/* * Copyright 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // TODO(b/129481165): remove the #pragma below and fix conversion issues #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wconversion" #undef LOG_TAG #define LOG_TAG "SurfaceInterceptor" #define ATRACE_TAG ATRACE_TAG_GRAPHICS #include "Layer.h" #include "SurfaceFlinger.h" #include "SurfaceInterceptor.h" #include #include #include #include namespace android { // ---------------------------------------------------------------------------- // TODO(marissaw): add new layer state values to SurfaceInterceptor SurfaceInterceptor::~SurfaceInterceptor() = default; namespace impl { SurfaceInterceptor::SurfaceInterceptor(SurfaceFlinger* flinger) : mFlinger(flinger) { } void SurfaceInterceptor::enable(const SortedVector>& layers, const DefaultKeyedVector< wp, DisplayDeviceState>& displays) { if (mEnabled) { return; } ATRACE_CALL(); mEnabled = true; std::lock_guard protoGuard(mTraceMutex); saveExistingDisplaysLocked(displays); saveExistingSurfacesLocked(layers); } void SurfaceInterceptor::disable() { if (!mEnabled) { return; } ATRACE_CALL(); std::lock_guard protoGuard(mTraceMutex); mEnabled = false; status_t err(writeProtoFileLocked()); ALOGE_IF(err == PERMISSION_DENIED, "Could not save the proto file! Permission denied"); ALOGE_IF(err == NOT_ENOUGH_DATA, "Could not save the proto file! There are missing fields"); mTrace.Clear(); } bool SurfaceInterceptor::isEnabled() { return mEnabled; } void SurfaceInterceptor::saveExistingDisplaysLocked( const DefaultKeyedVector< wp, DisplayDeviceState>& displays) { // Caveat: The initial snapshot does not capture the power mode of the existing displays ATRACE_CALL(); for (size_t i = 0 ; i < displays.size() ; i++) { addDisplayCreationLocked(createTraceIncrementLocked(), displays[i]); addInitialDisplayStateLocked(createTraceIncrementLocked(), displays[i]); } } void SurfaceInterceptor::saveExistingSurfacesLocked(const SortedVector>& layers) { ATRACE_CALL(); for (const auto& l : layers) { l->traverseInZOrder(LayerVector::StateSet::Drawing, [this](Layer* layer) { addSurfaceCreationLocked(createTraceIncrementLocked(), layer); addInitialSurfaceStateLocked(createTraceIncrementLocked(), layer); }); } } void SurfaceInterceptor::addInitialSurfaceStateLocked(Increment* increment, const sp& layer) { Transaction* transaction(increment->mutable_transaction()); const uint32_t layerFlags = layer->getTransactionFlags(); transaction->set_synchronous(layerFlags & BnSurfaceComposer::eSynchronous); transaction->set_animation(layerFlags & BnSurfaceComposer::eAnimation); const int32_t layerId(getLayerId(layer)); addPositionLocked(transaction, layerId, layer->mCurrentState.active_legacy.transform.tx(), layer->mCurrentState.active_legacy.transform.ty()); addDepthLocked(transaction, layerId, layer->mCurrentState.z); addAlphaLocked(transaction, layerId, layer->mCurrentState.color.a); addTransparentRegionLocked(transaction, layerId, layer->mCurrentState.activeTransparentRegion_legacy); addLayerStackLocked(transaction, layerId, layer->mCurrentState.layerStack); addCropLocked(transaction, layerId, layer->mCurrentState.crop_legacy); addCornerRadiusLocked(transaction, layerId, layer->mCurrentState.cornerRadius); addBackgroundBlurRadiusLocked(transaction, layerId, layer->mCurrentState.backgroundBlurRadius); if (layer->mCurrentState.barrierLayer_legacy != nullptr) { addDeferTransactionLocked(transaction, layerId, layer->mCurrentState.barrierLayer_legacy.promote(), layer->mCurrentState.frameNumber_legacy); } addOverrideScalingModeLocked(transaction, layerId, layer->getEffectiveScalingMode()); addFlagsLocked(transaction, layerId, layer->mCurrentState.flags, layer_state_t::eLayerHidden | layer_state_t::eLayerOpaque | layer_state_t::eLayerSecure); addReparentLocked(transaction, layerId, getLayerIdFromWeakRef(layer->mCurrentParent)); addDetachChildrenLocked(transaction, layerId, layer->isLayerDetached()); addRelativeParentLocked(transaction, layerId, getLayerIdFromWeakRef(layer->mCurrentState.zOrderRelativeOf), layer->mCurrentState.z); addShadowRadiusLocked(transaction, layerId, layer->mCurrentState.shadowRadius); addTrustedOverlayLocked(transaction, layerId, layer->mDrawingState.isTrustedOverlay); } void SurfaceInterceptor::addInitialDisplayStateLocked(Increment* increment, const DisplayDeviceState& display) { Transaction* transaction(increment->mutable_transaction()); transaction->set_synchronous(false); transaction->set_animation(false); addDisplaySurfaceLocked(transaction, display.sequenceId, display.surface); addDisplayLayerStackLocked(transaction, display.sequenceId, display.layerStack); addDisplaySizeLocked(transaction, display.sequenceId, display.width, display.height); addDisplayProjectionLocked(transaction, display.sequenceId, toRotationInt(display.orientation), display.viewport, display.frame); } status_t SurfaceInterceptor::writeProtoFileLocked() { ATRACE_CALL(); std::string output; if (!mTrace.IsInitialized()) { return NOT_ENOUGH_DATA; } if (!mTrace.SerializeToString(&output)) { return PERMISSION_DENIED; } if (!android::base::WriteStringToFile(output, mOutputFileName, true)) { return PERMISSION_DENIED; } return NO_ERROR; } const sp SurfaceInterceptor::getLayer(const wp& weakHandle) const { const sp& handle(weakHandle.promote()); const auto layerHandle(static_cast(handle.get())); const sp layer(layerHandle->owner.promote()); // layer could be a nullptr at this point return layer; } int32_t SurfaceInterceptor::getLayerId(const sp& layer) const { return layer->sequence; } int32_t SurfaceInterceptor::getLayerIdFromWeakRef(const wp& layer) const { if (layer == nullptr) { return -1; } auto strongLayer = layer.promote(); return strongLayer == nullptr ? -1 : getLayerId(strongLayer); } int32_t SurfaceInterceptor::getLayerIdFromHandle(const sp& handle) const { if (handle == nullptr) { return -1; } const auto layerHandle(static_cast(handle.get())); const sp layer(layerHandle->owner.promote()); return layer == nullptr ? -1 : getLayerId(layer); } Increment* SurfaceInterceptor::createTraceIncrementLocked() { Increment* increment(mTrace.add_increment()); increment->set_time_stamp(elapsedRealtimeNano()); return increment; } SurfaceChange* SurfaceInterceptor::createSurfaceChangeLocked(Transaction* transaction, int32_t layerId) { SurfaceChange* change(transaction->add_surface_change()); change->set_id(layerId); return change; } DisplayChange* SurfaceInterceptor::createDisplayChangeLocked(Transaction* transaction, int32_t sequenceId) { DisplayChange* dispChange(transaction->add_display_change()); dispChange->set_id(sequenceId); return dispChange; } void SurfaceInterceptor::setProtoRectLocked(Rectangle* protoRect, const Rect& rect) { protoRect->set_left(rect.left); protoRect->set_top(rect.top); protoRect->set_right(rect.right); protoRect->set_bottom(rect.bottom); } void SurfaceInterceptor::addPositionLocked(Transaction* transaction, int32_t layerId, float x, float y) { SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); PositionChange* posChange(change->mutable_position()); posChange->set_x(x); posChange->set_y(y); } void SurfaceInterceptor::addDepthLocked(Transaction* transaction, int32_t layerId, uint32_t z) { SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); LayerChange* depthChange(change->mutable_layer()); depthChange->set_layer(z); } void SurfaceInterceptor::addSizeLocked(Transaction* transaction, int32_t layerId, uint32_t w, uint32_t h) { SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); SizeChange* sizeChange(change->mutable_size()); sizeChange->set_w(w); sizeChange->set_h(h); } void SurfaceInterceptor::addAlphaLocked(Transaction* transaction, int32_t layerId, float alpha) { SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); AlphaChange* alphaChange(change->mutable_alpha()); alphaChange->set_alpha(alpha); } void SurfaceInterceptor::addMatrixLocked(Transaction* transaction, int32_t layerId, const layer_state_t::matrix22_t& matrix) { SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); MatrixChange* matrixChange(change->mutable_matrix()); matrixChange->set_dsdx(matrix.dsdx); matrixChange->set_dtdx(matrix.dtdx); matrixChange->set_dsdy(matrix.dsdy); matrixChange->set_dtdy(matrix.dtdy); } void SurfaceInterceptor::addTransparentRegionLocked(Transaction* transaction, int32_t layerId, const Region& transRegion) { SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); TransparentRegionHintChange* transparentChange(change->mutable_transparent_region_hint()); for (const auto& rect : transRegion) { Rectangle* protoRect(transparentChange->add_region()); setProtoRectLocked(protoRect, rect); } } void SurfaceInterceptor::addFlagsLocked(Transaction* transaction, int32_t layerId, uint8_t flags, uint8_t mask) { // There can be multiple flags changed if (mask & layer_state_t::eLayerHidden) { SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); HiddenFlagChange* flagChange(change->mutable_hidden_flag()); flagChange->set_hidden_flag(flags & layer_state_t::eLayerHidden); } if (mask & layer_state_t::eLayerOpaque) { SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); OpaqueFlagChange* flagChange(change->mutable_opaque_flag()); flagChange->set_opaque_flag(flags & layer_state_t::eLayerOpaque); } if (mask & layer_state_t::eLayerSecure) { SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); SecureFlagChange* flagChange(change->mutable_secure_flag()); flagChange->set_secure_flag(flags & layer_state_t::eLayerSecure); } } void SurfaceInterceptor::addLayerStackLocked(Transaction* transaction, int32_t layerId, uint32_t layerStack) { SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); LayerStackChange* layerStackChange(change->mutable_layer_stack()); layerStackChange->set_layer_stack(layerStack); } void SurfaceInterceptor::addCropLocked(Transaction* transaction, int32_t layerId, const Rect& rect) { SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); CropChange* cropChange(change->mutable_crop()); Rectangle* protoRect(cropChange->mutable_rectangle()); setProtoRectLocked(protoRect, rect); } void SurfaceInterceptor::addCornerRadiusLocked(Transaction* transaction, int32_t layerId, float cornerRadius) { SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); CornerRadiusChange* cornerRadiusChange(change->mutable_corner_radius()); cornerRadiusChange->set_corner_radius(cornerRadius); } void SurfaceInterceptor::addBackgroundBlurRadiusLocked(Transaction* transaction, int32_t layerId, int32_t backgroundBlurRadius) { SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); BackgroundBlurRadiusChange* blurRadiusChange(change->mutable_background_blur_radius()); blurRadiusChange->set_background_blur_radius(backgroundBlurRadius); } void SurfaceInterceptor::addDeferTransactionLocked(Transaction* transaction, int32_t layerId, const sp& layer, uint64_t frameNumber) { SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); if (layer == nullptr) { ALOGE("An existing layer could not be retrieved with the handle" " for the deferred transaction"); return; } DeferredTransactionChange* deferTransaction(change->mutable_deferred_transaction()); deferTransaction->set_layer_id(getLayerId(layer)); deferTransaction->set_frame_number(frameNumber); } void SurfaceInterceptor::addOverrideScalingModeLocked(Transaction* transaction, int32_t layerId, int32_t overrideScalingMode) { SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); OverrideScalingModeChange* overrideChange(change->mutable_override_scaling_mode()); overrideChange->set_override_scaling_mode(overrideScalingMode); } void SurfaceInterceptor::addReparentLocked(Transaction* transaction, int32_t layerId, int32_t parentId) { SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); ReparentChange* overrideChange(change->mutable_reparent()); overrideChange->set_parent_id(parentId); } void SurfaceInterceptor::addReparentChildrenLocked(Transaction* transaction, int32_t layerId, int32_t parentId) { SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); ReparentChildrenChange* overrideChange(change->mutable_reparent_children()); overrideChange->set_parent_id(parentId); } void SurfaceInterceptor::addDetachChildrenLocked(Transaction* transaction, int32_t layerId, bool detached) { SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); DetachChildrenChange* overrideChange(change->mutable_detach_children()); overrideChange->set_detach_children(detached); } void SurfaceInterceptor::addRelativeParentLocked(Transaction* transaction, int32_t layerId, int32_t parentId, int z) { SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); RelativeParentChange* overrideChange(change->mutable_relative_parent()); overrideChange->set_relative_parent_id(parentId); overrideChange->set_z(z); } void SurfaceInterceptor::addShadowRadiusLocked(Transaction* transaction, int32_t layerId, float shadowRadius) { SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); ShadowRadiusChange* overrideChange(change->mutable_shadow_radius()); overrideChange->set_radius(shadowRadius); } void SurfaceInterceptor::addTrustedOverlayLocked(Transaction* transaction, int32_t layerId, bool isTrustedOverlay) { SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId)); TrustedOverlayChange* overrideChange(change->mutable_trusted_overlay()); overrideChange->set_is_trusted_overlay(isTrustedOverlay); } void SurfaceInterceptor::addSurfaceChangesLocked(Transaction* transaction, const layer_state_t& state) { const sp layer(getLayer(state.surface)); if (layer == nullptr) { ALOGE("An existing layer could not be retrieved with the surface " "from the layer_state_t surface in the update transaction"); return; } const int32_t layerId(getLayerId(layer)); if (state.what & layer_state_t::ePositionChanged) { addPositionLocked(transaction, layerId, state.x, state.y); } if (state.what & layer_state_t::eLayerChanged) { addDepthLocked(transaction, layerId, state.z); } if (state.what & layer_state_t::eSizeChanged) { addSizeLocked(transaction, layerId, state.w, state.h); } if (state.what & layer_state_t::eAlphaChanged) { addAlphaLocked(transaction, layerId, state.alpha); } if (state.what & layer_state_t::eMatrixChanged) { addMatrixLocked(transaction, layerId, state.matrix); } if (state.what & layer_state_t::eTransparentRegionChanged) { addTransparentRegionLocked(transaction, layerId, state.transparentRegion); } if (state.what & layer_state_t::eFlagsChanged) { addFlagsLocked(transaction, layerId, state.flags, state.mask); } if (state.what & layer_state_t::eLayerStackChanged) { addLayerStackLocked(transaction, layerId, state.layerStack); } if (state.what & layer_state_t::eCropChanged_legacy) { addCropLocked(transaction, layerId, state.crop_legacy); } if (state.what & layer_state_t::eCornerRadiusChanged) { addCornerRadiusLocked(transaction, layerId, state.cornerRadius); } if (state.what & layer_state_t::eBackgroundBlurRadiusChanged) { addBackgroundBlurRadiusLocked(transaction, layerId, state.backgroundBlurRadius); } if (state.what & layer_state_t::eDeferTransaction_legacy) { sp otherLayer = nullptr; if (state.barrierHandle_legacy != nullptr) { otherLayer = static_cast(state.barrierHandle_legacy.get())->owner.promote(); } else if (state.barrierGbp_legacy != nullptr) { auto const& gbp = state.barrierGbp_legacy; if (mFlinger->authenticateSurfaceTextureLocked(gbp)) { otherLayer = (static_cast(gbp.get()))->getLayer(); } else { ALOGE("Attempt to defer transaction to to an unrecognized GraphicBufferProducer"); } } addDeferTransactionLocked(transaction, layerId, otherLayer, state.frameNumber_legacy); } if (state.what & layer_state_t::eOverrideScalingModeChanged) { addOverrideScalingModeLocked(transaction, layerId, state.overrideScalingMode); } if (state.what & layer_state_t::eReparent) { addReparentLocked(transaction, layerId, getLayerIdFromHandle(state.parentHandleForChild)); } if (state.what & layer_state_t::eReparentChildren) { addReparentChildrenLocked(transaction, layerId, getLayerIdFromHandle(state.reparentHandle)); } if (state.what & layer_state_t::eDetachChildren) { addDetachChildrenLocked(transaction, layerId, true); } if (state.what & layer_state_t::eRelativeLayerChanged) { addRelativeParentLocked(transaction, layerId, getLayerIdFromHandle(state.relativeLayerHandle), state.z); } if (state.what & layer_state_t::eShadowRadiusChanged) { addShadowRadiusLocked(transaction, layerId, state.shadowRadius); } if (state.what & layer_state_t::eTrustedOverlayChanged) { addTrustedOverlayLocked(transaction, layerId, state.isTrustedOverlay); } } void SurfaceInterceptor::addDisplayChangesLocked(Transaction* transaction, const DisplayState& state, int32_t sequenceId) { if (state.what & DisplayState::eSurfaceChanged) { addDisplaySurfaceLocked(transaction, sequenceId, state.surface); } if (state.what & DisplayState::eLayerStackChanged) { addDisplayLayerStackLocked(transaction, sequenceId, state.layerStack); } if (state.what & DisplayState::eDisplaySizeChanged) { addDisplaySizeLocked(transaction, sequenceId, state.width, state.height); } if (state.what & DisplayState::eDisplayProjectionChanged) { addDisplayProjectionLocked(transaction, sequenceId, toRotationInt(state.orientation), state.viewport, state.frame); } } void SurfaceInterceptor::addTransactionLocked(Increment* increment, const Vector& stateUpdates, const DefaultKeyedVector< wp, DisplayDeviceState>& displays, const Vector& changedDisplays, uint32_t transactionFlags) { Transaction* transaction(increment->mutable_transaction()); transaction->set_synchronous(transactionFlags & BnSurfaceComposer::eSynchronous); transaction->set_animation(transactionFlags & BnSurfaceComposer::eAnimation); for (const auto& compState: stateUpdates) { addSurfaceChangesLocked(transaction, compState.state); } for (const auto& disp: changedDisplays) { ssize_t dpyIdx = displays.indexOfKey(disp.token); if (dpyIdx >= 0) { const DisplayDeviceState& dispState(displays.valueAt(dpyIdx)); addDisplayChangesLocked(transaction, disp, dispState.sequenceId); } } } void SurfaceInterceptor::addSurfaceCreationLocked(Increment* increment, const sp& layer) { SurfaceCreation* creation(increment->mutable_surface_creation()); creation->set_id(getLayerId(layer)); creation->set_name(layer->getName()); creation->set_w(layer->mCurrentState.active_legacy.w); creation->set_h(layer->mCurrentState.active_legacy.h); } void SurfaceInterceptor::addSurfaceDeletionLocked(Increment* increment, const sp& layer) { SurfaceDeletion* deletion(increment->mutable_surface_deletion()); deletion->set_id(getLayerId(layer)); } void SurfaceInterceptor::addBufferUpdateLocked(Increment* increment, int32_t layerId, uint32_t width, uint32_t height, uint64_t frameNumber) { BufferUpdate* update(increment->mutable_buffer_update()); update->set_id(layerId); update->set_w(width); update->set_h(height); update->set_frame_number(frameNumber); } void SurfaceInterceptor::addVSyncUpdateLocked(Increment* increment, nsecs_t timestamp) { VSyncEvent* event(increment->mutable_vsync_event()); event->set_when(timestamp); } void SurfaceInterceptor::addDisplaySurfaceLocked(Transaction* transaction, int32_t sequenceId, const sp& surface) { if (surface == nullptr) { return; } uint64_t bufferQueueId = 0; status_t err(surface->getUniqueId(&bufferQueueId)); if (err == NO_ERROR) { DisplayChange* dispChange(createDisplayChangeLocked(transaction, sequenceId)); DispSurfaceChange* surfaceChange(dispChange->mutable_surface()); surfaceChange->set_buffer_queue_id(bufferQueueId); surfaceChange->set_buffer_queue_name(surface->getConsumerName().string()); } else { ALOGE("invalid graphic buffer producer received while tracing a display change (%s)", strerror(-err)); } } void SurfaceInterceptor::addDisplayLayerStackLocked(Transaction* transaction, int32_t sequenceId, uint32_t layerStack) { DisplayChange* dispChange(createDisplayChangeLocked(transaction, sequenceId)); LayerStackChange* layerStackChange(dispChange->mutable_layer_stack()); layerStackChange->set_layer_stack(layerStack); } void SurfaceInterceptor::addDisplaySizeLocked(Transaction* transaction, int32_t sequenceId, uint32_t w, uint32_t h) { DisplayChange* dispChange(createDisplayChangeLocked(transaction, sequenceId)); SizeChange* sizeChange(dispChange->mutable_size()); sizeChange->set_w(w); sizeChange->set_h(h); } void SurfaceInterceptor::addDisplayProjectionLocked(Transaction* transaction, int32_t sequenceId, int32_t orientation, const Rect& viewport, const Rect& frame) { DisplayChange* dispChange(createDisplayChangeLocked(transaction, sequenceId)); ProjectionChange* projectionChange(dispChange->mutable_projection()); projectionChange->set_orientation(orientation); Rectangle* viewportRect(projectionChange->mutable_viewport()); setProtoRectLocked(viewportRect, viewport); Rectangle* frameRect(projectionChange->mutable_frame()); setProtoRectLocked(frameRect, frame); } void SurfaceInterceptor::addDisplayCreationLocked(Increment* increment, const DisplayDeviceState& info) { DisplayCreation* creation(increment->mutable_display_creation()); creation->set_id(info.sequenceId); creation->set_name(info.displayName); creation->set_is_secure(info.isSecure); if (info.physical) { creation->set_display_id(info.physical->id.value); } } void SurfaceInterceptor::addDisplayDeletionLocked(Increment* increment, int32_t sequenceId) { DisplayDeletion* deletion(increment->mutable_display_deletion()); deletion->set_id(sequenceId); } void SurfaceInterceptor::addPowerModeUpdateLocked(Increment* increment, int32_t sequenceId, int32_t mode) { PowerModeUpdate* powerModeUpdate(increment->mutable_power_mode_update()); powerModeUpdate->set_id(sequenceId); powerModeUpdate->set_mode(mode); } void SurfaceInterceptor::saveTransaction(const Vector& stateUpdates, const DefaultKeyedVector< wp, DisplayDeviceState>& displays, const Vector& changedDisplays, uint32_t flags) { if (!mEnabled || (stateUpdates.size() <= 0 && changedDisplays.size() <= 0)) { return; } ATRACE_CALL(); std::lock_guard protoGuard(mTraceMutex); addTransactionLocked(createTraceIncrementLocked(), stateUpdates, displays, changedDisplays, flags); } void SurfaceInterceptor::saveSurfaceCreation(const sp& layer) { if (!mEnabled || layer == nullptr) { return; } ATRACE_CALL(); std::lock_guard protoGuard(mTraceMutex); addSurfaceCreationLocked(createTraceIncrementLocked(), layer); } void SurfaceInterceptor::saveSurfaceDeletion(const sp& layer) { if (!mEnabled || layer == nullptr) { return; } ATRACE_CALL(); std::lock_guard protoGuard(mTraceMutex); addSurfaceDeletionLocked(createTraceIncrementLocked(), layer); } /** * Here we pass the layer by ID instead of by sp<> since this is called without * holding the state-lock from a Binder thread. If we required the caller * to pass 'this' by sp<> the temporary sp<> constructed could end up * being the last reference and we might accidentally destroy the Layer * from this binder thread. */ void SurfaceInterceptor::saveBufferUpdate(int32_t layerId, uint32_t width, uint32_t height, uint64_t frameNumber) { if (!mEnabled) { return; } ATRACE_CALL(); std::lock_guard protoGuard(mTraceMutex); addBufferUpdateLocked(createTraceIncrementLocked(), layerId, width, height, frameNumber); } void SurfaceInterceptor::saveVSyncEvent(nsecs_t timestamp) { if (!mEnabled) { return; } std::lock_guard protoGuard(mTraceMutex); addVSyncUpdateLocked(createTraceIncrementLocked(), timestamp); } void SurfaceInterceptor::saveDisplayCreation(const DisplayDeviceState& info) { if (!mEnabled) { return; } ATRACE_CALL(); std::lock_guard protoGuard(mTraceMutex); addDisplayCreationLocked(createTraceIncrementLocked(), info); } void SurfaceInterceptor::saveDisplayDeletion(int32_t sequenceId) { if (!mEnabled) { return; } ATRACE_CALL(); std::lock_guard protoGuard(mTraceMutex); addDisplayDeletionLocked(createTraceIncrementLocked(), sequenceId); } void SurfaceInterceptor::savePowerModeUpdate(int32_t sequenceId, int32_t mode) { if (!mEnabled) { return; } ATRACE_CALL(); std::lock_guard protoGuard(mTraceMutex); addPowerModeUpdateLocked(createTraceIncrementLocked(), sequenceId, mode); } } // namespace impl } // namespace android // TODO(b/129481165): remove the #pragma below and fix conversion issues #pragma clang diagnostic pop // ignored "-Wconversion"