/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // Provides C++ classes to more easily use the Neural Networks API. // TODO(b/117845862): this should be auto generated from NeuralNetworksWrapper.h. #ifndef ANDROID_FRAMEWORKS_ML_NN_RUNTIME_TEST_TEST_NEURAL_NETWORKS_WRAPPER_H #define ANDROID_FRAMEWORKS_ML_NN_RUNTIME_TEST_TEST_NEURAL_NETWORKS_WRAPPER_H #include #include #include #include #include #include #include #include "NeuralNetworks.h" #include "NeuralNetworksWrapper.h" #include "NeuralNetworksWrapperExtensions.h" namespace android { namespace nn { namespace test_wrapper { using wrapper::Event; using wrapper::ExecutePreference; using wrapper::ExecutePriority; using wrapper::ExtensionModel; using wrapper::ExtensionOperandParams; using wrapper::ExtensionOperandType; using wrapper::OperandType; using wrapper::Result; using wrapper::SymmPerChannelQuantParams; using wrapper::Type; class Memory { public: // Takes ownership of a ANeuralNetworksMemory Memory(ANeuralNetworksMemory* memory) : mMemory(memory) {} Memory(size_t size, int protect, int fd, size_t offset) { mValid = ANeuralNetworksMemory_createFromFd(size, protect, fd, offset, &mMemory) == ANEURALNETWORKS_NO_ERROR; } Memory(AHardwareBuffer* buffer) { mValid = ANeuralNetworksMemory_createFromAHardwareBuffer(buffer, &mMemory) == ANEURALNETWORKS_NO_ERROR; } virtual ~Memory() { ANeuralNetworksMemory_free(mMemory); } // Disallow copy semantics to ensure the runtime object can only be freed // once. Copy semantics could be enabled if some sort of reference counting // or deep-copy system for runtime objects is added later. Memory(const Memory&) = delete; Memory& operator=(const Memory&) = delete; // Move semantics to remove access to the runtime object from the wrapper // object that is being moved. This ensures the runtime object will be // freed only once. Memory(Memory&& other) { *this = std::move(other); } Memory& operator=(Memory&& other) { if (this != &other) { ANeuralNetworksMemory_free(mMemory); mMemory = other.mMemory; mValid = other.mValid; other.mMemory = nullptr; other.mValid = false; } return *this; } ANeuralNetworksMemory* get() const { return mMemory; } bool isValid() const { return mValid; } private: ANeuralNetworksMemory* mMemory = nullptr; bool mValid = true; }; class Model { public: Model() { // TODO handle the value returned by this call ANeuralNetworksModel_create(&mModel); } ~Model() { ANeuralNetworksModel_free(mModel); } // Disallow copy semantics to ensure the runtime object can only be freed // once. Copy semantics could be enabled if some sort of reference counting // or deep-copy system for runtime objects is added later. Model(const Model&) = delete; Model& operator=(const Model&) = delete; // Move semantics to remove access to the runtime object from the wrapper // object that is being moved. This ensures the runtime object will be // freed only once. Model(Model&& other) { *this = std::move(other); } Model& operator=(Model&& other) { if (this != &other) { ANeuralNetworksModel_free(mModel); mModel = other.mModel; mNextOperandId = other.mNextOperandId; mValid = other.mValid; mRelaxed = other.mRelaxed; mFinished = other.mFinished; other.mModel = nullptr; other.mNextOperandId = 0; other.mValid = false; other.mRelaxed = false; other.mFinished = false; } return *this; } Result finish() { if (mValid) { auto result = static_cast(ANeuralNetworksModel_finish(mModel)); if (result != Result::NO_ERROR) { mValid = false; } mFinished = true; return result; } else { return Result::BAD_STATE; } } uint32_t addOperand(const OperandType* type) { if (ANeuralNetworksModel_addOperand(mModel, &(type->operandType)) != ANEURALNETWORKS_NO_ERROR) { mValid = false; } if (type->channelQuant) { if (ANeuralNetworksModel_setOperandSymmPerChannelQuantParams( mModel, mNextOperandId, &type->channelQuant.value().params) != ANEURALNETWORKS_NO_ERROR) { mValid = false; } } return mNextOperandId++; } template uint32_t addConstantOperand(const OperandType* type, const T& value) { static_assert(sizeof(T) <= ANEURALNETWORKS_MAX_SIZE_OF_IMMEDIATELY_COPIED_VALUES, "Values larger than ANEURALNETWORKS_MAX_SIZE_OF_IMMEDIATELY_COPIED_VALUES " "not supported"); uint32_t index = addOperand(type); setOperandValue(index, &value); return index; } uint32_t addModelOperand(const Model* value) { OperandType operandType(Type::MODEL, {}); uint32_t operand = addOperand(&operandType); setOperandValueFromModel(operand, value); return operand; } void setOperandValue(uint32_t index, const void* buffer, size_t length) { if (ANeuralNetworksModel_setOperandValue(mModel, index, buffer, length) != ANEURALNETWORKS_NO_ERROR) { mValid = false; } } template void setOperandValue(uint32_t index, const T* value) { static_assert(!std::is_pointer(), "No operand may have a pointer as its value"); return setOperandValue(index, value, sizeof(T)); } void setOperandValueFromMemory(uint32_t index, const Memory* memory, uint32_t offset, size_t length) { if (ANeuralNetworksModel_setOperandValueFromMemory(mModel, index, memory->get(), offset, length) != ANEURALNETWORKS_NO_ERROR) { mValid = false; } } void setOperandValueFromModel(uint32_t index, const Model* value) { if (ANeuralNetworksModel_setOperandValueFromModel(mModel, index, value->mModel) != ANEURALNETWORKS_NO_ERROR) { mValid = false; } } void addOperation(ANeuralNetworksOperationType type, const std::vector& inputs, const std::vector& outputs) { if (ANeuralNetworksModel_addOperation(mModel, type, static_cast(inputs.size()), inputs.data(), static_cast(outputs.size()), outputs.data()) != ANEURALNETWORKS_NO_ERROR) { mValid = false; } } void identifyInputsAndOutputs(const std::vector& inputs, const std::vector& outputs) { if (ANeuralNetworksModel_identifyInputsAndOutputs( mModel, static_cast(inputs.size()), inputs.data(), static_cast(outputs.size()), outputs.data()) != ANEURALNETWORKS_NO_ERROR) { mValid = false; } } void relaxComputationFloat32toFloat16(bool isRelax) { if (ANeuralNetworksModel_relaxComputationFloat32toFloat16(mModel, isRelax) == ANEURALNETWORKS_NO_ERROR) { mRelaxed = isRelax; } } ANeuralNetworksModel* getHandle() const { return mModel; } bool isValid() const { return mValid; } bool isRelaxed() const { return mRelaxed; } bool isFinished() const { return mFinished; } protected: ANeuralNetworksModel* mModel = nullptr; // We keep track of the operand ID as a convenience to the caller. uint32_t mNextOperandId = 0; bool mValid = true; bool mRelaxed = false; bool mFinished = false; }; class Compilation { public: // On success, createForDevice(s) will return Result::NO_ERROR and the created compilation; // otherwise, it will return the error code and Compilation object wrapping a nullptr handle. static std::pair createForDevice(const Model* model, const ANeuralNetworksDevice* device) { return createForDevices(model, {device}); } static std::pair createForDevices( const Model* model, const std::vector& devices) { ANeuralNetworksCompilation* compilation = nullptr; const Result result = static_cast(ANeuralNetworksCompilation_createForDevices( model->getHandle(), devices.empty() ? nullptr : devices.data(), devices.size(), &compilation)); return {result, Compilation(compilation)}; } Compilation(const Model* model) { int result = ANeuralNetworksCompilation_create(model->getHandle(), &mCompilation); if (result != 0) { // TODO Handle the error } } Compilation() {} ~Compilation() { ANeuralNetworksCompilation_free(mCompilation); } // Disallow copy semantics to ensure the runtime object can only be freed // once. Copy semantics could be enabled if some sort of reference counting // or deep-copy system for runtime objects is added later. Compilation(const Compilation&) = delete; Compilation& operator=(const Compilation&) = delete; // Move semantics to remove access to the runtime object from the wrapper // object that is being moved. This ensures the runtime object will be // freed only once. Compilation(Compilation&& other) { *this = std::move(other); } Compilation& operator=(Compilation&& other) { if (this != &other) { ANeuralNetworksCompilation_free(mCompilation); mCompilation = other.mCompilation; other.mCompilation = nullptr; } return *this; } Result setPreference(ExecutePreference preference) { return static_cast(ANeuralNetworksCompilation_setPreference( mCompilation, static_cast(preference))); } Result setPriority(ExecutePriority priority) { return static_cast(ANeuralNetworksCompilation_setPriority( mCompilation, static_cast(priority))); } Result setCaching(const std::string& cacheDir, const std::vector& token) { if (token.size() != ANEURALNETWORKS_BYTE_SIZE_OF_CACHE_TOKEN) { return Result::BAD_DATA; } return static_cast(ANeuralNetworksCompilation_setCaching( mCompilation, cacheDir.c_str(), token.data())); } Result finish() { return static_cast(ANeuralNetworksCompilation_finish(mCompilation)); } ANeuralNetworksCompilation* getHandle() const { return mCompilation; } protected: // Takes the ownership of ANeuralNetworksCompilation. Compilation(ANeuralNetworksCompilation* compilation) : mCompilation(compilation) {} ANeuralNetworksCompilation* mCompilation = nullptr; }; class Execution { public: Execution(const Compilation* compilation) : mCompilation(compilation->getHandle()) { int result = ANeuralNetworksExecution_create(compilation->getHandle(), &mExecution); if (result != 0) { // TODO Handle the error } } ~Execution() { ANeuralNetworksExecution_free(mExecution); } // Disallow copy semantics to ensure the runtime object can only be freed // once. Copy semantics could be enabled if some sort of reference counting // or deep-copy system for runtime objects is added later. Execution(const Execution&) = delete; Execution& operator=(const Execution&) = delete; // Move semantics to remove access to the runtime object from the wrapper // object that is being moved. This ensures the runtime object will be // freed only once. Execution(Execution&& other) { *this = std::move(other); } Execution& operator=(Execution&& other) { if (this != &other) { ANeuralNetworksExecution_free(mExecution); mCompilation = other.mCompilation; other.mCompilation = nullptr; mExecution = other.mExecution; other.mExecution = nullptr; } return *this; } Result setInput(uint32_t index, const void* buffer, size_t length, const ANeuralNetworksOperandType* type = nullptr) { return static_cast( ANeuralNetworksExecution_setInput(mExecution, index, type, buffer, length)); } template Result setInput(uint32_t index, const T* value, const ANeuralNetworksOperandType* type = nullptr) { static_assert(!std::is_pointer(), "No operand may have a pointer as its value"); return setInput(index, value, sizeof(T), type); } Result setInputFromMemory(uint32_t index, const Memory* memory, uint32_t offset, uint32_t length, const ANeuralNetworksOperandType* type = nullptr) { return static_cast(ANeuralNetworksExecution_setInputFromMemory( mExecution, index, type, memory->get(), offset, length)); } Result setOutput(uint32_t index, void* buffer, size_t length, const ANeuralNetworksOperandType* type = nullptr) { return static_cast( ANeuralNetworksExecution_setOutput(mExecution, index, type, buffer, length)); } template Result setOutput(uint32_t index, T* value, const ANeuralNetworksOperandType* type = nullptr) { static_assert(!std::is_pointer(), "No operand may have a pointer as its value"); return setOutput(index, value, sizeof(T), type); } Result setOutputFromMemory(uint32_t index, const Memory* memory, uint32_t offset, uint32_t length, const ANeuralNetworksOperandType* type = nullptr) { return static_cast(ANeuralNetworksExecution_setOutputFromMemory( mExecution, index, type, memory->get(), offset, length)); } Result setLoopTimeout(uint64_t duration) { return static_cast(ANeuralNetworksExecution_setLoopTimeout(mExecution, duration)); } Result startCompute(Event* event) { ANeuralNetworksEvent* ev = nullptr; Result result = static_cast(ANeuralNetworksExecution_startCompute(mExecution, &ev)); event->set(ev); return result; } Result startComputeWithDependencies(const std::vector& dependencies, uint64_t duration, Event* event) { std::vector deps(dependencies.size()); std::transform(dependencies.begin(), dependencies.end(), deps.begin(), [](const Event* e) { return e->getHandle(); }); ANeuralNetworksEvent* ev = nullptr; Result result = static_cast(ANeuralNetworksExecution_startComputeWithDependencies( mExecution, deps.data(), deps.size(), duration, &ev)); event->set(ev); return result; } Result compute() { switch (mComputeMode) { case ComputeMode::SYNC: { return static_cast(ANeuralNetworksExecution_compute(mExecution)); } case ComputeMode::ASYNC: { ANeuralNetworksEvent* event = nullptr; Result result = static_cast( ANeuralNetworksExecution_startCompute(mExecution, &event)); if (result != Result::NO_ERROR) { return result; } // TODO how to manage the lifetime of events when multiple waiters is not // clear. result = static_cast(ANeuralNetworksEvent_wait(event)); ANeuralNetworksEvent_free(event); return result; } case ComputeMode::BURST: { ANeuralNetworksBurst* burst = nullptr; Result result = static_cast(ANeuralNetworksBurst_create(mCompilation, &burst)); if (result != Result::NO_ERROR) { return result; } result = static_cast( ANeuralNetworksExecution_burstCompute(mExecution, burst)); ANeuralNetworksBurst_free(burst); return result; } case ComputeMode::FENCED: { ANeuralNetworksEvent* event = nullptr; Result result = static_cast(ANeuralNetworksExecution_startComputeWithDependencies( mExecution, nullptr, 0, 0, &event)); if (result != Result::NO_ERROR) { return result; } result = static_cast(ANeuralNetworksEvent_wait(event)); ANeuralNetworksEvent_free(event); return result; } } return Result::BAD_DATA; } // By default, compute() uses the synchronous API. setComputeMode() can be // used to change the behavior of compute() to either: // - use the asynchronous API and then wait for computation to complete // or // - use the burst API // Returns the previous ComputeMode. enum class ComputeMode { SYNC, ASYNC, BURST, FENCED }; static ComputeMode setComputeMode(ComputeMode mode) { ComputeMode oldComputeMode = mComputeMode; mComputeMode = mode; return oldComputeMode; } Result getOutputOperandDimensions(uint32_t index, std::vector* dimensions) { uint32_t rank = 0; Result result = static_cast( ANeuralNetworksExecution_getOutputOperandRank(mExecution, index, &rank)); dimensions->resize(rank); if ((result != Result::NO_ERROR && result != Result::OUTPUT_INSUFFICIENT_SIZE) || rank == 0) { return result; } result = static_cast(ANeuralNetworksExecution_getOutputOperandDimensions( mExecution, index, dimensions->data())); return result; } ANeuralNetworksExecution* getHandle() { return mExecution; }; private: ANeuralNetworksCompilation* mCompilation = nullptr; ANeuralNetworksExecution* mExecution = nullptr; // Initialized to ComputeMode::SYNC in TestNeuralNetworksWrapper.cpp. static ComputeMode mComputeMode; }; } // namespace test_wrapper } // namespace nn } // namespace android #endif // ANDROID_FRAMEWORKS_ML_NN_RUNTIME_TEST_TEST_NEURAL_NETWORKS_WRAPPER_H