/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include namespace android { // ---------------------------------------------------------------------------- class IMemoryHeap : public IInterface { public: DECLARE_META_INTERFACE(MemoryHeap) // flags returned by getFlags() enum { READ_ONLY = 0x00000001 }; virtual int getHeapID() const = 0; virtual void* getBase() const = 0; virtual size_t getSize() const = 0; virtual uint32_t getFlags() const = 0; virtual off_t getOffset() const = 0; // these are there just for backward source compatibility int32_t heapID() const { return getHeapID(); } void* base() const { return getBase(); } size_t virtualSize() const { return getSize(); } }; class BnMemoryHeap : public BnInterface { public: // NOLINTNEXTLINE(google-default-arguments) virtual status_t onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags = 0); BnMemoryHeap(); protected: virtual ~BnMemoryHeap(); }; // ---------------------------------------------------------------------------- class IMemory : public IInterface { public: DECLARE_META_INTERFACE(Memory) // NOLINTNEXTLINE(google-default-arguments) virtual sp getMemory(ssize_t* offset=nullptr, size_t* size=nullptr) const = 0; // helpers // Accessing the underlying pointer must be done with caution, as there are // some inherent security risks associated with it. When receiving an // IMemory from an untrusted process, there is currently no way to guarantee // that this process would't change the content after the fact. This may // lead to TOC/TOU class of security bugs. In most cases, when performance // is not an issue, the recommended practice is to immediately copy the // buffer upon reception, then work with the copy, e.g.: // // std::string private_copy(mem.size(), '\0'); // memcpy(private_copy.data(), mem.unsecurePointer(), mem.size()); // // In cases where performance is an issue, this matter must be addressed on // an ad-hoc basis. void* unsecurePointer() const; size_t size() const; ssize_t offset() const; private: // These are now deprecated and are left here for backward-compatibility // with prebuilts that may reference these symbol at runtime. // Instead, new code should use unsecurePointer()/unsecureFastPointer(), // which do the same thing, but make it more obvious that there are some // security-related pitfalls associated with them. void* pointer() const; void* fastPointer(const sp& heap, ssize_t offset) const; }; class BnMemory : public BnInterface { public: // NOLINTNEXTLINE(google-default-arguments) virtual status_t onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags = 0); BnMemory(); protected: virtual ~BnMemory(); }; // ---------------------------------------------------------------------------- } // namespace android