/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "Input" //#define LOG_NDEBUG 0 #include #include #include #include #include #include #ifdef __ANDROID__ #include #include #endif namespace android { const char* motionClassificationToString(MotionClassification classification) { switch (classification) { case MotionClassification::NONE: return "NONE"; case MotionClassification::AMBIGUOUS_GESTURE: return "AMBIGUOUS_GESTURE"; case MotionClassification::DEEP_PRESS: return "DEEP_PRESS"; } } // --- IdGenerator --- IdGenerator::IdGenerator(Source source) : mSource(source) {} int32_t IdGenerator::nextId() const { constexpr uint32_t SEQUENCE_NUMBER_MASK = ~SOURCE_MASK; int32_t id = 0; // Avoid building against syscall getrandom(2) on host, which will fail build on Mac. Host doesn't // use sequence number so just always return mSource. #ifdef __ANDROID__ constexpr size_t BUF_LEN = sizeof(id); size_t totalBytes = 0; while (totalBytes < BUF_LEN) { ssize_t bytes = TEMP_FAILURE_RETRY(getrandom(&id, BUF_LEN, GRND_NONBLOCK)); if (CC_UNLIKELY(bytes < 0)) { ALOGW("Failed to fill in random number for sequence number: %s.", strerror(errno)); id = 0; break; } totalBytes += bytes; } #endif // __ANDROID__ return (id & SEQUENCE_NUMBER_MASK) | static_cast(mSource); } // --- InputEvent --- const char* inputEventTypeToString(int32_t type) { switch (type) { case AINPUT_EVENT_TYPE_KEY: { return "KEY"; } case AINPUT_EVENT_TYPE_MOTION: { return "MOTION"; } case AINPUT_EVENT_TYPE_FOCUS: { return "FOCUS"; } } return "UNKNOWN"; } VerifiedKeyEvent verifiedKeyEventFromKeyEvent(const KeyEvent& event) { return {{VerifiedInputEvent::Type::KEY, event.getDeviceId(), event.getEventTime(), event.getSource(), event.getDisplayId()}, event.getAction(), event.getDownTime(), event.getFlags() & VERIFIED_KEY_EVENT_FLAGS, event.getKeyCode(), event.getScanCode(), event.getMetaState(), event.getRepeatCount()}; } VerifiedMotionEvent verifiedMotionEventFromMotionEvent(const MotionEvent& event) { return {{VerifiedInputEvent::Type::MOTION, event.getDeviceId(), event.getEventTime(), event.getSource(), event.getDisplayId()}, event.getRawX(0), event.getRawY(0), event.getActionMasked(), event.getDownTime(), event.getFlags() & VERIFIED_MOTION_EVENT_FLAGS, event.getMetaState(), event.getButtonState()}; } void InputEvent::initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId, std::array hmac) { mId = id; mDeviceId = deviceId; mSource = source; mDisplayId = displayId; mHmac = hmac; } void InputEvent::initialize(const InputEvent& from) { mId = from.mId; mDeviceId = from.mDeviceId; mSource = from.mSource; mDisplayId = from.mDisplayId; mHmac = from.mHmac; } int32_t InputEvent::nextId() { static IdGenerator idGen(IdGenerator::Source::OTHER); return idGen.nextId(); } // --- KeyEvent --- const char* KeyEvent::getLabel(int32_t keyCode) { return getLabelByKeyCode(keyCode); } int32_t KeyEvent::getKeyCodeFromLabel(const char* label) { return getKeyCodeByLabel(label); } void KeyEvent::initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId, std::array hmac, int32_t action, int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState, int32_t repeatCount, nsecs_t downTime, nsecs_t eventTime) { InputEvent::initialize(id, deviceId, source, displayId, hmac); mAction = action; mFlags = flags; mKeyCode = keyCode; mScanCode = scanCode; mMetaState = metaState; mRepeatCount = repeatCount; mDownTime = downTime; mEventTime = eventTime; } void KeyEvent::initialize(const KeyEvent& from) { InputEvent::initialize(from); mAction = from.mAction; mFlags = from.mFlags; mKeyCode = from.mKeyCode; mScanCode = from.mScanCode; mMetaState = from.mMetaState; mRepeatCount = from.mRepeatCount; mDownTime = from.mDownTime; mEventTime = from.mEventTime; } const char* KeyEvent::actionToString(int32_t action) { // Convert KeyEvent action to string switch (action) { case AKEY_EVENT_ACTION_DOWN: return "DOWN"; case AKEY_EVENT_ACTION_UP: return "UP"; case AKEY_EVENT_ACTION_MULTIPLE: return "MULTIPLE"; } return "UNKNOWN"; } // --- PointerCoords --- float PointerCoords::getAxisValue(int32_t axis) const { if (axis < 0 || axis > 63 || !BitSet64::hasBit(bits, axis)){ return 0; } return values[BitSet64::getIndexOfBit(bits, axis)]; } status_t PointerCoords::setAxisValue(int32_t axis, float value) { if (axis < 0 || axis > 63) { return NAME_NOT_FOUND; } uint32_t index = BitSet64::getIndexOfBit(bits, axis); if (!BitSet64::hasBit(bits, axis)) { if (value == 0) { return OK; // axes with value 0 do not need to be stored } uint32_t count = BitSet64::count(bits); if (count >= MAX_AXES) { tooManyAxes(axis); return NO_MEMORY; } BitSet64::markBit(bits, axis); for (uint32_t i = count; i > index; i--) { values[i] = values[i - 1]; } } values[index] = value; return OK; } static inline void scaleAxisValue(PointerCoords& c, int axis, float scaleFactor) { float value = c.getAxisValue(axis); if (value != 0) { c.setAxisValue(axis, value * scaleFactor); } } void PointerCoords::scale(float globalScaleFactor, float windowXScale, float windowYScale) { // No need to scale pressure or size since they are normalized. // No need to scale orientation since it is meaningless to do so. // If there is a global scale factor, it is included in the windowX/YScale // so we don't need to apply it twice to the X/Y axes. // However we don't want to apply any windowXYScale not included in the global scale // to the TOUCH_MAJOR/MINOR coordinates. scaleAxisValue(*this, AMOTION_EVENT_AXIS_X, windowXScale); scaleAxisValue(*this, AMOTION_EVENT_AXIS_Y, windowYScale); scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOUCH_MAJOR, globalScaleFactor); scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOUCH_MINOR, globalScaleFactor); scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOOL_MAJOR, globalScaleFactor); scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOOL_MINOR, globalScaleFactor); } void PointerCoords::scale(float globalScaleFactor) { scale(globalScaleFactor, globalScaleFactor, globalScaleFactor); } void PointerCoords::applyOffset(float xOffset, float yOffset) { setAxisValue(AMOTION_EVENT_AXIS_X, getX() + xOffset); setAxisValue(AMOTION_EVENT_AXIS_Y, getY() + yOffset); } #ifdef __ANDROID__ status_t PointerCoords::readFromParcel(Parcel* parcel) { bits = parcel->readInt64(); uint32_t count = BitSet64::count(bits); if (count > MAX_AXES) { return BAD_VALUE; } for (uint32_t i = 0; i < count; i++) { values[i] = parcel->readFloat(); } return OK; } status_t PointerCoords::writeToParcel(Parcel* parcel) const { parcel->writeInt64(bits); uint32_t count = BitSet64::count(bits); for (uint32_t i = 0; i < count; i++) { parcel->writeFloat(values[i]); } return OK; } #endif void PointerCoords::tooManyAxes(int axis) { ALOGW("Could not set value for axis %d because the PointerCoords structure is full and " "cannot contain more than %d axis values.", axis, int(MAX_AXES)); } bool PointerCoords::operator==(const PointerCoords& other) const { if (bits != other.bits) { return false; } uint32_t count = BitSet64::count(bits); for (uint32_t i = 0; i < count; i++) { if (values[i] != other.values[i]) { return false; } } return true; } void PointerCoords::copyFrom(const PointerCoords& other) { bits = other.bits; uint32_t count = BitSet64::count(bits); for (uint32_t i = 0; i < count; i++) { values[i] = other.values[i]; } } // --- PointerProperties --- bool PointerProperties::operator==(const PointerProperties& other) const { return id == other.id && toolType == other.toolType; } void PointerProperties::copyFrom(const PointerProperties& other) { id = other.id; toolType = other.toolType; } // --- MotionEvent --- void MotionEvent::initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId, std::array hmac, int32_t action, int32_t actionButton, int32_t flags, int32_t edgeFlags, int32_t metaState, int32_t buttonState, MotionClassification classification, float xScale, float yScale, float xOffset, float yOffset, float xPrecision, float yPrecision, float rawXCursorPosition, float rawYCursorPosition, nsecs_t downTime, nsecs_t eventTime, size_t pointerCount, const PointerProperties* pointerProperties, const PointerCoords* pointerCoords) { InputEvent::initialize(id, deviceId, source, displayId, hmac); mAction = action; mActionButton = actionButton; mFlags = flags; mEdgeFlags = edgeFlags; mMetaState = metaState; mButtonState = buttonState; mClassification = classification; mXScale = xScale; mYScale = yScale; mXOffset = xOffset; mYOffset = yOffset; mXPrecision = xPrecision; mYPrecision = yPrecision; mRawXCursorPosition = rawXCursorPosition; mRawYCursorPosition = rawYCursorPosition; mDownTime = downTime; mPointerProperties.clear(); mPointerProperties.appendArray(pointerProperties, pointerCount); mSampleEventTimes.clear(); mSamplePointerCoords.clear(); addSample(eventTime, pointerCoords); } void MotionEvent::copyFrom(const MotionEvent* other, bool keepHistory) { InputEvent::initialize(other->mId, other->mDeviceId, other->mSource, other->mDisplayId, other->mHmac); mAction = other->mAction; mActionButton = other->mActionButton; mFlags = other->mFlags; mEdgeFlags = other->mEdgeFlags; mMetaState = other->mMetaState; mButtonState = other->mButtonState; mClassification = other->mClassification; mXScale = other->mXScale; mYScale = other->mYScale; mXOffset = other->mXOffset; mYOffset = other->mYOffset; mXPrecision = other->mXPrecision; mYPrecision = other->mYPrecision; mRawXCursorPosition = other->mRawXCursorPosition; mRawYCursorPosition = other->mRawYCursorPosition; mDownTime = other->mDownTime; mPointerProperties = other->mPointerProperties; if (keepHistory) { mSampleEventTimes = other->mSampleEventTimes; mSamplePointerCoords = other->mSamplePointerCoords; } else { mSampleEventTimes.clear(); mSampleEventTimes.push(other->getEventTime()); mSamplePointerCoords.clear(); size_t pointerCount = other->getPointerCount(); size_t historySize = other->getHistorySize(); mSamplePointerCoords.appendArray(other->mSamplePointerCoords.array() + (historySize * pointerCount), pointerCount); } } void MotionEvent::addSample( int64_t eventTime, const PointerCoords* pointerCoords) { mSampleEventTimes.push(eventTime); mSamplePointerCoords.appendArray(pointerCoords, getPointerCount()); } float MotionEvent::getXCursorPosition() const { const float rawX = getRawXCursorPosition(); return rawX * mXScale + mXOffset; } float MotionEvent::getYCursorPosition() const { const float rawY = getRawYCursorPosition(); return rawY * mYScale + mYOffset; } void MotionEvent::setCursorPosition(float x, float y) { mRawXCursorPosition = (x - mXOffset) / mXScale; mRawYCursorPosition = (y - mYOffset) / mYScale; } const PointerCoords* MotionEvent::getRawPointerCoords(size_t pointerIndex) const { return &mSamplePointerCoords[getHistorySize() * getPointerCount() + pointerIndex]; } float MotionEvent::getRawAxisValue(int32_t axis, size_t pointerIndex) const { return getRawPointerCoords(pointerIndex)->getAxisValue(axis); } float MotionEvent::getAxisValue(int32_t axis, size_t pointerIndex) const { float value = getRawPointerCoords(pointerIndex)->getAxisValue(axis); switch (axis) { case AMOTION_EVENT_AXIS_X: return value * mXScale + mXOffset; case AMOTION_EVENT_AXIS_Y: return value * mYScale + mYOffset; } return value; } const PointerCoords* MotionEvent::getHistoricalRawPointerCoords( size_t pointerIndex, size_t historicalIndex) const { return &mSamplePointerCoords[historicalIndex * getPointerCount() + pointerIndex]; } float MotionEvent::getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex, size_t historicalIndex) const { return getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->getAxisValue(axis); } float MotionEvent::getHistoricalAxisValue(int32_t axis, size_t pointerIndex, size_t historicalIndex) const { float value = getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->getAxisValue(axis); switch (axis) { case AMOTION_EVENT_AXIS_X: return value * mXScale + mXOffset; case AMOTION_EVENT_AXIS_Y: return value * mYScale + mYOffset; } return value; } ssize_t MotionEvent::findPointerIndex(int32_t pointerId) const { size_t pointerCount = mPointerProperties.size(); for (size_t i = 0; i < pointerCount; i++) { if (mPointerProperties.itemAt(i).id == pointerId) { return i; } } return -1; } void MotionEvent::offsetLocation(float xOffset, float yOffset) { mXOffset += xOffset; mYOffset += yOffset; } void MotionEvent::scale(float globalScaleFactor) { mXOffset *= globalScaleFactor; mYOffset *= globalScaleFactor; mXPrecision *= globalScaleFactor; mYPrecision *= globalScaleFactor; size_t numSamples = mSamplePointerCoords.size(); for (size_t i = 0; i < numSamples; i++) { mSamplePointerCoords.editItemAt(i).scale(globalScaleFactor); } } static void transformPoint(const float matrix[9], float x, float y, float *outX, float *outY) { // Apply perspective transform like Skia. float newX = matrix[0] * x + matrix[1] * y + matrix[2]; float newY = matrix[3] * x + matrix[4] * y + matrix[5]; float newZ = matrix[6] * x + matrix[7] * y + matrix[8]; if (newZ) { newZ = 1.0f / newZ; } *outX = newX * newZ; *outY = newY * newZ; } static float transformAngle(const float matrix[9], float angleRadians, float originX, float originY) { // Construct and transform a vector oriented at the specified clockwise angle from vertical. // Coordinate system: down is increasing Y, right is increasing X. float x = sinf(angleRadians); float y = -cosf(angleRadians); transformPoint(matrix, x, y, &x, &y); x -= originX; y -= originY; // Derive the transformed vector's clockwise angle from vertical. float result = atan2f(x, -y); if (result < - M_PI_2) { result += M_PI; } else if (result > M_PI_2) { result -= M_PI; } return result; } void MotionEvent::transform(const float matrix[9]) { // The tricky part of this implementation is to preserve the value of // rawX and rawY. So we apply the transformation to the first point // then derive an appropriate new X/Y offset that will preserve rawX // and rawY for that point. float oldXOffset = mXOffset; float oldYOffset = mYOffset; float newX, newY; float scaledRawX = getRawX(0) * mXScale; float scaledRawY = getRawY(0) * mYScale; transformPoint(matrix, scaledRawX + oldXOffset, scaledRawY + oldYOffset, &newX, &newY); mXOffset = newX - scaledRawX; mYOffset = newY - scaledRawY; // Determine how the origin is transformed by the matrix so that we // can transform orientation vectors. float originX, originY; transformPoint(matrix, 0, 0, &originX, &originY); // Apply the transformation to cursor position. if (isValidCursorPosition(mRawXCursorPosition, mRawYCursorPosition)) { float x = mRawXCursorPosition * mXScale + oldXOffset; float y = mRawYCursorPosition * mYScale + oldYOffset; transformPoint(matrix, x, y, &x, &y); mRawXCursorPosition = (x - mXOffset) / mXScale; mRawYCursorPosition = (y - mYOffset) / mYScale; } // Apply the transformation to all samples. size_t numSamples = mSamplePointerCoords.size(); for (size_t i = 0; i < numSamples; i++) { PointerCoords& c = mSamplePointerCoords.editItemAt(i); float x = c.getAxisValue(AMOTION_EVENT_AXIS_X) * mXScale + oldXOffset; float y = c.getAxisValue(AMOTION_EVENT_AXIS_Y) * mYScale + oldYOffset; transformPoint(matrix, x, y, &x, &y); c.setAxisValue(AMOTION_EVENT_AXIS_X, (x - mXOffset) / mXScale); c.setAxisValue(AMOTION_EVENT_AXIS_Y, (y - mYOffset) / mYScale); float orientation = c.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION); c.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, transformAngle(matrix, orientation, originX, originY)); } } #ifdef __ANDROID__ status_t MotionEvent::readFromParcel(Parcel* parcel) { size_t pointerCount = parcel->readInt32(); size_t sampleCount = parcel->readInt32(); if (pointerCount == 0 || pointerCount > MAX_POINTERS || sampleCount == 0 || sampleCount > MAX_SAMPLES) { return BAD_VALUE; } mId = parcel->readInt32(); mDeviceId = parcel->readInt32(); mSource = parcel->readUint32(); mDisplayId = parcel->readInt32(); std::vector hmac; status_t result = parcel->readByteVector(&hmac); if (result != OK || hmac.size() != 32) { return BAD_VALUE; } std::move(hmac.begin(), hmac.begin() + hmac.size(), mHmac.begin()); mAction = parcel->readInt32(); mActionButton = parcel->readInt32(); mFlags = parcel->readInt32(); mEdgeFlags = parcel->readInt32(); mMetaState = parcel->readInt32(); mButtonState = parcel->readInt32(); mClassification = static_cast(parcel->readByte()); mXScale = parcel->readFloat(); mYScale = parcel->readFloat(); mXOffset = parcel->readFloat(); mYOffset = parcel->readFloat(); mXPrecision = parcel->readFloat(); mYPrecision = parcel->readFloat(); mRawXCursorPosition = parcel->readFloat(); mRawYCursorPosition = parcel->readFloat(); mDownTime = parcel->readInt64(); mPointerProperties.clear(); mPointerProperties.setCapacity(pointerCount); mSampleEventTimes.clear(); mSampleEventTimes.setCapacity(sampleCount); mSamplePointerCoords.clear(); mSamplePointerCoords.setCapacity(sampleCount * pointerCount); for (size_t i = 0; i < pointerCount; i++) { mPointerProperties.push(); PointerProperties& properties = mPointerProperties.editTop(); properties.id = parcel->readInt32(); properties.toolType = parcel->readInt32(); } while (sampleCount > 0) { sampleCount--; mSampleEventTimes.push(parcel->readInt64()); for (size_t i = 0; i < pointerCount; i++) { mSamplePointerCoords.push(); status_t status = mSamplePointerCoords.editTop().readFromParcel(parcel); if (status) { return status; } } } return OK; } status_t MotionEvent::writeToParcel(Parcel* parcel) const { size_t pointerCount = mPointerProperties.size(); size_t sampleCount = mSampleEventTimes.size(); parcel->writeInt32(pointerCount); parcel->writeInt32(sampleCount); parcel->writeInt32(mId); parcel->writeInt32(mDeviceId); parcel->writeUint32(mSource); parcel->writeInt32(mDisplayId); std::vector hmac(mHmac.begin(), mHmac.end()); parcel->writeByteVector(hmac); parcel->writeInt32(mAction); parcel->writeInt32(mActionButton); parcel->writeInt32(mFlags); parcel->writeInt32(mEdgeFlags); parcel->writeInt32(mMetaState); parcel->writeInt32(mButtonState); parcel->writeByte(static_cast(mClassification)); parcel->writeFloat(mXScale); parcel->writeFloat(mYScale); parcel->writeFloat(mXOffset); parcel->writeFloat(mYOffset); parcel->writeFloat(mXPrecision); parcel->writeFloat(mYPrecision); parcel->writeFloat(mRawXCursorPosition); parcel->writeFloat(mRawYCursorPosition); parcel->writeInt64(mDownTime); for (size_t i = 0; i < pointerCount; i++) { const PointerProperties& properties = mPointerProperties.itemAt(i); parcel->writeInt32(properties.id); parcel->writeInt32(properties.toolType); } const PointerCoords* pc = mSamplePointerCoords.array(); for (size_t h = 0; h < sampleCount; h++) { parcel->writeInt64(mSampleEventTimes.itemAt(h)); for (size_t i = 0; i < pointerCount; i++) { status_t status = (pc++)->writeToParcel(parcel); if (status) { return status; } } } return OK; } #endif bool MotionEvent::isTouchEvent(uint32_t source, int32_t action) { if (source & AINPUT_SOURCE_CLASS_POINTER) { // Specifically excludes HOVER_MOVE and SCROLL. switch (action & AMOTION_EVENT_ACTION_MASK) { case AMOTION_EVENT_ACTION_DOWN: case AMOTION_EVENT_ACTION_MOVE: case AMOTION_EVENT_ACTION_UP: case AMOTION_EVENT_ACTION_POINTER_DOWN: case AMOTION_EVENT_ACTION_POINTER_UP: case AMOTION_EVENT_ACTION_CANCEL: case AMOTION_EVENT_ACTION_OUTSIDE: return true; } } return false; } const char* MotionEvent::getLabel(int32_t axis) { return getAxisLabel(axis); } int32_t MotionEvent::getAxisFromLabel(const char* label) { return getAxisByLabel(label); } const char* MotionEvent::actionToString(int32_t action) { // Convert MotionEvent action to string switch (action & AMOTION_EVENT_ACTION_MASK) { case AMOTION_EVENT_ACTION_DOWN: return "DOWN"; case AMOTION_EVENT_ACTION_MOVE: return "MOVE"; case AMOTION_EVENT_ACTION_UP: return "UP"; case AMOTION_EVENT_ACTION_CANCEL: return "CANCEL"; case AMOTION_EVENT_ACTION_POINTER_DOWN: return "POINTER_DOWN"; case AMOTION_EVENT_ACTION_POINTER_UP: return "POINTER_UP"; } return "UNKNOWN"; } // --- FocusEvent --- void FocusEvent::initialize(int32_t id, bool hasFocus, bool inTouchMode) { InputEvent::initialize(id, ReservedInputDeviceId::VIRTUAL_KEYBOARD_ID, AINPUT_SOURCE_UNKNOWN, ADISPLAY_ID_NONE, INVALID_HMAC); mHasFocus = hasFocus; mInTouchMode = inTouchMode; } void FocusEvent::initialize(const FocusEvent& from) { InputEvent::initialize(from); mHasFocus = from.mHasFocus; mInTouchMode = from.mInTouchMode; } // --- PooledInputEventFactory --- PooledInputEventFactory::PooledInputEventFactory(size_t maxPoolSize) : mMaxPoolSize(maxPoolSize) { } PooledInputEventFactory::~PooledInputEventFactory() { } KeyEvent* PooledInputEventFactory::createKeyEvent() { if (mKeyEventPool.empty()) { return new KeyEvent(); } KeyEvent* event = mKeyEventPool.front().release(); mKeyEventPool.pop(); return event; } MotionEvent* PooledInputEventFactory::createMotionEvent() { if (mMotionEventPool.empty()) { return new MotionEvent(); } MotionEvent* event = mMotionEventPool.front().release(); mMotionEventPool.pop(); return event; } FocusEvent* PooledInputEventFactory::createFocusEvent() { if (mFocusEventPool.empty()) { return new FocusEvent(); } FocusEvent* event = mFocusEventPool.front().release(); mFocusEventPool.pop(); return event; } void PooledInputEventFactory::recycle(InputEvent* event) { switch (event->getType()) { case AINPUT_EVENT_TYPE_KEY: if (mKeyEventPool.size() < mMaxPoolSize) { mKeyEventPool.push(std::unique_ptr(static_cast(event))); return; } break; case AINPUT_EVENT_TYPE_MOTION: if (mMotionEventPool.size() < mMaxPoolSize) { mMotionEventPool.push(std::unique_ptr(static_cast(event))); return; } break; case AINPUT_EVENT_TYPE_FOCUS: if (mFocusEventPool.size() < mMaxPoolSize) { mFocusEventPool.push(std::unique_ptr(static_cast(event))); return; } break; } delete event; } } // namespace android