diff options
author | Pirama Arumuga Nainar <pirama@google.com> | 2015-04-10 21:22:52 +0000 |
---|---|---|
committer | Gerrit Code Review <noreply-gerritcodereview@google.com> | 2015-04-10 21:23:18 +0000 |
commit | 7b284d6bf7ec83855a280e463ab6e2afc51f5482 (patch) | |
tree | 9e88fe79bb3727070dbd82591b7703f082e7701c /driver/runtime/ll64/allocation.ll | |
parent | 153e6d8dca3f2de1656337be318a48e7c15db187 (diff) | |
parent | 81847392705347faa61e94e5d10e996943b6dd7c (diff) | |
download | rs-7b284d6bf7ec83855a280e463ab6e2afc51f5482.tar.gz |
Merge "Update frameworks/rs for LLVM rebase to r233350"
Diffstat (limited to 'driver/runtime/ll64/allocation.ll')
-rw-r--r-- | driver/runtime/ll64/allocation.ll | 164 |
1 files changed, 82 insertions, 82 deletions
diff --git a/driver/runtime/ll64/allocation.ll b/driver/runtime/ll64/allocation.ll index a956bb23..adb385c4 100644 --- a/driver/runtime/ll64/allocation.ll +++ b/driver/runtime/ll64/allocation.ll @@ -43,7 +43,7 @@ define void @rsSetElementAtImpl_char(%struct.rs_allocation* nocapture readonly % define signext i8 @rsGetElementAtImpl_char(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 1, i32 %x, i32 %y, i32 %z) #2 - %2 = load i8* %1, align 1, !tbaa !21 + %2 = load i8, i8* %1, align 1, !tbaa !21 ret i8 %2 } @@ -59,7 +59,7 @@ define void @rsSetElementAtImpl_char2(%struct.rs_allocation* nocapture readonly define <2 x i8> @rsGetElementAtImpl_char2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 2, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i8>* - %3 = load <2 x i8>* %2, align 2, !tbaa !22 + %3 = load <2 x i8>, <2 x i8>* %2, align 2, !tbaa !22 ret <2 x i8> %3 } @@ -76,7 +76,7 @@ define void @rsSetElementAtImpl_char3(%struct.rs_allocation* nocapture readonly define <3 x i8> @rsGetElementAtImpl_char3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 4, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i8>* - %3 = load <4 x i8>* %2, align 4, !tbaa !23 + %3 = load <4 x i8>, <4 x i8>* %2, align 4, !tbaa !23 %4 = shufflevector <4 x i8> %3, <4 x i8> undef, <3 x i32> <i32 0, i32 1, i32 2> ret <3 x i8> %4 } @@ -92,7 +92,7 @@ define void @rsSetElementAtImpl_char4(%struct.rs_allocation* nocapture readonly define <4 x i8> @rsGetElementAtImpl_char4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 4, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i8>* - %3 = load <4 x i8>* %2, align 4, !tbaa !24 + %3 = load <4 x i8>, <4 x i8>* %2, align 4, !tbaa !24 ret <4 x i8> %3 } @@ -105,7 +105,7 @@ define void @rsSetElementAtImpl_uchar(%struct.rs_allocation* nocapture readonly define zeroext i8 @rsGetElementAtImpl_uchar(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 1, i32 %x, i32 %y, i32 %z) #2 - %2 = load i8* %1, align 1, !tbaa !25 + %2 = load i8, i8* %1, align 1, !tbaa !25 ret i8 %2 } @@ -121,7 +121,7 @@ define void @rsSetElementAtImpl_uchar2(%struct.rs_allocation* nocapture readonly define <2 x i8> @rsGetElementAtImpl_uchar2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 2, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i8>* - %3 = load <2 x i8>* %2, align 2, !tbaa !26 + %3 = load <2 x i8>, <2 x i8>* %2, align 2, !tbaa !26 ret <2 x i8> %3 } @@ -138,7 +138,7 @@ define void @rsSetElementAtImpl_uchar3(%struct.rs_allocation* nocapture readonly define <3 x i8> @rsGetElementAtImpl_uchar3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 4, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i8>* - %3 = load <4 x i8>* %2, align 4, !tbaa !27 + %3 = load <4 x i8>, <4 x i8>* %2, align 4, !tbaa !27 %4 = shufflevector <4 x i8> %3, <4 x i8> undef, <3 x i32> <i32 0, i32 1, i32 2> ret <3 x i8> %4 } @@ -154,7 +154,7 @@ define void @rsSetElementAtImpl_uchar4(%struct.rs_allocation* nocapture readonly define <4 x i8> @rsGetElementAtImpl_uchar4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 4, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i8>* - %3 = load <4 x i8>* %2, align 4, !tbaa !28 + %3 = load <4 x i8>, <4 x i8>* %2, align 4, !tbaa !28 ret <4 x i8> %3 } @@ -169,7 +169,7 @@ define void @rsSetElementAtImpl_short(%struct.rs_allocation* nocapture readonly define signext i16 @rsGetElementAtImpl_short(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 2, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to i16* - %3 = load i16* %2, align 2, !tbaa !29 + %3 = load i16, i16* %2, align 2, !tbaa !29 ret i16 %3 } @@ -184,7 +184,7 @@ define void @rsSetElementAtImpl_short2(%struct.rs_allocation* nocapture readonly define <2 x i16> @rsGetElementAtImpl_short2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 4, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i16>* - %3 = load <2 x i16>* %2, align 4, !tbaa !30 + %3 = load <2 x i16>, <2 x i16>* %2, align 4, !tbaa !30 ret <2 x i16> %3 } @@ -201,7 +201,7 @@ define void @rsSetElementAtImpl_short3(%struct.rs_allocation* nocapture readonly define <3 x i16> @rsGetElementAtImpl_short3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 8, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i16>* - %3 = load <4 x i16>* %2, align 8, !tbaa !31 + %3 = load <4 x i16>, <4 x i16>* %2, align 8, !tbaa !31 %4 = shufflevector <4 x i16> %3, <4 x i16> undef, <3 x i32> <i32 0, i32 1, i32 2> ret <3 x i16> %4 } @@ -217,7 +217,7 @@ define void @rsSetElementAtImpl_short4(%struct.rs_allocation* nocapture readonly define <4 x i16> @rsGetElementAtImpl_short4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 8, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i16>* - %3 = load <4 x i16>* %2, align 8, !tbaa !32 + %3 = load <4 x i16>, <4 x i16>* %2, align 8, !tbaa !32 ret <4 x i16> %3 } @@ -232,7 +232,7 @@ define void @rsSetElementAtImpl_ushort(%struct.rs_allocation* nocapture readonly define zeroext i16 @rsGetElementAtImpl_ushort(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 2, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to i16* - %3 = load i16* %2, align 2, !tbaa !33 + %3 = load i16, i16* %2, align 2, !tbaa !33 ret i16 %3 } @@ -247,7 +247,7 @@ define void @rsSetElementAtImpl_ushort2(%struct.rs_allocation* nocapture readonl define <2 x i16> @rsGetElementAtImpl_ushort2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 4, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i16>* - %3 = load <2 x i16>* %2, align 4, !tbaa !34 + %3 = load <2 x i16>, <2 x i16>* %2, align 4, !tbaa !34 ret <2 x i16> %3 } @@ -264,7 +264,7 @@ define void @rsSetElementAtImpl_ushort3(%struct.rs_allocation* nocapture readonl define <3 x i16> @rsGetElementAtImpl_ushort3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 8, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i16>* - %3 = load <4 x i16>* %2, align 8, !tbaa !35 + %3 = load <4 x i16>, <4 x i16>* %2, align 8, !tbaa !35 %4 = shufflevector <4 x i16> %3, <4 x i16> undef, <3 x i32> <i32 0, i32 1, i32 2> ret <3 x i16> %4 } @@ -280,7 +280,7 @@ define void @rsSetElementAtImpl_ushort4(%struct.rs_allocation* nocapture readonl define <4 x i16> @rsGetElementAtImpl_ushort4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 8, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i16>* - %3 = load <4 x i16>* %2, align 8, !tbaa !36 + %3 = load <4 x i16>, <4 x i16>* %2, align 8, !tbaa !36 ret <4 x i16> %3 } @@ -295,7 +295,7 @@ define void @rsSetElementAtImpl_int(%struct.rs_allocation* nocapture readonly %a define i32 @rsGetElementAtImpl_int(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 4, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to i32* - %3 = load i32* %2, align 4, !tbaa !37 + %3 = load i32, i32* %2, align 4, !tbaa !37 ret i32 %3 } @@ -310,7 +310,7 @@ define void @rsSetElementAtImpl_int2(%struct.rs_allocation* nocapture readonly % define <2 x i32> @rsGetElementAtImpl_int2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 8, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i32>* - %3 = load <2 x i32>* %2, align 8, !tbaa !38 + %3 = load <2 x i32>, <2 x i32>* %2, align 8, !tbaa !38 ret <2 x i32> %3 } @@ -326,7 +326,7 @@ define void @rsSetElementAtImpl_int3(%struct.rs_allocation* nocapture readonly % define <3 x i32> @rsGetElementAtImpl_int3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 16, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i32>* - %3 = load <4 x i32>* %2, align 8, !tbaa !39 + %3 = load <4 x i32>, <4 x i32>* %2, align 8, !tbaa !39 %4 = shufflevector <4 x i32> %3, <4 x i32> undef, <3 x i32> <i32 0, i32 1, i32 2> ret <3 x i32> %4 } @@ -342,7 +342,7 @@ define void @rsSetElementAtImpl_int4(%struct.rs_allocation* nocapture readonly % define <4 x i32> @rsGetElementAtImpl_int4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 16, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i32>* - %3 = load <4 x i32>* %2, align 16, !tbaa !40 + %3 = load <4 x i32>, <4 x i32>* %2, align 16, !tbaa !40 ret <4 x i32> %3 } @@ -357,7 +357,7 @@ define void @rsSetElementAtImpl_uint(%struct.rs_allocation* nocapture readonly % define i32 @rsGetElementAtImpl_uint(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 4, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to i32* - %3 = load i32* %2, align 4, !tbaa !41 + %3 = load i32, i32* %2, align 4, !tbaa !41 ret i32 %3 } @@ -372,7 +372,7 @@ define void @rsSetElementAtImpl_uint2(%struct.rs_allocation* nocapture readonly define <2 x i32> @rsGetElementAtImpl_uint2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 8, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i32>* - %3 = load <2 x i32>* %2, align 8, !tbaa !42 + %3 = load <2 x i32>, <2 x i32>* %2, align 8, !tbaa !42 ret <2 x i32> %3 } @@ -388,7 +388,7 @@ define void @rsSetElementAtImpl_uint3(%struct.rs_allocation* nocapture readonly define <3 x i32> @rsGetElementAtImpl_uint3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 16, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i32>* - %3 = load <4 x i32>* %2, align 8, !tbaa !43 + %3 = load <4 x i32>, <4 x i32>* %2, align 8, !tbaa !43 %4 = shufflevector <4 x i32> %3, <4 x i32> undef, <3 x i32> <i32 0, i32 1, i32 2> ret <3 x i32> %4 } @@ -404,7 +404,7 @@ define void @rsSetElementAtImpl_uint4(%struct.rs_allocation* nocapture readonly define <4 x i32> @rsGetElementAtImpl_uint4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 16, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i32>* - %3 = load <4 x i32>* %2, align 16, !tbaa !44 + %3 = load <4 x i32>, <4 x i32>* %2, align 16, !tbaa !44 ret <4 x i32> %3 } @@ -419,7 +419,7 @@ define void @rsSetElementAtImpl_long(%struct.rs_allocation* nocapture readonly % define i64 @rsGetElementAtImpl_long(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 8, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to i64* - %3 = load i64* %2, align 8, !tbaa !45 + %3 = load i64, i64* %2, align 8, !tbaa !45 ret i64 %3 } @@ -434,14 +434,14 @@ define void @rsSetElementAtImpl_long2(%struct.rs_allocation* nocapture readonly define <2 x i64> @rsGetElementAtImpl_long2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 16, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i64>* - %3 = load <2 x i64>* %2, align 16, !tbaa !46 + %3 = load <2 x i64>, <2 x i64>* %2, align 16, !tbaa !46 ret <2 x i64> %3 } !47 = !{!"long3", !15} define void @rsSetElementAtImpl_long3(%struct.rs_allocation* nocapture readonly %a, <3 x i64>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 - %2 = load <3 x i64>* %val + %2 = load <3 x i64>, <3 x i64>* %val %3 = shufflevector <3 x i64> %2, <3 x i64> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef> %4 = bitcast i8* %1 to <4 x i64>* store <4 x i64> %3, <4 x i64>* %4, align 32, !tbaa !47 @@ -451,7 +451,7 @@ define void @rsSetElementAtImpl_long3(%struct.rs_allocation* nocapture readonly define void @rsGetElementAtImpl_long3(<3 x i64>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i64>* - %3 = load <4 x i64>* %2, align 32 + %3 = load <4 x i64>, <4 x i64>* %2, align 32 %4 = bitcast <3 x i64>* %agg.result to <4 x i64>* store <4 x i64> %3, <4 x i64>* %4, align 32, !tbaa !47 ret void @@ -460,7 +460,7 @@ define void @rsGetElementAtImpl_long3(<3 x i64>* noalias nocapture sret %agg.res !48 = !{!"long4", !15} define void @rsSetElementAtImpl_long4(%struct.rs_allocation* nocapture readonly %a, <4 x i64>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 - %2 = load <4 x i64>* %val + %2 = load <4 x i64>, <4 x i64>* %val %3 = bitcast i8* %1 to <4 x i64>* store <4 x i64> %2, <4 x i64>* %3, align 32, !tbaa !48 ret void @@ -469,7 +469,7 @@ define void @rsSetElementAtImpl_long4(%struct.rs_allocation* nocapture readonly define void @rsGetElementAtImpl_long4(<4 x i64>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i64>* - %3 = load <4 x i64>* %2, align 32, !tbaa !15 + %3 = load <4 x i64>, <4 x i64>* %2, align 32, !tbaa !15 store <4 x i64> %3, <4 x i64>* %agg.result, align 32, !tbaa !48 ret void } @@ -485,7 +485,7 @@ define void @rsSetElementAtImpl_ulong(%struct.rs_allocation* nocapture readonly define i64 @rsGetElementAtImpl_ulong(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 8, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to i64* - %3 = load i64* %2, align 8, !tbaa !49 + %3 = load i64, i64* %2, align 8, !tbaa !49 ret i64 %3 } @@ -500,14 +500,14 @@ define void @rsSetElementAtImpl_ulong2(%struct.rs_allocation* nocapture readonly define <2 x i64> @rsGetElementAtImpl_ulong2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 16, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i64>* - %3 = load <2 x i64>* %2, align 16, !tbaa !50 + %3 = load <2 x i64>, <2 x i64>* %2, align 16, !tbaa !50 ret <2 x i64> %3 } !51 = !{!"ulong3", !15} define void @rsSetElementAtImpl_ulong3(%struct.rs_allocation* nocapture readonly %a, <3 x i64>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 - %2 = load <3 x i64>* %val + %2 = load <3 x i64>, <3 x i64>* %val %3 = shufflevector <3 x i64> %2, <3 x i64> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef> %4 = bitcast i8* %1 to <4 x i64>* store <4 x i64> %3, <4 x i64>* %4, align 32, !tbaa !47 @@ -517,7 +517,7 @@ define void @rsSetElementAtImpl_ulong3(%struct.rs_allocation* nocapture readonly define void @rsGetElementAtImpl_ulong3(<3 x i64>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i64>* - %3 = load <4 x i64>* %2, align 32 + %3 = load <4 x i64>, <4 x i64>* %2, align 32 %4 = bitcast <3 x i64>* %agg.result to <4 x i64>* store <4 x i64> %3, <4 x i64>* %4, align 32, !tbaa !51 ret void @@ -526,7 +526,7 @@ define void @rsGetElementAtImpl_ulong3(<3 x i64>* noalias nocapture sret %agg.re !52 = !{!"ulong4", !15} define void @rsSetElementAtImpl_ulong4(%struct.rs_allocation* nocapture readonly %a, <4 x i64>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 - %2 = load <4 x i64>* %val + %2 = load <4 x i64>, <4 x i64>* %val %3 = bitcast i8* %1 to <4 x i64>* store <4 x i64> %2, <4 x i64>* %3, align 32, !tbaa !52 ret void @@ -535,7 +535,7 @@ define void @rsSetElementAtImpl_ulong4(%struct.rs_allocation* nocapture readonly define void @rsGetElementAtImpl_ulong4(<4 x i64>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i64>* - %3 = load <4 x i64>* %2, align 32, !tbaa !15 + %3 = load <4 x i64>, <4 x i64>* %2, align 32, !tbaa !15 store <4 x i64> %3, <4 x i64>* %agg.result, align 32, !tbaa !52 ret void } @@ -551,7 +551,7 @@ define void @rsSetElementAtImpl_float(%struct.rs_allocation* nocapture readonly define float @rsGetElementAtImpl_float(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 4, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to float* - %3 = load float* %2, align 4, !tbaa !53 + %3 = load float, float* %2, align 4, !tbaa !53 ret float %3 } @@ -566,7 +566,7 @@ define void @rsSetElementAtImpl_float2(%struct.rs_allocation* nocapture readonly define <2 x float> @rsGetElementAtImpl_float2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 8, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x float>* - %3 = load <2 x float>* %2, align 8, !tbaa !54 + %3 = load <2 x float>, <2 x float>* %2, align 8, !tbaa !54 ret <2 x float> %3 } @@ -583,7 +583,7 @@ define void @rsSetElementAtImpl_float3(%struct.rs_allocation* nocapture readonly define <3 x float> @rsGetElementAtImpl_float3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 16, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x float>* - %3 = load <4 x float>* %2, align 8, !tbaa !55 + %3 = load <4 x float>, <4 x float>* %2, align 8, !tbaa !55 %4 = shufflevector <4 x float> %3, <4 x float> undef, <3 x i32> <i32 0, i32 1, i32 2> ret <3 x float> %4 } @@ -599,7 +599,7 @@ define void @rsSetElementAtImpl_float4(%struct.rs_allocation* nocapture readonly define <4 x float> @rsGetElementAtImpl_float4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 16, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x float>* - %3 = load <4 x float>* %2, align 16, !tbaa !56 + %3 = load <4 x float>, <4 x float>* %2, align 16, !tbaa !56 ret <4 x float> %3 } @@ -614,7 +614,7 @@ define void @rsSetElementAtImpl_double(%struct.rs_allocation* nocapture readonly define double @rsGetElementAtImpl_double(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 8, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to double* - %3 = load double* %2, align 8, !tbaa !57 + %3 = load double, double* %2, align 8, !tbaa !57 ret double %3 } @@ -629,14 +629,14 @@ define void @rsSetElementAtImpl_double2(%struct.rs_allocation* nocapture readonl define <2 x double> @rsGetElementAtImpl_double2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 16, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x double>* - %3 = load <2 x double>* %2, align 16, !tbaa !58 + %3 = load <2 x double>, <2 x double>* %2, align 16, !tbaa !58 ret <2 x double> %3 } !59 = !{!"double3", !15} define void @rsSetElementAtImpl_double3(%struct.rs_allocation* nocapture readonly %a, <3 x double>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 - %2 = load <3 x double>* %val + %2 = load <3 x double>, <3 x double>* %val %3 = shufflevector <3 x double> %2, <3 x double> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef> %4 = bitcast i8* %1 to <4 x double>* store <4 x double> %3, <4 x double>* %4, align 32, !tbaa !47 @@ -647,7 +647,7 @@ define void @rsSetElementAtImpl_double3(%struct.rs_allocation* nocapture readonl define void @rsGetElementAtImpl_double3(<3 x double>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x double>* - %3 = load <4 x double>* %2, align 32 + %3 = load <4 x double>, <4 x double>* %2, align 32 %4 = bitcast <3 x double>* %agg.result to <4 x double>* store <4 x double> %3, <4 x double>* %4, align 32, !tbaa !59 ret void @@ -656,7 +656,7 @@ define void @rsGetElementAtImpl_double3(<3 x double>* noalias nocapture sret %ag !60 = !{!"double4", !15} define void @rsSetElementAtImpl_double4(%struct.rs_allocation* nocapture readonly %a, <4 x double>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 - %2 = load <4 x double>* %val + %2 = load <4 x double>, <4 x double>* %val %3 = bitcast i8* %1 to <4 x double>* store <4 x double> %2, <4 x double>* %3, align 32, !tbaa !60 ret void @@ -664,7 +664,7 @@ define void @rsSetElementAtImpl_double4(%struct.rs_allocation* nocapture readonl define void @rsGetElementAtImpl_double4(<4 x double>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x double>* - %3 = load <4 x double>* %2, align 32, !tbaa !15 + %3 = load <4 x double>, <4 x double>* %2, align 32, !tbaa !15 store <4 x double> %3, <4 x double>* %agg.result, align 32, !tbaa !60 ret void } @@ -673,210 +673,210 @@ define void @rsGetElementAtImpl_double4(<4 x double>* noalias nocapture sret %ag define void @__rsAllocationVLoadXImpl_long4(<4 x i64>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i64>* - %3 = load <4 x i64>* %2, align 8 + %3 = load <4 x i64>, <4 x i64>* %2, align 8 store <4 x i64> %3, <4 x i64>* %agg.result ret void } define void @__rsAllocationVLoadXImpl_long3(<3 x i64>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <3 x i64>* - %3 = load <3 x i64>* %2, align 8 + %3 = load <3 x i64>, <3 x i64>* %2, align 8 store <3 x i64> %3, <3 x i64>* %agg.result ret void } define <2 x i64> @__rsAllocationVLoadXImpl_long2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i64>* - %3 = load <2 x i64>* %2, align 8 + %3 = load <2 x i64>, <2 x i64>* %2, align 8 ret <2 x i64> %3 } define void @__rsAllocationVLoadXImpl_ulong4(<4 x i64>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i64>* - %3 = load <4 x i64>* %2, align 8 + %3 = load <4 x i64>, <4 x i64>* %2, align 8 store <4 x i64> %3, <4 x i64>* %agg.result ret void } define void @__rsAllocationVLoadXImpl_ulong3(<3 x i64>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <3 x i64>* - %3 = load <3 x i64>* %2, align 8 + %3 = load <3 x i64>, <3 x i64>* %2, align 8 store <3 x i64> %3, <3 x i64>* %agg.result ret void } define <2 x i64> @__rsAllocationVLoadXImpl_ulong2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i64>* - %3 = load <2 x i64>* %2, align 8 + %3 = load <2 x i64>, <2 x i64>* %2, align 8 ret <2 x i64> %3 } define <4 x i32> @__rsAllocationVLoadXImpl_int4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i32>* - %3 = load <4 x i32>* %2, align 4 + %3 = load <4 x i32>, <4 x i32>* %2, align 4 ret <4 x i32> %3 } define <3 x i32> @__rsAllocationVLoadXImpl_int3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <3 x i32>* - %3 = load <3 x i32>* %2, align 4 + %3 = load <3 x i32>, <3 x i32>* %2, align 4 ret <3 x i32> %3 } define <2 x i32> @__rsAllocationVLoadXImpl_int2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i32>* - %3 = load <2 x i32>* %2, align 4 + %3 = load <2 x i32>, <2 x i32>* %2, align 4 ret <2 x i32> %3 } define <4 x i32> @__rsAllocationVLoadXImpl_uint4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i32>* - %3 = load <4 x i32>* %2, align 4 + %3 = load <4 x i32>, <4 x i32>* %2, align 4 ret <4 x i32> %3 } define <3 x i32> @__rsAllocationVLoadXImpl_uint3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <3 x i32>* - %3 = load <3 x i32>* %2, align 4 + %3 = load <3 x i32>, <3 x i32>* %2, align 4 ret <3 x i32> %3 } define <2 x i32> @__rsAllocationVLoadXImpl_uint2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i32>* - %3 = load <2 x i32>* %2, align 4 + %3 = load <2 x i32>, <2 x i32>* %2, align 4 ret <2 x i32> %3 } define <4 x i16> @__rsAllocationVLoadXImpl_short4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i16>* - %3 = load <4 x i16>* %2, align 2 + %3 = load <4 x i16>, <4 x i16>* %2, align 2 ret <4 x i16> %3 } define <3 x i16> @__rsAllocationVLoadXImpl_short3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <3 x i16>* - %3 = load <3 x i16>* %2, align 2 + %3 = load <3 x i16>, <3 x i16>* %2, align 2 ret <3 x i16> %3 } define <2 x i16> @__rsAllocationVLoadXImpl_short2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i16>* - %3 = load <2 x i16>* %2, align 2 + %3 = load <2 x i16>, <2 x i16>* %2, align 2 ret <2 x i16> %3 } define <4 x i16> @__rsAllocationVLoadXImpl_ushort4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i16>* - %3 = load <4 x i16>* %2, align 2 + %3 = load <4 x i16>, <4 x i16>* %2, align 2 ret <4 x i16> %3 } define <3 x i16> @__rsAllocationVLoadXImpl_ushort3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <3 x i16>* - %3 = load <3 x i16>* %2, align 2 + %3 = load <3 x i16>, <3 x i16>* %2, align 2 ret <3 x i16> %3 } define <2 x i16> @__rsAllocationVLoadXImpl_ushort2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i16>* - %3 = load <2 x i16>* %2, align 2 + %3 = load <2 x i16>, <2 x i16>* %2, align 2 ret <2 x i16> %3 } define <4 x i8> @__rsAllocationVLoadXImpl_char4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i8>* - %3 = load <4 x i8>* %2, align 1 + %3 = load <4 x i8>, <4 x i8>* %2, align 1 ret <4 x i8> %3 } define <3 x i8> @__rsAllocationVLoadXImpl_char3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <3 x i8>* - %3 = load <3 x i8>* %2, align 1 + %3 = load <3 x i8>, <3 x i8>* %2, align 1 ret <3 x i8> %3 } define <2 x i8> @__rsAllocationVLoadXImpl_char2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i8>* - %3 = load <2 x i8>* %2, align 1 + %3 = load <2 x i8>, <2 x i8>* %2, align 1 ret <2 x i8> %3 } define <4 x i8> @__rsAllocationVLoadXImpl_uchar4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i8>* - %3 = load <4 x i8>* %2, align 1 + %3 = load <4 x i8>, <4 x i8>* %2, align 1 ret <4 x i8> %3 } define <3 x i8> @__rsAllocationVLoadXImpl_uchar3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <3 x i8>* - %3 = load <3 x i8>* %2, align 1 + %3 = load <3 x i8>, <3 x i8>* %2, align 1 ret <3 x i8> %3 } define <2 x i8> @__rsAllocationVLoadXImpl_uchar2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i8>* - %3 = load <2 x i8>* %2, align 1 + %3 = load <2 x i8>, <2 x i8>* %2, align 1 ret <2 x i8> %3 } define <4 x float> @__rsAllocationVLoadXImpl_float4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x float>* - %3 = load <4 x float>* %2, align 4 + %3 = load <4 x float>, <4 x float>* %2, align 4 ret <4 x float> %3 } define <3 x float> @__rsAllocationVLoadXImpl_float3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <3 x float>* - %3 = load <3 x float>* %2, align 4 + %3 = load <3 x float>, <3 x float>* %2, align 4 ret <3 x float> %3 } define <2 x float> @__rsAllocationVLoadXImpl_float2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x float>* - %3 = load <2 x float>* %2, align 4 + %3 = load <2 x float>, <2 x float>* %2, align 4 ret <2 x float> %3 } define void @__rsAllocationVLoadXImpl_double4(<4 x double>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x double>* - %3 = load <4 x double>* %2, align 8 + %3 = load <4 x double>, <4 x double>* %2, align 8 store <4 x double> %3, <4 x double>* %agg.result ret void } define void @__rsAllocationVLoadXImpl_double3(<3 x double>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <3 x double>* - %3 = load <3 x double>* %2, align 8 + %3 = load <3 x double>, <3 x double>* %2, align 8 store <3 x double> %3, <3 x double>* %agg.result ret void } define <2 x double> @__rsAllocationVLoadXImpl_double2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x double>* - %3 = load <2 x double>* %2, align 8 + %3 = load <2 x double>, <2 x double>* %2, align 8 ret <2 x double> %3 } define void @__rsAllocationVStoreXImpl_long4(%struct.rs_allocation* nocapture readonly %a, <4 x i64>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 - %2 = load <4 x i64>* %val + %2 = load <4 x i64>, <4 x i64>* %val %3 = bitcast i8* %1 to <4 x i64>* store <4 x i64> %2, <4 x i64>* %3, align 8 ret void } define void @__rsAllocationVStoreXImpl_long3(%struct.rs_allocation* nocapture readonly %a, <3 x i64>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 - %2 = load <3 x i64>* %val + %2 = load <3 x i64>, <3 x i64>* %val %3 = bitcast i8* %1 to <3 x i64>* store <3 x i64> %2, <3 x i64>* %3, align 8 ret void @@ -890,14 +890,14 @@ define void @__rsAllocationVStoreXImpl_long2(%struct.rs_allocation* nocapture re define void @__rsAllocationVStoreXImpl_ulong4(%struct.rs_allocation* nocapture readonly %a, <4 x i64>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 - %2 = load <4 x i64>* %val + %2 = load <4 x i64>, <4 x i64>* %val %3 = bitcast i8* %1 to <4 x i64>* store <4 x i64> %2, <4 x i64>* %3, align 8 ret void } define void @__rsAllocationVStoreXImpl_ulong3(%struct.rs_allocation* nocapture readonly %a, <3 x i64>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 - %2 = load <3 x i64>* %val + %2 = load <3 x i64>, <3 x i64>* %val %3 = bitcast i8* %1 to <3 x i64>* store <3 x i64> %2, <3 x i64>* %3, align 8 ret void @@ -1058,14 +1058,14 @@ define void @__rsAllocationVStoreXImpl_float2(%struct.rs_allocation* nocapture r define void @__rsAllocationVStoreXImpl_double4(%struct.rs_allocation* nocapture readonly %a, <4 x double>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 - %2 = load <4 x double>* %val + %2 = load <4 x double>, <4 x double>* %val %3 = bitcast i8* %1 to <4 x double>* store <4 x double> %2, <4 x double>* %3, align 8 ret void } define void @__rsAllocationVStoreXImpl_double3(%struct.rs_allocation* nocapture readonly %a, <3 x double>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 - %2 = load <3 x double>* %val + %2 = load <3 x double>, <3 x double>* %val %3 = bitcast i8* %1 to <3 x double>* store <3 x double> %2, <3 x double>* %3, align 8 ret void |