summaryrefslogtreecommitdiff
path: root/rsComponent.h
diff options
context:
space:
mode:
authorJason Sams <jsams@google.com>2009-05-22 14:03:28 -0700
committerJack Palevich <jackpal@google.com>2009-05-22 17:11:00 -0700
commit326e0ddf89e8df2837752fbfd7a014814b32082c (patch)
treeac70bc5d4d2c8a2469ab0ef3995eed3a2bf96152 /rsComponent.h
parentfcfe48e7cf461bf4a6314802c0f31f292d87ab95 (diff)
downloadrs-326e0ddf89e8df2837752fbfd7a014814b32082c.tar.gz
Add the Renderscript library. (Not in the build by default yet.)
This library can be used to create animated 3D User Interfaces. This library is currently under heavy development, so it's not part of the build by default. In order to build this library, you must define BUILD_RENDERSCRIPT=true in your build environment. You will also have to manually edit build/core/prelink-linux-arm.map And add libRS and libRS_jni at the end like this (exact address may change.) libRS.so 0x9A100000 libRS_jni.so 0x9A000000
Diffstat (limited to 'rsComponent.h')
-rw-r--r--rsComponent.h75
1 files changed, 75 insertions, 0 deletions
diff --git a/rsComponent.h b/rsComponent.h
new file mode 100644
index 00000000..205e575c
--- /dev/null
+++ b/rsComponent.h
@@ -0,0 +1,75 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_STRUCTURED_COMPONENT_H
+#define ANDROID_RS_STRUCTURED_COMPONENT_H
+
+#include <stdint.h>
+#include <sys/types.h>
+#include <stdlib.h>
+
+#include "RenderScript.h"
+#include "rsObjectBase.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+class Component : public ObjectBase
+{
+public:
+ enum DataType {
+ FLOAT,
+ UNSIGNED,
+ SIGNED
+ };
+
+ enum DataKind {
+ NONE,
+ RED, GREEN, BLUE, ALPHA, LUMINANCE, INTENSITY,
+ X, Y, Z, W,
+ S, T, Q, R,
+ NX, NY, NZ,
+ INDEX,
+ USER
+ };
+
+
+ Component(DataKind dk, DataType dt, bool isNormalized, uint32_t bits);
+ virtual ~Component();
+
+ DataType getType() const {return mType;}
+ bool getIsNormalized() const {return mIsNormalized;}
+ DataKind getKind() const {return mKind;}
+ uint32_t getBits() const {return mBits;}
+
+protected:
+
+ DataType mType;
+ bool mIsNormalized;
+ DataKind mKind;
+ uint32_t mBits;
+
+private:
+ Component();
+};
+
+
+}
+}
+
+#endif //ANDROID_RS_STRUCTURED_COMPONENT_H
+