summaryrefslogtreecommitdiff
path: root/media/libeffects/lvm/tests/EffectBundleTest.cpp
blob: 018cb7c555fabd7321c0eb9e91c8c0234c412f2b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
/*
 * Copyright 2021 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <system/audio_effects/effect_bassboost.h>
#include <system/audio_effects/effect_equalizer.h>
#include <system/audio_effects/effect_virtualizer.h>
#include "EffectTestHelper.h"

using namespace android;
typedef enum {
    EFFECT_BASS_BOOST,
    EFFECT_EQUALIZER,
    EFFECT_VIRTUALIZER,
    EFFECT_VOLUME
} effect_type_t;

const std::map<effect_type_t, effect_uuid_t> kEffectUuids = {
        // NXP SW BassBoost
        {EFFECT_BASS_BOOST,
         {0x8631f300, 0x72e2, 0x11df, 0xb57e, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}},
        // NXP SW Equalizer
        {EFFECT_EQUALIZER,
         {0xce772f20, 0x847d, 0x11df, 0xbb17, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}},
        // NXP SW Virtualizer
        {EFFECT_VIRTUALIZER,
         {0x1d4033c0, 0x8557, 0x11df, 0x9f2d, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}},
        // NXP SW Volume
        {EFFECT_VOLUME, {0x119341a0, 0x8469, 0x11df, 0x81f9, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}},
};

const size_t kNumEffectUuids = std::size(kEffectUuids);

constexpr float kMinAmplitude = -1.0f;
constexpr float kMaxAmplitude = 1.0f;

using SingleEffectTestParam = std::tuple<int, int, int, int, int>;
class SingleEffectTest : public ::testing::TestWithParam<SingleEffectTestParam> {
  public:
    SingleEffectTest()
        : mChMask(EffectTestHelper::kChMasks[std::get<0>(GetParam())]),
          mChannelCount(audio_channel_count_from_out_mask(mChMask)),
          mSampleRate(EffectTestHelper::kSampleRates[std::get<1>(GetParam())]),
          mFrameCount(EffectTestHelper::kFrameCounts[std::get<2>(GetParam())]),
          mLoopCount(EffectTestHelper::kLoopCounts[std::get<3>(GetParam())]),
          mTotalFrameCount(mFrameCount * mLoopCount),
          mEffectType((effect_type_t)std::get<4>(GetParam())),
          mUuid(kEffectUuids.at(mEffectType)) {}

    const size_t mChMask;
    const size_t mChannelCount;
    const size_t mSampleRate;
    const size_t mFrameCount;
    const size_t mLoopCount;
    const size_t mTotalFrameCount;
    const effect_type_t mEffectType;
    const effect_uuid_t mUuid;
};

// Tests applying a single effect
TEST_P(SingleEffectTest, SimpleProcess) {
    SCOPED_TRACE(testing::Message()
                 << "chMask: " << mChMask << " sampleRate: " << mSampleRate
                 << " frameCount: " << mFrameCount << " loopCount: " << mLoopCount);

    EffectTestHelper effect(&mUuid, mChMask, mChMask, mSampleRate, mFrameCount, mLoopCount);

    ASSERT_NO_FATAL_FAILURE(effect.createEffect());
    ASSERT_NO_FATAL_FAILURE(effect.setConfig());

    // Initialize input buffer with deterministic pseudo-random values
    std::vector<float> input(mTotalFrameCount * mChannelCount);
    std::vector<float> output(mTotalFrameCount * mChannelCount);
    std::minstd_rand gen(mChMask);
    std::uniform_real_distribution<> dis(kMinAmplitude, kMaxAmplitude);
    for (auto& in : input) {
        in = dis(gen);
    }
    ASSERT_NO_FATAL_FAILURE(effect.process(input.data(), output.data()));
    ASSERT_NO_FATAL_FAILURE(effect.releaseEffect());
}

INSTANTIATE_TEST_SUITE_P(
        EffectBundleTestAll, SingleEffectTest,
        ::testing::Combine(::testing::Range(0, (int)EffectTestHelper::kNumChMasks),
                           ::testing::Range(0, (int)EffectTestHelper::kNumSampleRates),
                           ::testing::Range(0, (int)EffectTestHelper::kNumFrameCounts),
                           ::testing::Range(0, (int)EffectTestHelper::kNumLoopCounts),
                           ::testing::Range(0, (int)kNumEffectUuids)));

using SingleEffectComparisonTestParam = std::tuple<int, int, int, int>;
class SingleEffectComparisonTest
    : public ::testing::TestWithParam<SingleEffectComparisonTestParam> {
  public:
    SingleEffectComparisonTest()
        : mSampleRate(EffectTestHelper::kSampleRates[std::get<0>(GetParam())]),
          mFrameCount(EffectTestHelper::kFrameCounts[std::get<1>(GetParam())]),
          mLoopCount(EffectTestHelper::kLoopCounts[std::get<2>(GetParam())]),
          mTotalFrameCount(mFrameCount * mLoopCount),
          mEffectType((effect_type_t)std::get<3>(GetParam())),
          mUuid(kEffectUuids.at(mEffectType)) {}

    const size_t mSampleRate;
    const size_t mFrameCount;
    const size_t mLoopCount;
    const size_t mTotalFrameCount;
    const effect_type_t mEffectType;
    const effect_uuid_t mUuid;
};

// Compares first two channels in multi-channel output to stereo output when same effect is applied
TEST_P(SingleEffectComparisonTest, SimpleProcess) {
    SCOPED_TRACE(testing::Message() << " sampleRate: " << mSampleRate << " frameCount: "
                                    << mFrameCount << " loopCount: " << mLoopCount);

    // Initialize mono input buffer with deterministic pseudo-random values
    std::vector<float> monoInput(mTotalFrameCount);

    std::minstd_rand gen(mSampleRate);
    std::uniform_real_distribution<> dis(kMinAmplitude, kMaxAmplitude);
    for (auto& in : monoInput) {
        in = dis(gen);
    }

    // Generate stereo by repeating mono channel data
    std::vector<float> stereoInput(mTotalFrameCount * FCC_2);
    adjust_channels(monoInput.data(), FCC_1, stereoInput.data(), FCC_2, sizeof(float),
                    mTotalFrameCount * sizeof(float) * FCC_1);

    // Apply effect on stereo channels
    EffectTestHelper stereoEffect(&mUuid, AUDIO_CHANNEL_OUT_STEREO, AUDIO_CHANNEL_OUT_STEREO,
                                  mSampleRate, mFrameCount, mLoopCount);

    ASSERT_NO_FATAL_FAILURE(stereoEffect.createEffect());
    ASSERT_NO_FATAL_FAILURE(stereoEffect.setConfig());

    std::vector<float> stereoOutput(mTotalFrameCount * FCC_2);
    ASSERT_NO_FATAL_FAILURE(stereoEffect.process(stereoInput.data(), stereoOutput.data()));
    ASSERT_NO_FATAL_FAILURE(stereoEffect.releaseEffect());

    // Convert stereo float data to stereo int16_t to be used as reference
    std::vector<int16_t> stereoRefI16(mTotalFrameCount * FCC_2);
    memcpy_to_i16_from_float(stereoRefI16.data(), stereoOutput.data(), mTotalFrameCount * FCC_2);

    for (size_t chMask : EffectTestHelper::kChMasks) {
        size_t channelCount = audio_channel_count_from_out_mask(chMask);
        EffectTestHelper testEffect(&mUuid, chMask, chMask, mSampleRate, mFrameCount, mLoopCount);

        ASSERT_NO_FATAL_FAILURE(testEffect.createEffect());
        ASSERT_NO_FATAL_FAILURE(testEffect.setConfig());

        std::vector<float> testInput(mTotalFrameCount * channelCount);

        // Repeat mono channel data to all the channels
        // adjust_channels() zero fills channels > 2, hence can't be used here
        for (size_t i = 0; i < mTotalFrameCount; ++i) {
            auto* fp = &testInput[i * channelCount];
            std::fill(fp, fp + channelCount, monoInput[i]);
        }

        std::vector<float> testOutput(mTotalFrameCount * channelCount);
        ASSERT_NO_FATAL_FAILURE(testEffect.process(testInput.data(), testOutput.data()));
        ASSERT_NO_FATAL_FAILURE(testEffect.releaseEffect());

        // Extract first two channels
        std::vector<float> stereoTestOutput(mTotalFrameCount * FCC_2);
        adjust_channels(testOutput.data(), channelCount, stereoTestOutput.data(), FCC_2,
                        sizeof(float), mTotalFrameCount * sizeof(float) * channelCount);

        // Convert the test data to int16_t
        std::vector<int16_t> stereoTestI16(mTotalFrameCount * FCC_2);
        memcpy_to_i16_from_float(stereoTestI16.data(), stereoTestOutput.data(),
                                 mTotalFrameCount * FCC_2);

        if (EFFECT_BASS_BOOST == mEffectType) {
            // SNR must be above the threshold
            float snr = computeSnr<int16_t>(stereoRefI16.data(), stereoTestI16.data(),
                                            mTotalFrameCount * FCC_2);
            ASSERT_GT(snr, EffectTestHelper::kSNRThreshold)
                    << "SNR " << snr << "is lower than " << EffectTestHelper::kSNRThreshold;
        } else {
            ASSERT_EQ(0,
                      memcmp(stereoRefI16.data(), stereoTestI16.data(), mTotalFrameCount * FCC_2))
                    << "First two channels do not match with stereo output \n";
        }
    }
}

INSTANTIATE_TEST_SUITE_P(
        EffectBundleTestAll, SingleEffectComparisonTest,
        ::testing::Combine(::testing::Range(0, (int)EffectTestHelper::kNumSampleRates),
                           ::testing::Range(0, (int)EffectTestHelper::kNumFrameCounts),
                           ::testing::Range(0, (int)EffectTestHelper::kNumLoopCounts),
                           ::testing::Range(0, (int)kNumEffectUuids)));

using SingleEffectDefaultSetParamTestParam = std::tuple<int, int, int>;
class SingleEffectDefaultSetParamTest
    : public ::testing::TestWithParam<SingleEffectDefaultSetParamTestParam> {
  public:
    SingleEffectDefaultSetParamTest()
        : mChMask(EffectTestHelper::kChMasks[std::get<0>(GetParam())]),
          mChannelCount(audio_channel_count_from_out_mask(mChMask)),
          mSampleRate(16000),
          mFrameCount(EffectTestHelper::kFrameCounts[std::get<1>(GetParam())]),
          mLoopCount(1),
          mTotalFrameCount(mFrameCount * mLoopCount),
          mEffectType((effect_type_t)std::get<2>(GetParam())),
          mUuid(kEffectUuids.at(mEffectType)) {}

    const size_t mChMask;
    const size_t mChannelCount;
    const size_t mSampleRate;
    const size_t mFrameCount;
    const size_t mLoopCount;
    const size_t mTotalFrameCount;
    const effect_type_t mEffectType;
    const effect_uuid_t mUuid;
};

// Tests verifying that redundant setParam calls do not alter output
TEST_P(SingleEffectDefaultSetParamTest, SimpleProcess) {
    SCOPED_TRACE(testing::Message()
                 << "chMask: " << mChMask << " sampleRate: " << mSampleRate
                 << " frameCount: " << mFrameCount << " loopCount: " << mLoopCount);
    // effect.process() handles mTotalFrameCount * mChannelCount samples in each call.
    // This test calls process() twice per effect, hence total samples when allocating
    // input and output vectors is twice the number of samples processed in one call.
    size_t totalNumSamples = 2 * mTotalFrameCount * mChannelCount;
    // Initialize input buffer with deterministic pseudo-random values
    std::vector<float> input(totalNumSamples);
    std::minstd_rand gen(mChMask);
    std::uniform_real_distribution<> dis(kMinAmplitude, kMaxAmplitude);
    for (auto& in : input) {
        in = dis(gen);
    }

    uint32_t key;
    int32_t value1, value2;
    switch (mEffectType) {
        case EFFECT_BASS_BOOST:
            key = BASSBOOST_PARAM_STRENGTH;
            value1 = 1;
            value2 = 14;
            break;
        case EFFECT_VIRTUALIZER:
            key = VIRTUALIZER_PARAM_STRENGTH;
            value1 = 0;
            value2 = 100;
            break;
        case EFFECT_EQUALIZER:
            key = EQ_PARAM_CUR_PRESET;
            value1 = 0;
            value2 = 1;
            break;
        case EFFECT_VOLUME:
            key = 0 /* VOLUME_PARAM_LEVEL */;
            value1 = 0;
            value2 = -100;
            break;
        default:
            FAIL() << "Unsupported effect type : " << mEffectType;
    }

    EffectTestHelper refEffect(&mUuid, mChMask, mChMask, mSampleRate, mFrameCount, mLoopCount);

    ASSERT_NO_FATAL_FAILURE(refEffect.createEffect());
    ASSERT_NO_FATAL_FAILURE(refEffect.setConfig());

    if (EFFECT_BASS_BOOST == mEffectType) {
        ASSERT_NO_FATAL_FAILURE(refEffect.setParam<int16_t>(key, value1));
    } else {
        ASSERT_NO_FATAL_FAILURE(refEffect.setParam<int32_t>(key, value1));
    }
    std::vector<float> refOutput(totalNumSamples);
    float* pInput = input.data();
    float* pOutput = refOutput.data();
    ASSERT_NO_FATAL_FAILURE(refEffect.process(pInput, pOutput));

    pInput += totalNumSamples / 2;
    pOutput += totalNumSamples / 2;
    ASSERT_NO_FATAL_FAILURE(refEffect.process(pInput, pOutput));
    ASSERT_NO_FATAL_FAILURE(refEffect.releaseEffect());

    EffectTestHelper testEffect(&mUuid, mChMask, mChMask, mSampleRate, mFrameCount, mLoopCount);

    ASSERT_NO_FATAL_FAILURE(testEffect.createEffect());
    ASSERT_NO_FATAL_FAILURE(testEffect.setConfig());

    if (EFFECT_BASS_BOOST == mEffectType) {
        ASSERT_NO_FATAL_FAILURE(testEffect.setParam<int16_t>(key, value1));
    } else {
        ASSERT_NO_FATAL_FAILURE(testEffect.setParam<int32_t>(key, value1));
    }

    std::vector<float> testOutput(totalNumSamples);
    pInput = input.data();
    pOutput = testOutput.data();
    ASSERT_NO_FATAL_FAILURE(testEffect.process(pInput, pOutput));

    // Call setParam once to change the parameters, and then call setParam again
    // to restore the parameters to the initial state, making the first setParam
    // call redundant
    if (EFFECT_BASS_BOOST == mEffectType) {
        ASSERT_NO_FATAL_FAILURE(testEffect.setParam<int16_t>(key, value2));
        ASSERT_NO_FATAL_FAILURE(testEffect.setParam<int16_t>(key, value1));
    } else {
        ASSERT_NO_FATAL_FAILURE(testEffect.setParam<int32_t>(key, value2));
        ASSERT_NO_FATAL_FAILURE(testEffect.setParam<int32_t>(key, value1));
    }

    pInput += totalNumSamples / 2;
    pOutput += totalNumSamples / 2;
    ASSERT_NO_FATAL_FAILURE(testEffect.process(pInput, pOutput));
    ASSERT_NO_FATAL_FAILURE(testEffect.releaseEffect());
    ASSERT_TRUE(areNearlySame(refOutput.data(), testOutput.data(), totalNumSamples))
            << "Outputs do not match with default setParam calls";
}

INSTANTIATE_TEST_SUITE_P(
        EffectBundleTestAll, SingleEffectDefaultSetParamTest,
        ::testing::Combine(::testing::Range(0, (int)EffectTestHelper::kNumChMasks),
                           ::testing::Range(0, (int)EffectTestHelper::kNumFrameCounts),
                           ::testing::Range(0, (int)kNumEffectUuids)));

int main(int argc, char** argv) {
    ::testing::InitGoogleTest(&argc, argv);
    int status = RUN_ALL_TESTS();
    ALOGV("Test result = %d\n", status);
    return status;
}