/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef JANKTRACKER_H_ #define JANKTRACKER_H_ #include "FrameInfo.h" #include "ProfileData.h" #include "ProfileDataContainer.h" #include "renderthread/TimeLord.h" #include "utils/RingBuffer.h" #include #include #include #include namespace android { namespace uirenderer { enum class JankTrackerType { // The default, means there's no description set Generic, // The profile data represents a package Package, // The profile data is for a specific window Window, }; // Metadata about the ProfileData being collected struct ProfileDataDescription { JankTrackerType type; std::string name; }; // TODO: Replace DrawProfiler with this class JankTracker { public: explicit JankTracker(ProfileDataContainer* globalData, const DisplayInfo& displayInfo); void setDescription(JankTrackerType type, const std::string&& name) { mDescription.type = type; mDescription.name = name; } FrameInfo* startFrame() { return &mFrames.next(); } void finishFrame(const FrameInfo& frame); void dumpStats(int fd) { dumpData(fd, &mDescription, mData.get()); } void dumpFrames(int fd); void reset(); // Exposed for FrameInfoVisualizer // TODO: Figure out a better way to handle this RingBuffer& frames() { return mFrames; } private: void setFrameInterval(nsecs_t frameIntervalNanos); static void dumpData(int fd, const ProfileDataDescription* description, const ProfileData* data); std::array mThresholds; int64_t mFrameInterval; nsecs_t mSwapDeadline; // The amount of time we will erase from the total duration to account // for SF vsync offsets with HWC2 blocking dequeueBuffers. // (Vsync + mDequeueBlockTolerance) is the point at which we expect // SF to have released the buffer normally, so we will forgive up to that // point in time by comparing to (IssueDrawCommandsStart + DequeueDuration) // This is only used if we are in pipelined mode and are using HWC2, // otherwise it's 0. nsecs_t mDequeueTimeForgiveness = 0; ProfileDataContainer mData; ProfileDataContainer* mGlobalData; ProfileDataDescription mDescription; // Ring buffer large enough for 2 seconds worth of frames RingBuffer mFrames; }; } /* namespace uirenderer */ } /* namespace android */ #endif /* JANKTRACKER_H_ */