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authorAlex Sakhartchouk <alexst@google.com>2012-02-15 15:14:21 -0800
committerAndroid (Google) Code Review <android-gerrit@google.com>2012-02-15 15:14:21 -0800
commit254305944bf430eae672507546df368e97d50759 (patch)
tree2da85d5be9901dfea5d98d2f43251cd1505d4aa9 /rs_hal.h
parent7ac2a4dda4d20ca1f1b714e129a3a08f63178c18 (diff)
parentc794cd56e46408e08862c42a022090e323684197 (diff)
downloadrs-254305944bf430eae672507546df368e97d50759.tar.gz
Merge "Fixing uint32 size_t mismatches."
Diffstat (limited to 'rs_hal.h')
-rw-r--r--rs_hal.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/rs_hal.h b/rs_hal.h
index e48aa167..12ace43f 100644
--- a/rs_hal.h
+++ b/rs_hal.h
@@ -125,15 +125,15 @@ typedef struct {
void (*data1D)(const Context *rsc, const Allocation *alloc,
uint32_t xoff, uint32_t lod, uint32_t count,
- const void *data, uint32_t sizeBytes);
+ const void *data, size_t sizeBytes);
void (*data2D)(const Context *rsc, const Allocation *alloc,
uint32_t xoff, uint32_t yoff, uint32_t lod,
RsAllocationCubemapFace face, uint32_t w, uint32_t h,
- const void *data, uint32_t sizeBytes);
+ const void *data, size_t sizeBytes);
void (*data3D)(const Context *rsc, const Allocation *alloc,
uint32_t xoff, uint32_t yoff, uint32_t zoff,
uint32_t lod, RsAllocationCubemapFace face,
- uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes);
+ uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes);
// Allocation to allocation copies
void (*allocData1D)(const Context *rsc,
@@ -157,9 +157,9 @@ typedef struct {
uint32_t srcLod, RsAllocationCubemapFace srcFace);
void (*elementData1D)(const Context *rsc, const Allocation *alloc, uint32_t x,
- const void *data, uint32_t elementOff, uint32_t sizeBytes);
+ const void *data, uint32_t elementOff, size_t sizeBytes);
void (*elementData2D)(const Context *rsc, const Allocation *alloc, uint32_t x, uint32_t y,
- const void *data, uint32_t elementOff, uint32_t sizeBytes);
+ const void *data, uint32_t elementOff, size_t sizeBytes);
} allocation;
@@ -178,14 +178,14 @@ typedef struct {
struct {
bool (*init)(const Context *rsc, const ProgramVertex *pv,
- const char* shader, uint32_t shaderLen);
+ const char* shader, size_t shaderLen);
void (*setActive)(const Context *rsc, const ProgramVertex *pv);
void (*destroy)(const Context *rsc, const ProgramVertex *pv);
} vertex;
struct {
bool (*init)(const Context *rsc, const ProgramFragment *pf,
- const char* shader, uint32_t shaderLen);
+ const char* shader, size_t shaderLen);
void (*setActive)(const Context *rsc, const ProgramFragment *pf);
void (*destroy)(const Context *rsc, const ProgramFragment *pf);
} fragment;