diff options
Diffstat (limited to 'game-activity/prefab-src/modules/game-activity/include/game-activity/GameActivityEvents.cpp')
-rw-r--r-- | game-activity/prefab-src/modules/game-activity/include/game-activity/GameActivityEvents.cpp | 401 |
1 files changed, 401 insertions, 0 deletions
diff --git a/game-activity/prefab-src/modules/game-activity/include/game-activity/GameActivityEvents.cpp b/game-activity/prefab-src/modules/game-activity/include/game-activity/GameActivityEvents.cpp new file mode 100644 index 00000000..2cf2356e --- /dev/null +++ b/game-activity/prefab-src/modules/game-activity/include/game-activity/GameActivityEvents.cpp @@ -0,0 +1,401 @@ +/* + * Copyright (C) 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "GameActivityEvents.h" + +#include <sys/system_properties.h> + +#include <string> + +#include "GameActivityLog.h" + +// TODO(b/187147166): these functions were extracted from the Game SDK +// (gamesdk/src/common/system_utils.h). system_utils.h/cpp should be used +// instead. +namespace { + +std::string getSystemPropViaGet(const char *key, + const char *default_value = "") { + char buffer[PROP_VALUE_MAX + 1] = ""; // +1 for terminator + int bufferLen = __system_property_get(key, buffer); + if (bufferLen > 0) + return buffer; + else + return ""; +} + +std::string GetSystemProp(const char *key, const char *default_value = "") { + return getSystemPropViaGet(key, default_value); +} + +int GetSystemPropAsInt(const char *key, int default_value = 0) { + std::string prop = GetSystemProp(key); + return prop == "" ? default_value : strtoll(prop.c_str(), nullptr, 10); +} + +} // anonymous namespace + +#ifndef NELEM +#define NELEM(x) ((int)(sizeof(x) / sizeof((x)[0]))) +#endif + +static bool enabledAxes[GAME_ACTIVITY_POINTER_INFO_AXIS_COUNT] = { + /* AMOTION_EVENT_AXIS_X */ true, + /* AMOTION_EVENT_AXIS_Y */ true, + // Disable all other axes by default (they can be enabled using + // `GameActivityPointerAxes_enableAxis`). + false}; + +extern "C" void GameActivityPointerAxes_enableAxis(int32_t axis) { + if (axis < 0 || axis >= GAME_ACTIVITY_POINTER_INFO_AXIS_COUNT) { + return; + } + + enabledAxes[axis] = true; +} + +float GameActivityPointerAxes_getAxisValue( + const GameActivityPointerAxes *pointerInfo, int32_t axis) { + if (axis < 0 || axis >= GAME_ACTIVITY_POINTER_INFO_AXIS_COUNT) { + return 0; + } + + if (!enabledAxes[axis]) { + ALOGW("Axis %d must be enabled before it can be accessed.", axis); + return 0; + } + + return pointerInfo->axisValues[axis]; +} + +extern "C" void GameActivityPointerAxes_disableAxis(int32_t axis) { + if (axis < 0 || axis >= GAME_ACTIVITY_POINTER_INFO_AXIS_COUNT) { + return; + } + + enabledAxes[axis] = false; +} + +float GameActivityMotionEvent_getHistoricalAxisValue( + const GameActivityMotionEvent *event, int axis, int pointerIndex, + int historyPos) { + if (axis < 0 || axis >= GAME_ACTIVITY_POINTER_INFO_AXIS_COUNT) { + return 0; + } + + if (!enabledAxes[axis]) { + ALOGW("Axis %d must be enabled before it can be accessed.", axis); + return 0; + } + + return event->historicalAxisValues[event->pointerCount * historyPos + axis]; +} + +static struct { + jmethodID getDeviceId; + jmethodID getSource; + jmethodID getAction; + + jmethodID getEventTime; + jmethodID getDownTime; + + jmethodID getFlags; + jmethodID getMetaState; + + jmethodID getActionButton; + jmethodID getButtonState; + jmethodID getClassification; + jmethodID getEdgeFlags; + + jmethodID getHistorySize; + jmethodID getHistoricalEventTime; + + jmethodID getPointerCount; + jmethodID getPointerId; + + jmethodID getToolType; + + jmethodID getRawX; + jmethodID getRawY; + jmethodID getXPrecision; + jmethodID getYPrecision; + jmethodID getAxisValue; + + jmethodID getHistoricalAxisValue; +} gMotionEventClassInfo; + +extern "C" void GameActivityMotionEvent_destroy( + GameActivityMotionEvent *c_event) { + delete c_event->historicalAxisValues; + delete c_event->historicalEventTimesMillis; + delete c_event->historicalEventTimesNanos; +} + +extern "C" void GameActivityMotionEvent_fromJava( + JNIEnv *env, jobject motionEvent, GameActivityMotionEvent *out_event) { + static bool gMotionEventClassInfoInitialized = false; + if (!gMotionEventClassInfoInitialized) { + int sdkVersion = GetSystemPropAsInt("ro.build.version.sdk"); + gMotionEventClassInfo = {0}; + jclass motionEventClass = env->FindClass("android/view/MotionEvent"); + gMotionEventClassInfo.getDeviceId = + env->GetMethodID(motionEventClass, "getDeviceId", "()I"); + gMotionEventClassInfo.getSource = + env->GetMethodID(motionEventClass, "getSource", "()I"); + gMotionEventClassInfo.getAction = + env->GetMethodID(motionEventClass, "getAction", "()I"); + gMotionEventClassInfo.getEventTime = + env->GetMethodID(motionEventClass, "getEventTime", "()J"); + gMotionEventClassInfo.getDownTime = + env->GetMethodID(motionEventClass, "getDownTime", "()J"); + gMotionEventClassInfo.getFlags = + env->GetMethodID(motionEventClass, "getFlags", "()I"); + gMotionEventClassInfo.getMetaState = + env->GetMethodID(motionEventClass, "getMetaState", "()I"); + if (sdkVersion >= 23) { + gMotionEventClassInfo.getActionButton = + env->GetMethodID(motionEventClass, "getActionButton", "()I"); + } + if (sdkVersion >= 14) { + gMotionEventClassInfo.getButtonState = + env->GetMethodID(motionEventClass, "getButtonState", "()I"); + } + if (sdkVersion >= 29) { + gMotionEventClassInfo.getClassification = + env->GetMethodID(motionEventClass, "getClassification", "()I"); + } + gMotionEventClassInfo.getEdgeFlags = + env->GetMethodID(motionEventClass, "getEdgeFlags", "()I"); + + gMotionEventClassInfo.getHistorySize = + env->GetMethodID(motionEventClass, "getHistorySize", "()I"); + gMotionEventClassInfo.getHistoricalEventTime = env->GetMethodID( + motionEventClass, "getHistoricalEventTime", "(I)J"); + + gMotionEventClassInfo.getPointerCount = + env->GetMethodID(motionEventClass, "getPointerCount", "()I"); + gMotionEventClassInfo.getPointerId = + env->GetMethodID(motionEventClass, "getPointerId", "(I)I"); + gMotionEventClassInfo.getToolType = + env->GetMethodID(motionEventClass, "getToolType", "(I)I"); + if (sdkVersion >= 29) { + gMotionEventClassInfo.getRawX = + env->GetMethodID(motionEventClass, "getRawX", "(I)F"); + gMotionEventClassInfo.getRawY = + env->GetMethodID(motionEventClass, "getRawY", "(I)F"); + } + gMotionEventClassInfo.getXPrecision = + env->GetMethodID(motionEventClass, "getXPrecision", "()F"); + gMotionEventClassInfo.getYPrecision = + env->GetMethodID(motionEventClass, "getYPrecision", "()F"); + gMotionEventClassInfo.getAxisValue = + env->GetMethodID(motionEventClass, "getAxisValue", "(II)F"); + + gMotionEventClassInfo.getHistoricalAxisValue = env->GetMethodID( + motionEventClass, "getHistoricalAxisValue", "(III)F"); + gMotionEventClassInfoInitialized = true; + } + + int pointerCount = + env->CallIntMethod(motionEvent, gMotionEventClassInfo.getPointerCount); + pointerCount = + std::min(pointerCount, GAMEACTIVITY_MAX_NUM_POINTERS_IN_MOTION_EVENT); + out_event->pointerCount = pointerCount; + for (int i = 0; i < pointerCount; ++i) { + out_event->pointers[i] = { + /*id=*/env->CallIntMethod(motionEvent, + gMotionEventClassInfo.getPointerId, i), + /*toolType=*/ + env->CallIntMethod(motionEvent, gMotionEventClassInfo.getToolType, + i), + /*axisValues=*/{0}, + /*rawX=*/gMotionEventClassInfo.getRawX + ? env->CallFloatMethod(motionEvent, + gMotionEventClassInfo.getRawX, i) + : 0, + /*rawY=*/gMotionEventClassInfo.getRawY + ? env->CallFloatMethod(motionEvent, + gMotionEventClassInfo.getRawY, i) + : 0, + }; + + for (int axisIndex = 0; + axisIndex < GAME_ACTIVITY_POINTER_INFO_AXIS_COUNT; ++axisIndex) { + if (enabledAxes[axisIndex]) { + out_event->pointers[i].axisValues[axisIndex] = + env->CallFloatMethod(motionEvent, + gMotionEventClassInfo.getAxisValue, + axisIndex, i); + } + } + } + + int historySize = + env->CallIntMethod(motionEvent, gMotionEventClassInfo.getHistorySize); + out_event->historySize = historySize; + out_event->historicalAxisValues = + new float[historySize * pointerCount * + GAME_ACTIVITY_POINTER_INFO_AXIS_COUNT]; + out_event->historicalEventTimesMillis = new long[historySize]; + out_event->historicalEventTimesNanos = new long[historySize]; + + for (int historyIndex = 0; historyIndex < historySize; historyIndex++) { + out_event->historicalEventTimesMillis[historyIndex] = + env->CallLongMethod(motionEvent, + gMotionEventClassInfo.getHistoricalEventTime, + historyIndex); + out_event->historicalEventTimesNanos[historyIndex] = + out_event->historicalEventTimesMillis[historyIndex] * 1000000; + for (int i = 0; i < pointerCount; ++i) { + int pointerOffset = i * GAME_ACTIVITY_POINTER_INFO_AXIS_COUNT; + int historyAxisOffset = historyIndex * pointerCount * + GAME_ACTIVITY_POINTER_INFO_AXIS_COUNT; + float *axisValues = + &out_event + ->historicalAxisValues[historyAxisOffset + pointerOffset]; + for (int axisIndex = 0; + axisIndex < GAME_ACTIVITY_POINTER_INFO_AXIS_COUNT; + ++axisIndex) { + if (enabledAxes[axisIndex]) { + axisValues[axisIndex] = env->CallFloatMethod( + motionEvent, + gMotionEventClassInfo.getHistoricalAxisValue, axisIndex, + i, historyIndex); + } + } + } + } + + out_event->deviceId = + env->CallIntMethod(motionEvent, gMotionEventClassInfo.getDeviceId); + out_event->source = + env->CallIntMethod(motionEvent, gMotionEventClassInfo.getSource); + out_event->action = + env->CallIntMethod(motionEvent, gMotionEventClassInfo.getAction); + out_event->eventTime = + env->CallLongMethod(motionEvent, gMotionEventClassInfo.getEventTime) * + 1000000; + out_event->downTime = + env->CallLongMethod(motionEvent, gMotionEventClassInfo.getDownTime) * + 1000000; + out_event->flags = + env->CallIntMethod(motionEvent, gMotionEventClassInfo.getFlags); + out_event->metaState = + env->CallIntMethod(motionEvent, gMotionEventClassInfo.getMetaState); + out_event->actionButton = + gMotionEventClassInfo.getActionButton + ? env->CallIntMethod(motionEvent, + gMotionEventClassInfo.getActionButton) + : 0; + out_event->buttonState = + gMotionEventClassInfo.getButtonState + ? env->CallIntMethod(motionEvent, + gMotionEventClassInfo.getButtonState) + : 0; + out_event->classification = + gMotionEventClassInfo.getClassification + ? env->CallIntMethod(motionEvent, + gMotionEventClassInfo.getClassification) + : 0; + out_event->edgeFlags = + env->CallIntMethod(motionEvent, gMotionEventClassInfo.getEdgeFlags); + out_event->precisionX = + env->CallFloatMethod(motionEvent, gMotionEventClassInfo.getXPrecision); + out_event->precisionY = + env->CallFloatMethod(motionEvent, gMotionEventClassInfo.getYPrecision); +} + +static struct { + jmethodID getDeviceId; + jmethodID getSource; + jmethodID getAction; + + jmethodID getEventTime; + jmethodID getDownTime; + + jmethodID getFlags; + jmethodID getMetaState; + + jmethodID getModifiers; + jmethodID getRepeatCount; + jmethodID getKeyCode; + jmethodID getScanCode; + jmethodID getUnicodeChar; +} gKeyEventClassInfo; + +extern "C" void GameActivityKeyEvent_fromJava(JNIEnv *env, jobject keyEvent, + GameActivityKeyEvent *out_event) { + static bool gKeyEventClassInfoInitialized = false; + if (!gKeyEventClassInfoInitialized) { + int sdkVersion = GetSystemPropAsInt("ro.build.version.sdk"); + gKeyEventClassInfo = {0}; + jclass keyEventClass = env->FindClass("android/view/KeyEvent"); + gKeyEventClassInfo.getDeviceId = + env->GetMethodID(keyEventClass, "getDeviceId", "()I"); + gKeyEventClassInfo.getSource = + env->GetMethodID(keyEventClass, "getSource", "()I"); + gKeyEventClassInfo.getAction = + env->GetMethodID(keyEventClass, "getAction", "()I"); + gKeyEventClassInfo.getEventTime = + env->GetMethodID(keyEventClass, "getEventTime", "()J"); + gKeyEventClassInfo.getDownTime = + env->GetMethodID(keyEventClass, "getDownTime", "()J"); + gKeyEventClassInfo.getFlags = + env->GetMethodID(keyEventClass, "getFlags", "()I"); + gKeyEventClassInfo.getMetaState = + env->GetMethodID(keyEventClass, "getMetaState", "()I"); + if (sdkVersion >= 13) { + gKeyEventClassInfo.getModifiers = + env->GetMethodID(keyEventClass, "getModifiers", "()I"); + } + gKeyEventClassInfo.getRepeatCount = + env->GetMethodID(keyEventClass, "getRepeatCount", "()I"); + gKeyEventClassInfo.getKeyCode = + env->GetMethodID(keyEventClass, "getKeyCode", "()I"); + gKeyEventClassInfo.getScanCode = + env->GetMethodID(keyEventClass, "getScanCode", "()I"); + gKeyEventClassInfo.getUnicodeChar = + env->GetMethodID(keyEventClass, "getUnicodeChar", "()I"); + + gKeyEventClassInfoInitialized = true; + } + + *out_event = { + /*deviceId=*/env->CallIntMethod(keyEvent, + gKeyEventClassInfo.getDeviceId), + /*source=*/env->CallIntMethod(keyEvent, gKeyEventClassInfo.getSource), + /*action=*/env->CallIntMethod(keyEvent, gKeyEventClassInfo.getAction), + // TODO: introduce a millisecondsToNanoseconds helper: + /*eventTime=*/ + env->CallLongMethod(keyEvent, gKeyEventClassInfo.getEventTime) * + 1000000, + /*downTime=*/ + env->CallLongMethod(keyEvent, gKeyEventClassInfo.getDownTime) * 1000000, + /*flags=*/env->CallIntMethod(keyEvent, gKeyEventClassInfo.getFlags), + /*metaState=*/ + env->CallIntMethod(keyEvent, gKeyEventClassInfo.getMetaState), + /*modifiers=*/gKeyEventClassInfo.getModifiers + ? env->CallIntMethod(keyEvent, gKeyEventClassInfo.getModifiers) + : 0, + /*repeatCount=*/ + env->CallIntMethod(keyEvent, gKeyEventClassInfo.getRepeatCount), + /*keyCode=*/ + env->CallIntMethod(keyEvent, gKeyEventClassInfo.getKeyCode), + /*scanCode=*/ + env->CallIntMethod(keyEvent, gKeyEventClassInfo.getScanCode), + /*unicodeChar=*/ + env->CallIntMethod(keyEvent, gKeyEventClassInfo.getUnicodeChar)}; +} |