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/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.androidgamesdk.gametextinput;
import androidx.core.graphics.Insets;
/**
* Listener interface for text, selection and composing region changes.
* Also a listener for window insets changes.
*/
public interface Listener {
/*
* Called when the IME text, selection or composing region has changed.
*
* @param newState The updated state
* @param dismmissed Deprecated, don't use
*/
void stateChanged(State newState, boolean dismissed);
/*
* Called when the IME window insets change, i.e. the IME moves into or out of view.
*
* @param insets The new window insets, i.e. the offsets of top, bottom, left and right
* relative to the window
*/
void onImeInsetsChanged(Insets insets);
/*
* Called when the IME window is shown or hidden.
*
* @param insets True is IME is visible, false otherwise.
*/
void onSoftwareKeyboardVisibilityChanged(boolean visible);
/*
* Called when any editor action is performed. Typically this means that
* the Enter button has been pressed.
*
* @param action Code of the action. A default action is IME_ACTION_DONE.
*/
void onEditorAction(int action);
}
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