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authorJean-Luc Brouillet <jeanluc@google.com>2014-09-05 17:44:48 -0700
committerJean-Luc Brouillet <jeanluc@google.com>2014-09-08 15:40:58 -0700
commit1bb2eed69caa28cf8198d58db7d9134cc2f563f5 (patch)
treea13139843a108be78b86d4f1eef0fe574055c1a7 /rsMatrix4x4.h
parent33164686a7ac88d4eda38201be4127937e9c12b0 (diff)
downloadrs-1bb2eed69caa28cf8198d58db7d9134cc2f563f5.tar.gz
Improve rsMatrix* documentation, fix bugs
Improves the user-facing documentation. Fix the incorrect row & column naming on the Get/Set API. Fix a bug where rsMatrixLoadMultiply could not have the destination be one of the source, e.g. rsMatrixLoadMultiply(&l, &l, &r) Change-Id: I42207aacf4ebe815d4a79db2aaa9c44f85864696
Diffstat (limited to 'rsMatrix4x4.h')
-rw-r--r--rsMatrix4x4.h13
1 files changed, 6 insertions, 7 deletions
diff --git a/rsMatrix4x4.h b/rsMatrix4x4.h
index 44c33d1d..8e4a5867 100644
--- a/rsMatrix4x4.h
+++ b/rsMatrix4x4.h
@@ -25,12 +25,12 @@ namespace android {
namespace renderscript {
struct Matrix4x4 : public rs_matrix4x4 {
- float get(uint32_t x, uint32_t y) const {
- return m[x*4 + y];
+ float get(uint32_t col, uint32_t row) const {
+ return m[col*4 + row];
}
- void set(uint32_t x, uint32_t y, float v) {
- m[x*4 + y] = v;
+ void set(uint32_t col, uint32_t row, float v) {
+ m[col*4 + row] = v;
}
void loadIdentity();
@@ -48,6 +48,7 @@ struct Matrix4x4 : public rs_matrix4x4 {
void loadFrustum(float l, float r, float b, float t, float n, float f);
void loadPerspective(float fovy, float aspect, float near, float far);
+ // Note: This assumes that the input vector (in) is of length 3.
void vectorMultiply(float *v4out, const float *v3in) const;
bool inverse();
@@ -58,9 +59,7 @@ struct Matrix4x4 : public rs_matrix4x4 {
void multiply(const rs_matrix4x4 *rhs) {
- Matrix4x4 tmp;
- tmp.loadMultiply(this, rhs);
- load(&tmp);
+ loadMultiply(this, rhs);
}
void rotate(float rot, float x, float y, float z) {
Matrix4x4 tmp;