;
    }
  }

  // Returns the file descriptor to monitor for signal events.
  int GetDescriptor() const {
    return afd_[0];
  }

  // This is called directly from our real signal handler, so it must be
  // signal-handler-safe. That means it cannot assume anything about the
  // user-level state of the process, since the handler could be executed at any
  // time on any thread.
  void OnPosixSignalReceived(int signum) {
    if (signum >= static_cast<int>(arraysize(received_signal_))) {
      // We don't have space in our array for this.
      return;
    }
    // Set a flag saying we've seen this signal.
    received_signal_[signum] = true;
    // Notify application code that we got a signal.
    const uint8_t b[1] = {0};
    if (-1 == write(afd_[1], b, sizeof(b))) {
      // Nothing we can do here. If there's an error somehow then there's
      // nothing we can safely do from a signal handler.
      // No, we can't even safely log it.
      // But, we still have to check the return value here. Otherwise,
      // GCC 4.4.1 complains ignoring return value. Even (void) doesn't help.
      return;
    }
  }

 private:
  PosixSignalHandler() {
    if (pipe(afd_) < 0) {
      LOG_ERR(LS_ERROR) << "pipe failed";
      return;
    }
    if (fcntl(afd_[0], F_SETFL, O_NONBLOCK) < 0) {
      LOG_ERR(LS_WARNING) << "fcntl #1 failed";
    }
    if (fcntl(afd_[1], F_SETFL, O_NONBLOCK) < 0) {
      LOG_ERR(LS_WARNING) << "fcntl #2 failed";
    }
    memset(const_cast<void *>(static_cast<volatile void *>(received_signal_)),
           0,
           sizeof(received_signal_));
  }

  ~PosixSignalHandler() {
    int fd1 = afd_[0];
    int fd2 = afd_[1];
    // We clobber the stored file descriptor numbers here or else in principle
    // a signal that happens to be delivered during application termination
    // could erroneously write a zero byte to an unrelated file handle in
    // OnPosixSignalReceived() if some other file happens to be opened later
    // during shutdown and happens to be given the same file descriptor number
    // as our pipe had. Unfortunately even with this precaution there is still a
    // race where that could occur if said signal happens to be handled
    // concurrently with this code and happens to have already read the value of
    // afd_[1] from memory before we clobber it, but that's unlikely.
    afd_[0] = -1;
    afd_[1] = -1;
    close(fd1);
    close(fd2);
  }

  int afd_[2];
  // These are boolean flags that will be set in our signal handler and read
  // and cleared from Wait(). There is a race involved in this, but it is
  // benign. The signal handler sets the flag before signaling the pipe, so
  // we'll never end up blocking in select() while a flag is still true.
  // However, if two of the same signal arrive close to each other then it's
  // possible that the second time the handler may set the flag while it's still
  // true, meaning that signal will be missed. But the first occurrence of it
  // will still be handled, so this isn't a problem.
  // Volatile is not necessary here for correctness, but this data _is_ volatile
  // so I've marked it as such.
  volatile uint8_t received_signal_[kNumPosixSignals];
};

class PosixSignalDispatcher : public Dispatcher {
 public:
  PosixSignalDispatcher(PhysicalSocketServer *owner) : owner_(owner) {
    owner_->Add(this);
  }

  ~PosixSignalDispatcher() override {
    owner_->Remove(this);
  }

  uint32_t GetRequestedEvents() override { return DE_READ; }

  void OnPreEvent(uint32_t ff) override {
    // Events might get grouped if signals come very fast, so we read out up to
    // 16 bytes to make sure we keep the pipe empty.
    uint8_t b[16];
    ssize_t ret = read(GetDescriptor(), b, sizeof(b));
    if (ret < 0) {
      LOG_ERR(LS_WARNING) << "Error in read()";
    } else if (ret == 0) {
      LOG(LS_WARNING) << "Should have read at least one byte";
    }
  }

  void OnEvent(uint32_t ff, int err) override {
    for (int signum = 0; signum < PosixSignalHandler::kNumPosixSignals;
         ++signum) {
      if (PosixSignalHandler::Instance()->IsSignalSet(signum)) {
        PosixSignalHandler::Instance()->ClearSignal(signum);
        HandlerMap::iterator i = handlers_.find(signum);
        if (i == handlers_.end()) {
          // This can happen if a signal is delivered to our process at around
          // the same time as we unset our handler for it. It is not an error
          // condition, but it's unusual enough to be worth logging.
          LOG(LS_INFO) << "Received signal with no handler: " << signum;
        } else {
          // Otherwise, execute our handler.
          (*i->second)(signum);
        }
      }
    }
  }

  int GetDescriptor() override {
    return PosixSignalHandler::Instance()->GetDescriptor();
  }

  bool IsDescriptorClosed() override { return false; }

  void SetHandler(int signum, void (*handler)(int)) {
    handlers_[signum] = handler;
  }

  void ClearHandler(int signum) {
    handlers_.erase(signum);
  }

  bool HasHandlers() {
    return !handlers_.empty();
  }

 private:
  typedef std::map<int, void (*)(int)> HandlerMap;

  HandlerMap handlers_;
  // Our owner.
  PhysicalSocketServer *owner_;
};

class FileDispatcher: public Dispatcher, public AsyncFile {
 public:
  FileDispatcher(int fd, PhysicalSocketServer *ss) : ss_(ss), fd_(fd) {
    set_readable(true);

    ss_->Add(this);

    fcntl(fd_, F_SETFL, fcntl(fd_, F_GETFL, 0) | O_NONBLOCK);
  }

  ~FileDispatcher() override {
    ss_->Remove(this);
  }

  SocketServer* socketserver() { return ss_; }

  int GetDescriptor() override { return fd_; }

  bool IsDescriptorClosed() override { return false; }

  uint32_t GetRequestedEvents() override { return flags_; }

  void OnPreEvent(uint32_t ff) override {}

  void OnEvent(uint32_t ff, int err) override {
    if ((ff & DE_READ) != 0)
      SignalReadEvent(this);
    if ((ff & DE_WRITE) != 0)
      SignalWriteEvent(this);
    if ((ff & DE_CLOSE) != 0)
      SignalCloseEvent(this, err);
  }

  bool readable() override { return (flags_ & DE_READ) != 0; }

  void set_readable(bool value) override {
    flags_ = value ? (flags_ | DE_READ) : (flags_ & ~DE_READ);
  }

  bool writable() override { return (flags_ & DE_WRITE) != 0; }

  void set_writable(bool value) override {
    flags_ = value ? (flags_ | DE_WRITE) : (flags_ & ~DE_WRITE);
  }

 private:
  PhysicalSocketServer* ss_;
  int fd_;
  int flags_;
};

AsyncFile* PhysicalSocketServer::CreateFile(int fd) {
  return new FileDispatcher(fd, this);
}

#endif // WEBRTC_POSIX

#if defined(WEBRTC_WIN)
static uint32_t FlagsToEvents(uint32_t events) {
  uint32_t ffFD = FD_CLOSE;
  if (events & DE_READ)
    ffFD |= FD_READ;
  if (events & DE_WRITE)
    ffFD |= FD_WRITE;
  if (events & DE_CONNECT)
    ffFD |= FD_CONNECT;
  if (events & DE_ACCEPT)
    ffFD |= FD_ACCEPT;
  return ffFD;
}

class EventDispatcher : public Dispatcher {
 public:
  EventDispatcher(PhysicalSocketServer *ss) : ss_(ss) {
    hev_ = WSACreateEvent();
    if (hev_) {
      ss_->Add(this);
    }
  }

  ~EventDispatcher() {
    if (hev_ != NULL) {
      ss_->Remove(this);
      WSACloseEvent(hev_);
      hev_ = NULL;
    }
  }

  virtual void Signal() {
    if (hev_ != NULL)
      WSASetEvent(hev_);
  }

  virtual uint32_t GetRequestedEvents() { return 0; }

  virtual void OnPreEvent(uint32_t ff) { WSAResetEvent(hev_); }

  virtual void OnEvent(uint32_t ff, int err) {}

  virtual WSAEVENT GetWSAEvent() {
    return hev_;
  }

  virtual SOCKET GetSocket() {
    return INVALID_SOCKET;
  }

  virtual bool CheckSignalClose() { return false; }

private:
  PhysicalSocketServer* ss_;
  WSAEVENT hev_;
};
#endif  // WEBRTC_WIN 

// Sets the value of a boolean value to false when signaled.
class Signaler : public EventDispatcher {
 public:
  Signaler(PhysicalSocketServer* ss, bool* pf)
      : EventDispatcher(ss), pf_(pf) {
  }
  ~Signaler() override { }

  void OnEvent(uint32_t ff, int err) override {
    if (pf_)
      *pf_ = false;
  }

 private:
  bool *pf_;
};

PhysicalSocketServer::PhysicalSocketServer()
    : fWait_(false) {
  signal_wakeup_ = new Signaler(this, &fWait_);
#if defined(WEBRTC_WIN)
  socket_ev_ = WSACreateEvent();
#endif
}

PhysicalSocketServer::~PhysicalSocketServer() {
#if defined(WEBRTC_WIN)
  WSACloseEvent(socket_ev_);
#endif
#if defined(WEBRTC_POSIX)
  signal_dispatcher_.reset();
#endif
  delete signal_wakeup_;
  ASSERT(dispatchers_.empty());
}

void PhysicalSocketServer::WakeUp() {
  signal_wakeup_->Signal();
}

Socket* PhysicalSocketServer::CreateSocket(int type) {
  return CreateSocket(AF_INET, type);
}

Socket* PhysicalSocketServer::CreateSocket(int family, int type) {
  PhysicalSocket* socket = new PhysicalSocket(this);
  if (socket->Create(family, type)) {
    return socket;
  } else {
    delete socket;
    return nullptr;
  }
}

AsyncSocket* PhysicalSocketServer::CreateAsyncSocket(int type) {
  return CreateAsyncSocket(AF_INET, type);
}

AsyncSocket* PhysicalSocketServer::CreateAsyncSocket(int family, int type) {
  SocketDispatcher* dispatcher = new SocketDispatcher(this);
  if (dispatcher->Create(family, type)) {
    return dispatcher;
  } else {
    delete dispatcher;
    return nullptr;
  }
}

AsyncSocket* PhysicalSocketServer::WrapSocket(SOCKET s) {
  SocketDispatcher* dispatcher = new SocketDispatcher(s, this);
  if (dispatcher->Initialize()) {
    return dispatcher;
  } else {
    delete dispatcher;
    return nullptr;
  }
}

void PhysicalSocketServer::Add(Dispatcher *pdispatcher) {
  CritScope cs(&crit_);
  // Prevent duplicates. This can cause dead dispatchers to stick around.
  DispatcherList::iterator pos = std::find(dispatchers_.begin(),
                                           dispatchers_.end(),
                                           pdispatcher);
  if (pos != dispatchers_.end())
    return;
  dispatchers_.push_back(pdispatcher);
}

void PhysicalSocketServer::Remove(Dispatcher *pdispatcher) {
  CritScope cs(&crit_);
  DispatcherList::iterator pos = std::find(dispatchers_.begin(),
                                           dispatchers_.end(),
                                           pdispatcher);
  // We silently ignore duplicate calls to Add, so we should silently ignore
  // the (expected) symmetric calls to Remove. Note that this may still hide
  // a real issue, so we at least log a warning about it.
  if (pos == dispatchers_.end()) {
    LOG(LS_WARNING) << "PhysicalSocketServer asked to remove a unknown "
                    << "dispatcher, potentially from a duplicate call to Add.";
    return;
  }
  size_t index = pos - dispatchers_.begin();
  dispatchers_.erase(pos);
  for (IteratorList::iterator it = iterators_.begin(); it != iterators_.end();
       ++it) {
    if (index < **it) {
      --**it;
    }
  }
}

#if defined(WEBRTC_POSIX)
bool PhysicalSocketServer::Wait(int cmsWait, bool process_io) {
  // Calculate timing information

  struct timeval *ptvWait = NULL;
  struct timeval tvWait;
  struct timeval tvStop;
  if (cmsWait != kForever) {
    // Calculate wait timeval
    tvWait.tv_sec = cmsWait / 1000;
    tvWait.tv_usec = (cmsWait % 1000) * 1000;
    ptvWait = &tvWait;

    // Calculate when to return in a timeval
    gettimeofday(&tvStop, NULL);
    tvStop.tv_sec += tvWait.tv_sec;
    tvStop.tv_usec += tvWait.tv_usec;
    if (tvStop.tv_usec >= 1000000) {
      tvStop.tv_usec -= 1000000;
      tvStop.tv_sec += 1;
    }
  }

  // Zero all fd_sets. Don't need to do this inside the loop since
  // select() zeros the descriptors not signaled

  fd_set fdsRead;
  FD_ZERO(&fdsRead);
  fd_set fdsWrite;
  FD_ZERO(&fdsWrite);
  // Explicitly unpoison these FDs on MemorySanitizer which doesn't handle the
  // inline assembly in FD_ZERO.
  // http://crbug.com/344505
#ifdef MEMORY_SANITIZER
  __msan_unpoison(&fdsRead, sizeof(fdsRead));
  __msan_unpoison(&fdsWrite, sizeof(fdsWrite));
#endif

  fWait_ = true;

  while (fWait_) {
    int fdmax = -1;
    {
      CritScope cr(&crit_);
      for (size_t i = 0; i < dispatchers_.size(); ++i) {
        // Query dispatchers for read and write wait state
        Dispatcher *pdispatcher = dispatchers_[i];
        ASSERT(pdispatcher);
        if (!process_io && (pdispatcher != signal_wakeup_))
          continue;
        int fd = pdispatcher->GetDescriptor();
        if (fd > fdmax)
          fdmax = fd;

        uint32_t ff = pdispatcher->GetRequestedEvents();
        if (ff & (DE_READ | DE_ACCEPT))
          FD_SET(fd, &fdsRead);
        if (ff & (DE_WRITE | DE_CONNECT))
          FD_SET(fd, &fdsWrite);
      }
    }

    // Wait then call handlers as appropriate
    // < 0 means error
    // 0 means timeout
    // > 0 means count of descriptors ready
    int n = select(fdmax + 1, &fdsRead, &fdsWrite, NULL, ptvWait);

    // If error, return error.
    if (n < 0) {
      if (errno != EINTR) {
        LOG_E(LS_ERROR, EN, errno) << "select";
        return false;
      }
      // Else ignore the error and keep going. If this EINTR was for one of the
      // signals managed by this PhysicalSocketServer, the
      // PosixSignalDeliveryDispatcher will be in the signaled state in the next
      // iteration.
    } else if (n == 0) {
      // If timeout, return success
      return true;
    } else {
      // We have signaled descriptors
      CritScope cr(&crit_);
      for (size_t i = 0; i < dispatchers_.size(); ++i) {
        Dispatcher *pdispatcher = dispatchers_[i];
        int fd = pdispatcher->GetDescriptor();
        uint32_t ff = 0;
        int errcode = 0;

        // Reap any error code, which can be signaled through reads or writes.
        // TODO(pthatcher): Should we set errcode if getsockopt fails?
        if (FD_ISSET(fd, &fdsRead) || FD_ISSET(fd, &fdsWrite)) {
          socklen_t len = sizeof(errcode);
          ::getsockopt(fd, SOL_SOCKET, SO_ERROR, &errcode, &len);
        }

        // Check readable descriptors. If we're waiting on an accept, signal
        // that. Otherwise we're waiting for data, check to see if we're
        // readable or really closed.
        // TODO(pthatcher): Only peek at TCP descriptors.
        if (FD_ISSET(fd, &fdsRead)) {
          FD_CLR(fd, &fdsRead);
          if (pdispatcher->GetRequestedEvents() & DE_ACCEPT) {
            ff |= DE_ACCEPT;
          } else if (errcode || pdispatcher->IsDescriptorClosed()) {
            ff |= DE_CLOSE;
          } else {
            ff |= DE_READ;
          }
        }

        // Check writable descriptors. If we're waiting on a connect, detect
        // success versus failure by the reaped error code.
        if (FD_ISSET(fd, &fdsWrite)) {
          FD_CLR(fd, &fdsWrite);
          if (pdispatcher->GetRequestedEvents() & DE_CONNECT) {
            if (!errcode) {
              ff |= DE_CONNECT;
            } else {
              ff |= DE_CLOSE;
            }
          } else {
            ff |= DE_WRITE;
          }
        }

        // Tell the descriptor about the event.
        if (ff != 0) {
          pdispatcher->OnPreEvent(ff);
          pdispatcher->OnEvent(ff, errcode);
        }
      }
    }

    // Recalc the time remaining to wait. Doing it here means it doesn't get
    // calced twice the first time through the loop
    if (ptvWait) {
      ptvWait->tv_sec = 0;
      ptvWait->tv_usec = 0;
      struct timeval tvT;
      gettimeofday(&tvT, NULL);
      if ((tvStop.tv_sec > tvT.tv_sec)
          || ((tvStop.tv_sec == tvT.tv_sec)
              && (tvStop.tv_usec > tvT.tv_usec))) {
        ptvWait->tv_sec = tvStop.tv_sec - tvT.tv_sec;
        ptvWait->tv_usec = tvStop.tv_usec - tvT.tv_usec;
        if (ptvWait->tv_usec < 0) {
          ASSERT(ptvWait->tv_sec > 0);
          ptvWait->tv_usec += 1000000;
          ptvWait->tv_sec -= 1;
        }
      }
    }
  }

  return true;
}

static void GlobalSignalHandler(int signum) {
  PosixSignalHandler::Instance()->OnPosixSignalReceived(signum);
}

bool PhysicalSocketServer::SetPosixSignalHandler(int signum,
                                                 void (*handler)(int)) {
  // If handler is SIG_IGN or SIG_DFL then clear our user-level handler,
  // otherwise set one.
  if (handler == SIG_IGN || handler == SIG_DFL) {
    if (!InstallSignal(signum, handler)) {
      return false;
    }
    if (signal_dispatcher_) {
      signal_dispatcher_->ClearHandler(signum);
      if (!signal_dispatcher_->HasHandlers()) {
        signal_dispatcher_.reset();
      }
    }
  } else {
    if (!signal_dispatcher_) {
      signal_dispatcher_.reset(new PosixSignalDispatcher(this));
    }
    signal_dispatcher_->SetHandler(signum, handler);
    if (!InstallSignal(signum, &GlobalSignalHandler)) {
      return false;
    }
  }
  return true;
}

Dispatcher* PhysicalSocketServer::signal_dispatcher() {
  return signal_dispatcher_.get();
}

bool PhysicalSocketServer::InstallSignal(int signum, void (*handler)(int)) {
  struct sigaction act;
  // It doesn't really matter what we set this mask to.
  if (sigemptyset(&act.sa_mask) != 0) {
    LOG_ERR(LS_ERROR) << "Couldn't set mask";
    return false;
  }
  act.sa_handler = handler;
#if !defined(__native_client__)
  // Use SA_RESTART so that our syscalls don't get EINTR, since we don't need it
  // and it's a nuisance. Though some syscalls still return EINTR and there's no
  // real standard for which ones. :(
  act.sa_flags = SA_RESTART;
#else
  act.sa_flags = 0;
#endif
  if (sigaction(signum, &act, NULL) != 0) {
    LOG_ERR(LS_ERROR) << "Couldn't set sigaction";
    return false;
  }
  return true;
}
#endif  // WEBRTC_POSIX

#if defined(WEBRTC_WIN)
bool PhysicalSocketServer::Wait(int cmsWait, bool process_io) {
  int cmsTotal = cmsWait;
  int cmsElapsed = 0;
  uint32_t msStart = Time();

  fWait_ = true;
  while (fWait_) {
    std::vector<WSAEVENT> events;
    std::vector<Dispatcher *> event_owners;

    events.push_back(socket_ev_);

    {
      CritScope cr(&crit_);
      size_t i = 0;
      iterators_.push_back(&i);
      // Don't track dispatchers_.size(), because we want to pick up any new
      // dispatchers that were added while processing the loop.
      while (i < dispatchers_.size()) {
        Dispatcher* disp = dispatchers_[i++];
        if (!process_io && (disp != signal_wakeup_))
          continue;
        SOCKET s = disp->GetSocket();
        if (disp->CheckSignalClose()) {
          // We just signalled close, don't poll this socket
        } else if (s != INVALID_SOCKET) {
          WSAEventSelect(s,
                         events[0],
                         FlagsToEvents(disp->GetRequestedEvents()));
        } else {
          events.push_back(disp->GetWSAEvent());
          event_owners.push_back(disp);
        }
      }
      ASSERT(iterators_.back() == &i);
      iterators_.pop_back();
    }

    // Which is shorter, the delay wait or the asked wait?

    int cmsNext;
    if (cmsWait == kForever) {
      cmsNext = cmsWait;
    } else {
      cmsNext = std::max(0, cmsTotal - cmsElapsed);
    }

    // Wait for one of the events to signal
    DWORD dw = WSAWaitForMultipleEvents(static_cast<DWORD>(events.size()),
                                        &events[0],
                                        false,
                                        cmsNext,
                                        false);

    if (dw == WSA_WAIT_FAILED) {
      // Failed?
      // TODO(pthatcher): need a better strategy than this!
      WSAGetLastError();
      ASSERT(false);
      return false;
    } else if (dw == WSA_WAIT_TIMEOUT) {
      // Timeout?
      return true;
    } else {
      // Figure out which one it is and call it
      CritScope cr(&crit_);
      int index = dw - WSA_WAIT_EVENT_0;
      if (index > 0) {
        --index; // The first event is the socket event
        event_owners[index]->OnPreEvent(0);
        event_owners[index]->OnEvent(0, 0);
      } else if (process_io) {
        size_t i = 0, end = dispatchers_.size();
        iterators_.push_back(&i);
        iterators_.push_back(&end);  // Don't iterate over new dispatchers.
        while (i < end) {
          Dispatcher* disp = dispatchers_[i++];
          SOCKET s = disp->GetSocket();
          if (s == INVALID_SOCKET)
            continue;

          WSANETWORKEVENTS wsaEvents;
          int err = WSAEnumNetworkEvents(s, events[0], &wsaEvents);
          if (err == 0) {

#if LOGGING
            {
              if ((wsaEvents.lNetworkEvents & FD_READ) &&
                  wsaEvents.iErrorCode[FD_READ_BIT] != 0) {
                LOG(WARNING) << "PhysicalSocketServer got FD_READ_BIT error "
                             << wsaEvents.iErrorCode[FD_READ_BIT];
              }
              if ((wsaEvents.lNetworkEvents & FD_WRITE) &&
                  wsaEvents.iErrorCode[FD_WRITE_BIT] != 0) {
                LOG(WARNING) << "PhysicalSocketServer got FD_WRITE_BIT error "
                             << wsaEvents.iErrorCode[FD_WRITE_BIT];
              }
              if ((wsaEvents.lNetworkEvents & FD_CONNECT) &&
                  wsaEvents.iErrorCode[FD_CONNECT_BIT] != 0) {
                LOG(WARNING) << "PhysicalSocketServer got FD_CONNECT_BIT error "
                             << wsaEvents.iErrorCode[FD_CONNECT_BIT];
              }
              if ((wsaEvents.lNetworkEvents & FD_ACCEPT) &&
                  wsaEvents.iErrorCode[FD_ACCEPT_BIT] != 0) {
                LOG(WARNING) << "PhysicalSocketServer got FD_ACCEPT_BIT error "
                             << wsaEvents.iErrorCode[FD_ACCEPT_BIT];
              }
              if ((wsaEvents.lNetworkEvents & FD_CLOSE) &&
                  wsaEvents.iErrorCode[FD_CLOSE_BIT] != 0) {
                LOG(WARNING) << "PhysicalSocketServer got FD_CLOSE_BIT error "
                             << wsaEvents.iErrorCode[FD_CLOSE_BIT];
              }
            }
#endif
            uint32_t ff = 0;
            int errcode = 0;
            if (wsaEvents.lNetworkEvents & FD_READ)
              ff |= DE_READ;
            if (wsaEvents.lNetworkEvents & FD_WRITE)
              ff |= DE_WRITE;
            if (wsaEvents.lNetworkEvents & FD_CONNECT) {
              if (wsaEvents.iErrorCode[FD_CONNECT_BIT] == 0) {
                ff |= DE_CONNECT;
              } else {
                ff |= DE_CLOSE;
                errcode = wsaEvents.iErrorCode[FD_CONNECT_BIT];
              }
            }
            if (wsaEvents.lNetworkEvents & FD_ACCEPT)
              ff |= DE_ACCEPT;
            if (wsaEvents.lNetworkEvents & FD_CLOSE) {
              ff |= DE_CLOSE;
              errcode = wsaEvents.iErrorCode[FD_CLOSE_BIT];
            }
            if (ff != 0) {
              disp->OnPreEvent(ff);
              disp->OnEvent(ff, errcode);
            }
          }
        }
        ASSERT(iterators_.back() == &end);
        iterators_.pop_back();
        ASSERT(iterators_.back() == &i);
        iterators_.pop_back();
      }

      // Reset the network event until new activity occurs
      WSAResetEvent(socket_ev_);
    }

    // Break?
    if (!fWait_)
      break;
    cmsElapsed = TimeSince(msStart);
    if ((cmsWait != kForever) && (cmsElapsed >= cmsWait)) {
       break;
    }
  }

  // Done
  return true;
}
#endif  // WEBRTC_WIN 

}  // namespace rtc