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authorRob Carr <racarr@google.com>2021-04-02 19:03:09 +0000
committerAndroid (Google) Code Review <android-gerrit@google.com>2021-04-02 19:03:09 +0000
commit782102ccd57110b1979af962ea227a8d715e70c2 (patch)
tree762f2e76fcb7c21fa1331c8c00d650c40f735abf /native
parent1da23870fd319beba054e17b3a11222ad3d1e3d2 (diff)
parentf57c0163f9c6fe8596a56df52a98f3f912f40ef5 (diff)
downloadbase-782102ccd57110b1979af962ea227a8d715e70c2.tar.gz
Merge "ASurfaceTransaction: Add setEnableBackpressure" into sc-dev
Diffstat (limited to 'native')
-rw-r--r--native/android/libandroid.map.txt1
-rw-r--r--native/android/surface_control.cpp14
2 files changed, 15 insertions, 0 deletions
diff --git a/native/android/libandroid.map.txt b/native/android/libandroid.map.txt
index a2fde4ecd3a2..4d137e0e1acc 100644
--- a/native/android/libandroid.map.txt
+++ b/native/android/libandroid.map.txt
@@ -252,6 +252,7 @@ LIBANDROID {
ASurfaceTransaction_setColor; # introduced=29
ASurfaceTransaction_setDamageRegion; # introduced=29
ASurfaceTransaction_setDesiredPresentTime; # introduced=29
+ ASurfaceTransaction_setEnableBackPressure; # introduced=31
ASurfaceTransaction_setFrameRate; # introduced=30
ASurfaceTransaction_setFrameRateWithChangeStrategy; # introduced=31
ASurfaceTransaction_setGeometry; # introduced=29
diff --git a/native/android/surface_control.cpp b/native/android/surface_control.cpp
index 80cf663978a9..e0f637959cfb 100644
--- a/native/android/surface_control.cpp
+++ b/native/android/surface_control.cpp
@@ -656,3 +656,17 @@ void ASurfaceTransaction_setFrameRateWithChangeStrategy(ASurfaceTransaction* aSu
sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
transaction->setFrameRate(surfaceControl, frameRate, compatibility, changeFrameRateStrategy);
}
+
+void ASurfaceTransaction_setEnableBackPressure(ASurfaceTransaction* aSurfaceTransaction,
+ ASurfaceControl* aSurfaceControl,
+ bool enableBackpressure) {
+ CHECK_NOT_NULL(aSurfaceControl);
+ CHECK_NOT_NULL(aSurfaceTransaction);
+
+ sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
+ Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
+
+ const uint32_t flags = enableBackpressure ?
+ layer_state_t::eEnableBackpressure : 0;
+ transaction->setFlags(surfaceControl, flags, layer_state_t::eEnableBackpressure);
+}