summaryrefslogtreecommitdiff
path: root/libs/binder/RpcState.h
blob: 31f8a22065d7ab81eaa48f51b830cc9d5e1a73fb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
/*
 * Copyright (C) 2020 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#pragma once

#include <android-base/unique_fd.h>
#include <binder/IBinder.h>
#include <binder/Parcel.h>
#include <binder/RpcSession.h>

#include <map>
#include <optional>
#include <queue>

namespace android {

struct RpcWireHeader;

/**
 * Log a lot more information about RPC calls, when debugging issues. Usually,
 * you would want to enable this in only one process. If repeated issues require
 * a specific subset of logs to debug, this could be broken up like
 * IPCThreadState's.
 */
#define SHOULD_LOG_RPC_DETAIL false

#if SHOULD_LOG_RPC_DETAIL
#define LOG_RPC_DETAIL(...) ALOGI(__VA_ARGS__)
#else
#define LOG_RPC_DETAIL(...) ALOGV(__VA_ARGS__) // for type checking
#endif

/**
 * Abstracts away management of ref counts and the wire format from
 * RpcSession
 */
class RpcState {
public:
    RpcState();
    ~RpcState();

    // TODO(b/182940634): combine some special transactions into one "getServerInfo" call?
    sp<IBinder> getRootObject(const base::unique_fd& fd, const sp<RpcSession>& session);
    status_t getMaxThreads(const base::unique_fd& fd, const sp<RpcSession>& session,
                           size_t* maxThreadsOut);
    status_t getSessionId(const base::unique_fd& fd, const sp<RpcSession>& session,
                          int32_t* sessionIdOut);

    [[nodiscard]] status_t transact(const base::unique_fd& fd, const RpcAddress& address,
                                    uint32_t code, const Parcel& data,
                                    const sp<RpcSession>& session, Parcel* reply, uint32_t flags);
    [[nodiscard]] status_t sendDecStrong(const base::unique_fd& fd, const RpcAddress& address);
    [[nodiscard]] status_t getAndExecuteCommand(const base::unique_fd& fd,
                                                const sp<RpcSession>& session);

    /**
     * Called by Parcel for outgoing binders. This implies one refcount of
     * ownership to the outgoing binder.
     */
    [[nodiscard]] status_t onBinderLeaving(const sp<RpcSession>& session, const sp<IBinder>& binder,
                                           RpcAddress* outAddress);

    /**
     * Called by Parcel for incoming binders. This either returns the refcount
     * to the process, if this process already has one, or it takes ownership of
     * that refcount
     */
    sp<IBinder> onBinderEntering(const sp<RpcSession>& session, const RpcAddress& address);

    size_t countBinders();
    void dump();

private:
    /**
     * Called when reading or writing data to a session fails to clean up
     * data associated with the session in order to cleanup binders.
     * Specifically, we have a strong dependency cycle, since BpBinder is
     * OBJECT_LIFETIME_WEAK (so that onAttemptIncStrong may return true).
     *
     *     BpBinder -> RpcSession -> RpcState
     *      ^-----------------------------/
     *
     * In the success case, eventually all refcounts should be propagated over
     * the session, though this could also be called to eagerly cleanup
     * the session.
     *
     * WARNING: RpcState is responsible for calling this when the session is
     * no longer recoverable.
     */
    void terminate();

    // Alternative to std::vector<uint8_t> that doesn't abort on allocation failure and caps
    // large allocations to avoid being requested from allocating too much data.
    struct CommandData {
        explicit CommandData(size_t size);
        bool valid() { return mSize == 0 || mData != nullptr; }
        size_t size() { return mSize; }
        uint8_t* data() { return mData.get(); }
        uint8_t* release() { return mData.release(); }

    private:
        std::unique_ptr<uint8_t[]> mData;
        size_t mSize;
    };

    [[nodiscard]] bool rpcSend(const base::unique_fd& fd, const char* what, const void* data,
                               size_t size);
    [[nodiscard]] bool rpcRec(const base::unique_fd& fd, const char* what, void* data, size_t size);

    [[nodiscard]] status_t waitForReply(const base::unique_fd& fd, const sp<RpcSession>& session,
                                        Parcel* reply);
    [[nodiscard]] status_t processServerCommand(const base::unique_fd& fd,
                                                const sp<RpcSession>& session,
                                                const RpcWireHeader& command);
    [[nodiscard]] status_t processTransact(const base::unique_fd& fd, const sp<RpcSession>& session,
                                           const RpcWireHeader& command);
    [[nodiscard]] status_t processTransactInternal(const base::unique_fd& fd,
                                                   const sp<RpcSession>& session,
                                                   CommandData transactionData);
    [[nodiscard]] status_t processDecStrong(const base::unique_fd& fd,
                                            const RpcWireHeader& command);

    struct BinderNode {
        // Two cases:
        // A - local binder we are serving
        // B - remote binder, we are sending transactions to
        wp<IBinder> binder;

        // if timesSent > 0, this will be equal to binder.promote()
        sp<IBinder> sentRef;

        // Number of times we've sent this binder out of process, which
        // translates to an implicit strong count. A client must send RPC binder
        // socket's dec ref for each time it is sent out of process in order to
        // deallocate it. Note, a proxy binder we are holding onto might be
        // sent (this is important when the only remaining refcount of this
        // binder is the one associated with a transaction sending it back to
        // its server)
        size_t timesSent = 0;

        // Number of times we've received this binder, each time corresponds to
        // a reference we hold over the wire (not a local incStrong/decStrong)
        size_t timesRecd = 0;

        // transaction ID, for async transactions
        uint64_t asyncNumber = 0;

        //
        // CASE A - local binder we are serving
        //

        // async transaction queue, _only_ for local binder
        struct AsyncTodo {
            CommandData data;
            uint64_t asyncNumber = 0;

            bool operator<(const AsyncTodo& o) const {
                return asyncNumber > /* !!! */ o.asyncNumber;
            }
        };
        std::priority_queue<AsyncTodo> asyncTodo;

        //
        // CASE B - remote binder, we are sending transactions to
        //

        // (no additional data specific to remote binders)
    };

    std::mutex mNodeMutex;
    bool mTerminated = false;
    // binders known by both sides of a session
    std::map<RpcAddress, BinderNode> mNodeForAddress;
};

} // namespace android