diff options
author | Jason Sams <rjsams@android.com> | 2009-12-23 14:35:29 -0800 |
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committer | Jason Sams <rjsams@android.com> | 2009-12-23 14:35:29 -0800 |
commit | d01d970cf5973aa5186cc02c80fb2c143a69b0b1 (patch) | |
tree | 11bd70da878edadb4ab3166006a7de5c83e661c1 /rsComponent.h | |
parent | 7dad9c30a59c99b57269e1b498807b6f034d56e9 (diff) | |
download | rs-d01d970cf5973aa5186cc02c80fb2c143a69b0b1.tar.gz |
Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.
This will break some apps, checkings for other projects will follow to unbreak them.
Diffstat (limited to 'rsComponent.h')
-rw-r--r-- | rsComponent.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/rsComponent.h b/rsComponent.h new file mode 100644 index 00000000..c122c8e0 --- /dev/null +++ b/rsComponent.h @@ -0,0 +1,68 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_COMPONENT_H +#define ANDROID_COMPONENT_H + +#include "rsUtils.h" + +// --------------------------------------------------------------------------- +namespace android { +namespace renderscript { + + +// An element is a group of Components that occupies one cell in a structure. +class Component +{ +public: + Component(); + ~Component(); + + void set(RsDataType dt, RsDataKind dk, bool norm, uint32_t vecSize=1); + + uint32_t getGLType() const; + uint32_t getGLFormat() const; + String8 getCType() const; + void dumpLOGV(const char *prefix) const; + + + RsDataType getType() const {return mType;} + RsDataKind getKind() const {return mKind;} + bool getIsNormalized() const {return mNormalized;} + uint32_t getVectorSize() const {return mVectorSize;} + bool getIsFloat() const {return mIsFloat;} + bool getIsSigned() const {return mIsSigned;} + uint32_t getBits() const {return mBits;} + +protected: + RsDataType mType; + RsDataKind mKind; + bool mNormalized; + uint32_t mVectorSize; + + // derived + uint32_t mBits; + uint32_t mTypeBits; + bool mIsFloat; + bool mIsSigned; + bool mIsPixel; +}; + +} +} + +#endif + |