/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include "graphics_jni_helpers.h" #include #include #include namespace android { using namespace uirenderer; static jboolean TextureLayer_prepare(JNIEnv* env, jobject clazz, jlong layerUpdaterPtr, jint width, jint height, jboolean isOpaque) { DeferredLayerUpdater* layer = reinterpret_cast(layerUpdaterPtr); bool changed = false; changed |= layer->setSize(width, height); changed |= layer->setBlend(!isOpaque); return changed; } static void TextureLayer_setLayerPaint(JNIEnv* env, jobject clazz, jlong layerUpdaterPtr, jlong paintPtr) { DeferredLayerUpdater* layer = reinterpret_cast(layerUpdaterPtr); if (layer) { Paint* paint = reinterpret_cast(paintPtr); layer->setPaint(paint); } } static void TextureLayer_setTransform(JNIEnv* env, jobject clazz, jlong layerUpdaterPtr, jlong matrixPtr) { DeferredLayerUpdater* layer = reinterpret_cast(layerUpdaterPtr); SkMatrix* matrix = reinterpret_cast(matrixPtr); layer->setTransform(matrix); } static void TextureLayer_setSurfaceTexture(JNIEnv* env, jobject clazz, jlong layerUpdaterPtr, jobject surface) { DeferredLayerUpdater* layer = reinterpret_cast(layerUpdaterPtr); ASurfaceTexture* surfaceTexture = ASurfaceTexture_fromSurfaceTexture(env, surface); layer->setSurfaceTexture(AutoTextureRelease(surfaceTexture, &ASurfaceTexture_release)); } static void TextureLayer_updateSurfaceTexture(JNIEnv* env, jobject clazz, jlong layerUpdaterPtr) { DeferredLayerUpdater* layer = reinterpret_cast(layerUpdaterPtr); layer->updateTexImage(); } // ---------------------------------------------------------------------------- // JNI Glue // ---------------------------------------------------------------------------- const char* const kClassPathName = "android/view/TextureLayer"; static const JNINativeMethod gMethods[] = { { "nPrepare", "(JIIZ)Z", (void*) TextureLayer_prepare }, { "nSetLayerPaint", "(JJ)V", (void*) TextureLayer_setLayerPaint }, { "nSetTransform", "(JJ)V", (void*) TextureLayer_setTransform }, { "nSetSurfaceTexture", "(JLandroid/graphics/SurfaceTexture;)V", (void*) TextureLayer_setSurfaceTexture }, { "nUpdateSurfaceTexture", "(J)V", (void*) TextureLayer_updateSurfaceTexture }, }; int register_android_view_TextureLayer(JNIEnv* env) { return RegisterMethodsOrDie(env, kClassPathName, gMethods, NELEM(gMethods)); } };