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author | Jason Sams <rjsams@android.com> | 2009-12-15 12:58:36 -0800 |
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committer | Jason Sams <rjsams@android.com> | 2009-12-15 12:58:36 -0800 |
commit | 4815c0d121310cfcd6a8aba4eab77a9910af53ac (patch) | |
tree | 6e6154879389c6b5bd745f3c0922d83ed232de8f /rsProgram.h | |
parent | cf4c7c9b2f513be77a5b9853319ca82ac2b128ed (diff) | |
download | rs-4815c0d121310cfcd6a8aba4eab77a9910af53ac.tar.gz |
Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
Diffstat (limited to 'rsProgram.h')
-rw-r--r-- | rsProgram.h | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/rsProgram.h b/rsProgram.h index abd461b5..01b4c886 100644 --- a/rsProgram.h +++ b/rsProgram.h @@ -33,7 +33,9 @@ public: const static uint32_t MAX_ATTRIBS = 8; const static uint32_t MAX_UNIFORMS = 16; - Program(Context *, Element *in, Element *out); + Program(Context *); + Program(Context *, const char * shaderText, uint32_t shaderLength, + const uint32_t * params, uint32_t paramLength); virtual ~Program(); void bindAllocation(Allocation *); @@ -50,8 +52,12 @@ public: protected: // Components not listed in "in" will be passed though // unless overwritten by components in out. - ObjectBaseRef<Element> mElementIn; - ObjectBaseRef<Element> mElementOut; + ObjectBaseRef<Element> *mInputElements; + ObjectBaseRef<Element> *mOutputElements; + ObjectBaseRef<Type> *mConstantTypes; + uint32_t mInputCount; + uint32_t mOutputCount; + uint32_t mConstantCount; ObjectBaseRef<Allocation> mConstants; |