diff options
author | Jason Sams <rjsams@android.com> | 2010-03-18 11:39:44 -0700 |
---|---|---|
committer | Jason Sams <rjsams@android.com> | 2010-03-26 14:20:26 -0700 |
commit | 12b14ae9fa34f4fd0bf21a2a4ac95a4864248fe9 (patch) | |
tree | fed948c6e9f747e7a1a0ba27c4373637eafd0439 /rsMutex.cpp | |
parent | 554bcc1b29b355666574feac47e40e2394e695a2 (diff) | |
download | rs-12b14ae9fa34f4fd0bf21a2a4ac95a4864248fe9.tar.gz |
Seperate out Mutex and Signal code into reusable classes.
Change-Id: I381d09d89b567d433a10a91e0d7e59c24d3444d8
Diffstat (limited to 'rsMutex.cpp')
-rw-r--r-- | rsMutex.cpp | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/rsMutex.cpp b/rsMutex.cpp new file mode 100644 index 00000000..37752f21 --- /dev/null +++ b/rsMutex.cpp @@ -0,0 +1,64 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "rsMutex.h" + +using namespace android; +using namespace android::renderscript; + + +Mutex::Mutex() +{ +} + +Mutex::~Mutex() +{ + pthread_mutex_destroy(&mMutex); +} + +bool Mutex::init() +{ + int status = pthread_mutex_init(&mMutex, NULL); + if (status) { + LOGE("Mutex::Mutex init failure"); + return false; + } + return true; +} + +bool Mutex::lock() +{ + int status; + status = pthread_mutex_lock(&mMutex); + if (status) { + LOGE("Mutex: error %i locking.", status); + return false; + } + return true; +} + +bool Mutex::unlock() +{ + int status; + status = pthread_mutex_unlock(&mMutex); + if (status) { + LOGE("Mutex error %i unlocking.", status); + return false; + } + return true; +} + + |