summaryrefslogtreecommitdiff
path: root/rsScriptC_Lib.cpp
diff options
context:
space:
mode:
authorAlex Sakhartchouk <alexst@google.com>2010-09-01 16:34:48 -0700
committerAlex Sakhartchouk <alexst@google.com>2010-09-02 10:45:39 -0700
commit1e5168d113ccdcf9fe1b817dcbf2f7f476d36c74 (patch)
tree68a60aa51712b518ad52d458f765021a6df81956 /rsScriptC_Lib.cpp
parent5192f45b1ab8dc49d5ec7c3f235e769180cdb55b (diff)
downloadrs-1e5168d113ccdcf9fe1b817dcbf2f7f476d36c74.tar.gz
Adding ability to dirty the allocation and notify shaders using it.
Change-Id: Id5ac8dbba5185cb1f43bedcf4098fcef9f477c51
Diffstat (limited to 'rsScriptC_Lib.cpp')
-rw-r--r--rsScriptC_Lib.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/rsScriptC_Lib.cpp b/rsScriptC_Lib.cpp
index b4b32bbe..41828dc2 100644
--- a/rsScriptC_Lib.cpp
+++ b/rsScriptC_Lib.cpp
@@ -356,6 +356,11 @@ int SC_getAllocation(const void *ptr)
return (int)alloc;
}
+void SC_allocationMarkDirty(RsAllocation a)
+{
+ Allocation *alloc = static_cast<Allocation *>(a);
+ alloc->sendDirty();
+}
void SC_ForEach(RsScript vs,
RsAllocation vin,
@@ -422,6 +427,8 @@ static ScriptCState::SymbolTable_t gSyms[] = {
{ "_Z13rsClearObjectP13rs_allocation", (void *)&SC_clearObject },
{ "_Z10rsIsObject13rs_allocation", (void *)&SC_isObject },
+ { "_Z21rsAllocationMarkDirty13rs_allocation", (void *)&SC_allocationMarkDirty },
+
// Debug
{ "_Z7rsDebugPKcf", (void *)&SC_debugF },