aboutsummaryrefslogtreecommitdiff
path: root/webrtc/p2p/base/stunport.cc
blob: 8f37dd5218bb745b5e06ab6d8b2574faefc9aa44 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
/*
 *  Copyright 2004 The WebRTC Project Authors. All rights reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */

#include "webrtc/p2p/base/stunport.h"

#include "webrtc/p2p/base/common.h"
#include "webrtc/p2p/base/portallocator.h"
#include "webrtc/p2p/base/stun.h"
#include "webrtc/base/checks.h"
#include "webrtc/base/common.h"
#include "webrtc/base/helpers.h"
#include "webrtc/base/ipaddress.h"
#include "webrtc/base/logging.h"
#include "webrtc/base/nethelpers.h"

namespace cricket {

// TODO: Move these to a common place (used in relayport too)
const int KEEPALIVE_DELAY = 10 * 1000;  // 10 seconds - sort timeouts
const int RETRY_TIMEOUT = 50 * 1000;    // ICE says 50 secs
// Stop sending STUN binding requests after this amount of time
// (in milliseconds) because the connection binding requests should keep
// the NAT binding alive.
const int KEEP_ALIVE_TIMEOUT = 2 * 60 * 1000;  // 2 minutes

// Handles a binding request sent to the STUN server.
class StunBindingRequest : public StunRequest {
 public:
  StunBindingRequest(UDPPort* port,
                     const rtc::SocketAddress& addr,
                     uint32_t deadline)
      : port_(port), server_addr_(addr), deadline_(deadline) {
    start_time_ = rtc::Time();
  }

  virtual ~StunBindingRequest() {
  }

  const rtc::SocketAddress& server_addr() const { return server_addr_; }

  virtual void Prepare(StunMessage* request) override {
    request->SetType(STUN_BINDING_REQUEST);
  }

  virtual void OnResponse(StunMessage* response) override {
    const StunAddressAttribute* addr_attr =
        response->GetAddress(STUN_ATTR_MAPPED_ADDRESS);
    if (!addr_attr) {
      LOG(LS_ERROR) << "Binding response missing mapped address.";
    } else if (addr_attr->family() != STUN_ADDRESS_IPV4 &&
               addr_attr->family() != STUN_ADDRESS_IPV6) {
      LOG(LS_ERROR) << "Binding address has bad family";
    } else {
      rtc::SocketAddress addr(addr_attr->ipaddr(), addr_attr->port());
      port_->OnStunBindingRequestSucceeded(server_addr_, addr);
    }

    // We will do a keep-alive regardless of whether this request succeeds.
    // It will be stopped after |deadline_| mostly to conserve the battery life.
    if (rtc::Time() <= deadline_) {
      port_->requests_.SendDelayed(
          new StunBindingRequest(port_, server_addr_, deadline_),
          port_->stun_keepalive_delay());
    }
  }

  virtual void OnErrorResponse(StunMessage* response) override {
    const StunErrorCodeAttribute* attr = response->GetErrorCode();
    if (!attr) {
      LOG(LS_ERROR) << "Bad allocate response error code";
    } else {
      LOG(LS_ERROR) << "Binding error response:"
                 << " class=" << attr->eclass()
                 << " number=" << attr->number()
                 << " reason='" << attr->reason() << "'";
    }

    port_->OnStunBindingOrResolveRequestFailed(server_addr_);

    uint32_t now = rtc::Time();
    if (now <= deadline_ && rtc::TimeDiff(now, start_time_) <= RETRY_TIMEOUT) {
      port_->requests_.SendDelayed(
          new StunBindingRequest(port_, server_addr_, deadline_),
          port_->stun_keepalive_delay());
    }
  }

  virtual void OnTimeout() override {
    LOG(LS_ERROR) << "Binding request timed out from "
      << port_->GetLocalAddress().ToSensitiveString()
      << " (" << port_->Network()->name() << ")";

    port_->OnStunBindingOrResolveRequestFailed(server_addr_);
  }

 private:
  UDPPort* port_;
  const rtc::SocketAddress server_addr_;
  uint32_t start_time_;
  uint32_t deadline_;
};

UDPPort::AddressResolver::AddressResolver(
    rtc::PacketSocketFactory* factory)
    : socket_factory_(factory) {}

UDPPort::AddressResolver::~AddressResolver() {
  for (ResolverMap::iterator it = resolvers_.begin();
       it != resolvers_.end(); ++it) {
    // TODO(guoweis): Change to asynchronous DNS resolution to prevent the hang
    // when passing true to the Destroy() which is a safer way to avoid the code
    // unloaded before the thread exits. Please see webrtc bug 5139.
    it->second->Destroy(false);
  }
}

void UDPPort::AddressResolver::Resolve(
    const rtc::SocketAddress& address) {
  if (resolvers_.find(address) != resolvers_.end())
    return;

  rtc::AsyncResolverInterface* resolver =
      socket_factory_->CreateAsyncResolver();
  resolvers_.insert(
      std::pair<rtc::SocketAddress, rtc::AsyncResolverInterface*>(
          address, resolver));

  resolver->SignalDone.connect(this,
                               &UDPPort::AddressResolver::OnResolveResult);

  resolver->Start(address);
}

bool UDPPort::AddressResolver::GetResolvedAddress(
    const rtc::SocketAddress& input,
    int family,
    rtc::SocketAddress* output) const {
  ResolverMap::const_iterator it = resolvers_.find(input);
  if (it == resolvers_.end())
    return false;

  return it->second->GetResolvedAddress(family, output);
}

void UDPPort::AddressResolver::OnResolveResult(
    rtc::AsyncResolverInterface* resolver) {
  for (ResolverMap::iterator it = resolvers_.begin();
       it != resolvers_.end(); ++it) {
    if (it->second == resolver) {
      SignalDone(it->first, resolver->GetError());
      return;
    }
  }
}

UDPPort::UDPPort(rtc::Thread* thread,
                 rtc::PacketSocketFactory* factory,
                 rtc::Network* network,
                 rtc::AsyncPacketSocket* socket,
                 const std::string& username,
                 const std::string& password,
                 const std::string& origin,
                 bool emit_local_for_anyaddress)
    : Port(thread,
           factory,
           network,
           socket->GetLocalAddress().ipaddr(),
           username,
           password),
      requests_(thread),
      socket_(socket),
      error_(0),
      ready_(false),
      stun_keepalive_delay_(KEEPALIVE_DELAY),
      emit_local_for_anyaddress_(emit_local_for_anyaddress) {
  requests_.set_origin(origin);
}

UDPPort::UDPPort(rtc::Thread* thread,
                 rtc::PacketSocketFactory* factory,
                 rtc::Network* network,
                 const rtc::IPAddress& ip,
                 uint16_t min_port,
                 uint16_t max_port,
                 const std::string& username,
                 const std::string& password,
                 const std::string& origin,
                 bool emit_local_for_anyaddress)
    : Port(thread,
           LOCAL_PORT_TYPE,
           factory,
           network,
           ip,
           min_port,
           max_port,
           username,
           password),
      requests_(thread),
      socket_(NULL),
      error_(0),
      ready_(false),
      stun_keepalive_delay_(KEEPALIVE_DELAY),
      emit_local_for_anyaddress_(emit_local_for_anyaddress) {
  requests_.set_origin(origin);
}

bool UDPPort::Init() {
  if (!SharedSocket()) {
    ASSERT(socket_ == NULL);
    socket_ = socket_factory()->CreateUdpSocket(
        rtc::SocketAddress(ip(), 0), min_port(), max_port());
    if (!socket_) {
      LOG_J(LS_WARNING, this) << "UDP socket creation failed";
      return false;
    }
    socket_->SignalReadPacket.connect(this, &UDPPort::OnReadPacket);
  }
  socket_->SignalSentPacket.connect(this, &UDPPort::OnSentPacket);
  socket_->SignalReadyToSend.connect(this, &UDPPort::OnReadyToSend);
  socket_->SignalAddressReady.connect(this, &UDPPort::OnLocalAddressReady);
  requests_.SignalSendPacket.connect(this, &UDPPort::OnSendPacket);
  return true;
}

UDPPort::~UDPPort() {
  if (!SharedSocket())
    delete socket_;
}

void UDPPort::PrepareAddress() {
  ASSERT(requests_.empty());
  if (socket_->GetState() == rtc::AsyncPacketSocket::STATE_BOUND) {
    OnLocalAddressReady(socket_, socket_->GetLocalAddress());
  }
}

void UDPPort::MaybePrepareStunCandidate() {
  // Sending binding request to the STUN server if address is available to
  // prepare STUN candidate.
  if (!server_addresses_.empty()) {
    SendStunBindingRequests();
  } else {
    // Port is done allocating candidates.
    MaybeSetPortCompleteOrError();
  }
}

Connection* UDPPort::CreateConnection(const Candidate& address,
                                      CandidateOrigin origin) {
  if (!SupportsProtocol(address.protocol())) {
    return NULL;
  }

  if (!IsCompatibleAddress(address.address())) {
    return NULL;
  }

  if (SharedSocket() && Candidates()[0].type() != LOCAL_PORT_TYPE) {
    ASSERT(false);
    return NULL;
  }

  Connection* conn = new ProxyConnection(this, 0, address);
  AddConnection(conn);
  return conn;
}

int UDPPort::SendTo(const void* data, size_t size,
                    const rtc::SocketAddress& addr,
                    const rtc::PacketOptions& options,
                    bool payload) {
  int sent = socket_->SendTo(data, size, addr, options);
  if (sent < 0) {
    error_ = socket_->GetError();
    LOG_J(LS_ERROR, this) << "UDP send of " << size
                          << " bytes failed with error " << error_;
  }
  return sent;
}

int UDPPort::SetOption(rtc::Socket::Option opt, int value) {
  return socket_->SetOption(opt, value);
}

int UDPPort::GetOption(rtc::Socket::Option opt, int* value) {
  return socket_->GetOption(opt, value);
}

int UDPPort::GetError() {
  return error_;
}

void UDPPort::OnLocalAddressReady(rtc::AsyncPacketSocket* socket,
                                  const rtc::SocketAddress& address) {
  // When adapter enumeration is disabled and binding to the any address, the
  // default local address will be issued as a candidate instead if
  // |emit_local_for_anyaddress| is true. This is to allow connectivity for
  // applications which absolutely requires a HOST candidate.
  rtc::SocketAddress addr = address;

  // If MaybeSetDefaultLocalAddress fails, we keep the "any" IP so that at
  // least the port is listening.
  MaybeSetDefaultLocalAddress(&addr);

  AddAddress(addr, addr, rtc::SocketAddress(), UDP_PROTOCOL_NAME, "", "",
             LOCAL_PORT_TYPE, ICE_TYPE_PREFERENCE_HOST, 0, false);
  MaybePrepareStunCandidate();
}

void UDPPort::OnReadPacket(rtc::AsyncPacketSocket* socket,
                           const char* data,
                           size_t size,
                           const rtc::SocketAddress& remote_addr,
                           const rtc::PacketTime& packet_time) {
  ASSERT(socket == socket_);
  ASSERT(!remote_addr.IsUnresolvedIP());

  // Look for a response from the STUN server.
  // Even if the response doesn't match one of our outstanding requests, we
  // will eat it because it might be a response to a retransmitted packet, and
  // we already cleared the request when we got the first response.
  if (server_addresses_.find(remote_addr) != server_addresses_.end()) {
    requests_.CheckResponse(data, size);
    return;
  }

  if (Connection* conn = GetConnection(remote_addr)) {
    conn->OnReadPacket(data, size, packet_time);
  } else {
    Port::OnReadPacket(data, size, remote_addr, PROTO_UDP);
  }
}

void UDPPort::OnSentPacket(rtc::AsyncPacketSocket* socket,
                           const rtc::SentPacket& sent_packet) {
  PortInterface::SignalSentPacket(sent_packet);
}

void UDPPort::OnReadyToSend(rtc::AsyncPacketSocket* socket) {
  Port::OnReadyToSend();
}

void UDPPort::SendStunBindingRequests() {
  // We will keep pinging the stun server to make sure our NAT pin-hole stays
  // open until the deadline (specified in SendStunBindingRequest).
  ASSERT(requests_.empty());

  for (ServerAddresses::const_iterator it = server_addresses_.begin();
       it != server_addresses_.end(); ++it) {
    SendStunBindingRequest(*it);
  }
}

void UDPPort::ResolveStunAddress(const rtc::SocketAddress& stun_addr) {
  if (!resolver_) {
    resolver_.reset(new AddressResolver(socket_factory()));
    resolver_->SignalDone.connect(this, &UDPPort::OnResolveResult);
  }

  LOG_J(LS_INFO, this) << "Starting STUN host lookup for "
                       << stun_addr.ToSensitiveString();
  resolver_->Resolve(stun_addr);
}

void UDPPort::OnResolveResult(const rtc::SocketAddress& input,
                              int error) {
  ASSERT(resolver_.get() != NULL);

  rtc::SocketAddress resolved;
  if (error != 0 ||
      !resolver_->GetResolvedAddress(input, ip().family(), &resolved))  {
    LOG_J(LS_WARNING, this) << "StunPort: stun host lookup received error "
                            << error;
    OnStunBindingOrResolveRequestFailed(input);
    return;
  }

  server_addresses_.erase(input);

  if (server_addresses_.find(resolved) == server_addresses_.end()) {
    server_addresses_.insert(resolved);
    SendStunBindingRequest(resolved);
  }
}

void UDPPort::SendStunBindingRequest(const rtc::SocketAddress& stun_addr) {
  if (stun_addr.IsUnresolvedIP()) {
    ResolveStunAddress(stun_addr);

  } else if (socket_->GetState() == rtc::AsyncPacketSocket::STATE_BOUND) {
    // Check if |server_addr_| is compatible with the port's ip.
    if (IsCompatibleAddress(stun_addr)) {
      requests_.Send(new StunBindingRequest(this, stun_addr,
                                            rtc::Time() + KEEP_ALIVE_TIMEOUT));
    } else {
      // Since we can't send stun messages to the server, we should mark this
      // port ready.
      LOG(LS_WARNING) << "STUN server address is incompatible.";
      OnStunBindingOrResolveRequestFailed(stun_addr);
    }
  }
}

bool UDPPort::MaybeSetDefaultLocalAddress(rtc::SocketAddress* addr) const {
  if (!addr->IsAnyIP() || !emit_local_for_anyaddress_ ||
      !Network()->default_local_address_provider()) {
    return true;
  }
  rtc::IPAddress default_address;
  bool result =
      Network()->default_local_address_provider()->GetDefaultLocalAddress(
          addr->family(), &default_address);
  if (!result || default_address.IsNil()) {
    return false;
  }

  addr->SetIP(default_address);
  return true;
}

void UDPPort::OnStunBindingRequestSucceeded(
    const rtc::SocketAddress& stun_server_addr,
    const rtc::SocketAddress& stun_reflected_addr) {
  if (bind_request_succeeded_servers_.find(stun_server_addr) !=
          bind_request_succeeded_servers_.end()) {
    return;
  }
  bind_request_succeeded_servers_.insert(stun_server_addr);

  // If socket is shared and |stun_reflected_addr| is equal to local socket
  // address, or if the same address has been added by another STUN server,
  // then discarding the stun address.
  // For STUN, related address is the local socket address.
  if ((!SharedSocket() || stun_reflected_addr != socket_->GetLocalAddress()) &&
      !HasCandidateWithAddress(stun_reflected_addr)) {

    rtc::SocketAddress related_address = socket_->GetLocalAddress();
    // If we can't stamp the related address correctly, empty it to avoid leak.
    if (!MaybeSetDefaultLocalAddress(&related_address) ||
        !(candidate_filter() & CF_HOST)) {
      // If candidate filter doesn't have CF_HOST specified, empty raddr to
      // avoid local address leakage.
      related_address = rtc::EmptySocketAddressWithFamily(
          related_address.family());
    }

    AddAddress(stun_reflected_addr, socket_->GetLocalAddress(), related_address,
               UDP_PROTOCOL_NAME, "", "", STUN_PORT_TYPE,
               ICE_TYPE_PREFERENCE_SRFLX, 0, false);
  }
  MaybeSetPortCompleteOrError();
}

void UDPPort::OnStunBindingOrResolveRequestFailed(
    const rtc::SocketAddress& stun_server_addr) {
  if (bind_request_failed_servers_.find(stun_server_addr) !=
          bind_request_failed_servers_.end()) {
    return;
  }
  bind_request_failed_servers_.insert(stun_server_addr);
  MaybeSetPortCompleteOrError();
}

void UDPPort::MaybeSetPortCompleteOrError() {
  if (ready_)
    return;

  // Do not set port ready if we are still waiting for bind responses.
  const size_t servers_done_bind_request = bind_request_failed_servers_.size() +
      bind_request_succeeded_servers_.size();
  if (server_addresses_.size() != servers_done_bind_request) {
    return;
  }

  // Setting ready status.
  ready_ = true;

  // The port is "completed" if there is no stun server provided, or the bind
  // request succeeded for any stun server, or the socket is shared.
  if (server_addresses_.empty() ||
      bind_request_succeeded_servers_.size() > 0 ||
      SharedSocket()) {
    SignalPortComplete(this);
  } else {
    SignalPortError(this);
  }
}

// TODO: merge this with SendTo above.
void UDPPort::OnSendPacket(const void* data, size_t size, StunRequest* req) {
  StunBindingRequest* sreq = static_cast<StunBindingRequest*>(req);
  rtc::PacketOptions options(DefaultDscpValue());
  if (socket_->SendTo(data, size, sreq->server_addr(), options) < 0)
    PLOG(LERROR, socket_->GetError()) << "sendto";
}

bool UDPPort::HasCandidateWithAddress(const rtc::SocketAddress& addr) const {
  const std::vector<Candidate>& existing_candidates = Candidates();
  std::vector<Candidate>::const_iterator it = existing_candidates.begin();
  for (; it != existing_candidates.end(); ++it) {
    if (it->address() == addr)
      return true;
  }
  return false;
}

}  // namespace cricket