/* * Copyright 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "DisplayHardware/FramebufferSurface.h" #include #include namespace android { class FramebufferSurfaceTest : public testing::Test { public: ui::Size limitSize(const ui::Size& size, const ui::Size maxSize) { return FramebufferSurface::limitSizeInternal(size, maxSize); } }; TEST_F(FramebufferSurfaceTest, limitSize) { const ui::Size kMaxSize(1920, 1080); EXPECT_EQ(ui::Size(1920, 1080), limitSize({3840, 2160}, kMaxSize)); EXPECT_EQ(ui::Size(1920, 1080), limitSize({1920, 1080}, kMaxSize)); EXPECT_EQ(ui::Size(1920, 1012), limitSize({4096, 2160}, kMaxSize)); EXPECT_EQ(ui::Size(1080, 1080), limitSize({3840, 3840}, kMaxSize)); EXPECT_EQ(ui::Size(1280, 720), limitSize({1280, 720}, kMaxSize)); } } // namespace android