// Generated file (from: max_pool_float_3_relaxed.mod.py). Do not edit void CreateModel(Model *model) { OperandType type1(Type::INT32, {}); OperandType type2(Type::TENSOR_FLOAT32, {5, 2, 3, 3}); OperandType type0(Type::TENSOR_FLOAT32, {5, 50, 70, 3}); // Phase 1, operands auto i0 = model->addOperand(&type0); auto stride = model->addOperand(&type1); auto filter = model->addOperand(&type1); auto padding = model->addOperand(&type1); auto relu6_activation = model->addOperand(&type1); auto output = model->addOperand(&type2); // Phase 2, operations static int32_t stride_init[] = {20}; model->setOperandValue(stride, stride_init, sizeof(int32_t) * 1); static int32_t filter_init[] = {20}; model->setOperandValue(filter, filter_init, sizeof(int32_t) * 1); static int32_t padding_init[] = {0}; model->setOperandValue(padding, padding_init, sizeof(int32_t) * 1); static int32_t relu6_activation_init[] = {3}; model->setOperandValue(relu6_activation, relu6_activation_init, sizeof(int32_t) * 1); model->addOperation(ANEURALNETWORKS_MAX_POOL_2D, {i0, padding, padding, padding, padding, stride, stride, filter, filter, relu6_activation}, {output}); // Phase 3, inputs and outputs model->identifyInputsAndOutputs( {i0}, {output}); // Phase 4: set relaxed execution model->relaxComputationFloat32toFloat16(true); assert(model->isValid()); } bool is_ignored(int i) { static std::set ignore = {}; return ignore.find(i) != ignore.end(); }