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author | Chih-Hung Hsieh <chh@google.com> | 2016-11-15 15:14:05 -0800 |
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committer | Chih-Hung Hsieh <chh@google.com> | 2016-11-16 10:29:25 -0800 |
commit | 11496ac131bb691edf5bdcab3029dceef5c1e4e1 (patch) | |
tree | 9961794b45fa6f66d3ba89754ee60372f0719d86 /rsScript.cpp | |
parent | 6babd9ca03e1379380af0c1cfde6f6d3e92ccd29 (diff) | |
download | rs-11496ac131bb691edf5bdcab3029dceef5c1e4e1.tar.gz |
Fix google-build-using-namespace warnings in rs.
* Most files define classes in renderscript namespace.
Define them in the namespace instead of "using namespace ...".
Some files define global C++ names, and we replace
"using namespace ..." with using declarations of the required names.
* Add "NOLINT" comment to rsg_generator.c output code to suppress
such warnings.
Bug: 32670901
Test: build with WITH_TIDY=1
Change-Id: I9b0edcad3e1fb37c79927b05fd58fb1a301bdf22
Diffstat (limited to 'rsScript.cpp')
-rw-r--r-- | rsScript.cpp | 11 |
1 files changed, 4 insertions, 7 deletions
diff --git a/rsScript.cpp b/rsScript.cpp index 4c2f52f0..8dae4190 100644 --- a/rsScript.cpp +++ b/rsScript.cpp @@ -17,8 +17,8 @@ #include "rsContext.h" #include <time.h> -using namespace android; -using namespace android::renderscript; +namespace android { +namespace renderscript { Script::Script(Context *rsc) : ObjectBase(rsc) { memset(&mEnviroment, 0, sizeof(mEnviroment)); @@ -146,9 +146,6 @@ RsA3DClassID ScriptFieldID::getClassId() const { } -namespace android { -namespace renderscript { - RsScriptKernelID rsi_ScriptKernelIDCreate(Context *rsc, RsScript vs, int slot, int sig) { ScriptKernelID *kid = new ScriptKernelID(rsc, (Script *)vs, slot, sig); kid->incUserRef(); @@ -296,5 +293,5 @@ void rsi_ScriptSetVarVE(Context *rsc, RsScript vs, uint32_t slot, s->setVar(slot, data, len, e, dims, dimLen); } -} -} +} // namespace renderscript +} // namespace android |